Line up soldiers!
Welcome the 51th DD and for this week we will talk (mostly) about the music and sound design:
Music:
Hi, my name is Andreas “Jazzhole” Waldetoft and I am the music composer at Paradox.
Now, I have done a few Hearts of Iron’s by now (HoI2 and HoI3) so let’s just say that I didn’t need to research Second World War as much this time around.
However, Hearts of Iron series is the one that is very close to my heart indeed. It was the first game I had scored.
Back when HoI2 was being developed, Fred Wester handled the music (among a lot of other things I presume, as we were not as many people at paradox back then). Fred was kind enough to take me in for HoI2 and let me do the music even though I was still in university with only a few short-films and orchestration jobs under my belt and the rest I guess is history for me… well until I did Stellaris to be fair.
Anyway, As I said, we had some ground laid out music wise from the past games in the series. I have tried to build on that and sometimes reprised a few of the themes from those earlier HoI’s to get the feeling that this is the same game. Only bigger and better I hope.
I am an orchestral composer so being able to write for a large orchestra was the first thing I requested for HoI4.
Funny story though, I went down to record with Brandenburg State Orchestra which is a German orchestra. Same one we used for EUIV main theme. When I came to the music hall, the orchestra leader told me to maybe… not tell the players what the music was for. I guess “don’t mention the war” still holds true in some parts of Germany? We were doing Axis, Allied and Comintern inspired music so I do however think the orchestra knew exactly what was going on. They did a great job in my opinion.
This video is a recording from a sample of one the Axis tracks. It’s not the Main Theme for HOI IV mind you.
And no that is not me conducting the orchestra, that is the brilliant Bernt Ruf. I was supervising it from the studio so I could hear everything more clearly, and I would tell the orchestra through the conductor if something was not how I wanted it.
Continue reading “Hearts of Iron IV – Development Diary 51 – Music & Sound Design”