WoT Blitz: The Fearless Churchill Mk. VI

Source: WoT Blitz portal

 

https://media-wbp.wgcdn.co/media/filer_public/c3/15/c3151e1c-e940-49ae-a6b5-1e85bac9a219/churchill_mk_vi.jpg

The heavy, armored, quick-firing Churchill Mk. VI saunters across the battlefield, turning all enemy vehicles in its way into scrap metal. Where can you get one for yourself? Go to the in-game Store: the new Churchill Mk. VI is already waiting for you!

The bundle with the Churchill Mk. VI is available in the in-game Store through February 2. All 9 equipment slots are already unlocked for the new tank: select a suitable configuration of improvements and battle at full power!

Continue reading “WoT Blitz: The Fearless Churchill Mk. VI”

WoT 9.22 CT: List of Changes

Full article and download link: here

Improvements to the Matchmaker

  • The improvements to the matchmaker will ensure more even distribution among the battle types enabled by players (Standard Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle type selector will consider the history of the player’s previous battles. The Grand Battles will not come in a succession.

Improvements to the Vehicle Customization

  • The lower panel of the customization interface will contain the Applied sign for elements that are applied to the vehicle.
  • Increased the clickable spots for the Emblems and Inscriptions.

Changes to the Ranked Battles

Changes in the new season:

  • Now a season will last 21 days and is not divided into stages
  • Increased the number of ranks from 5 to 15
  • Reworked the conditions of earning chevrons:
  • The top 10 players on the winning team and the top player on the losing team will receive 1 chevron
  • The top 3 players on the winning team will receive 1 additional chevron
  • Players who took places 11-15 on the winning team and places 2-5 on the losing team will retain a chevron
  • Players who took places 6-15 on the losing team will lose a chevron
  • Added new functionality: rank shield. Some ranks will be “shielded”. The shield will have a particular number of durability points.
  • Reworked the interface of the main screen in the Ranked Battles for proper display of information about 15 ranks
  • Reworked the interface of the rewards for the ranks and season. It can be entered from the main screen and includes:
    • Information about the rewards for each rank
    • Information about the rewards for the season
  • Changed the art of the vehicle ranks: they were replaced with the rank points. The principle of earning rank points remained unchanged.
  • Removed the display of the vehicle ranks from the vehicle panel; the vehicle ranks were replaced with rank points in the vehicle statistics.
  • Reworked the progress interface of vehicle ranks: upon reaching the maximum rank players will be able to see the number of the earned rank points in the Garage.

Continue reading “WoT 9.22 CT: List of Changes”

WoT 9.22 CT: List of Changes

Full article and download link: here

Improvements to the Matchmaker

  • The improvements to the matchmaker will ensure more even distribution among the battle types enabled by players (Standard Battle, Attack/Defense, Encounter Battle, Grand Battle). The battle type selector will consider the history of the player’s previous battles. The Grand Battles will not come in a succession.

Improvements to the Vehicle Customization

  • The lower panel of the customization interface will contain the Applied sign for elements that are applied to the vehicle.
  • Increased the clickable spots for the Emblems and Inscriptions.

Changes to the Ranked Battles

Changes in the new season:

  • Now a season will last 21 days and is not divided into stages
  • Increased the number of ranks from 5 to 15
  • Reworked the conditions of earning chevrons:
  • The top 10 players on the winning team and the top player on the losing team will receive 1 chevron
  • The top 3 players on the winning team will receive 1 additional chevron
  • Players who took places 11-15 on the winning team and places 2-5 on the losing team will retain a chevron
  • Players who took places 6-15 on the losing team will lose a chevron
  • Added new functionality: rank shield. Some ranks will be “shielded”. The shield will have a particular number of durability points.
  • Reworked the interface of the main screen in the Ranked Battles for proper display of information about 15 ranks
  • Reworked the interface of the rewards for the ranks and season. It can be entered from the main screen and includes:
    • Information about the rewards for each rank
    • Information about the rewards for the season
  • Changed the art of the vehicle ranks: they were replaced with the rank points. The principle of earning rank points remained unchanged.
  • Removed the display of the vehicle ranks from the vehicle panel; the vehicle ranks were replaced with rank points in the vehicle statistics.
  • Reworked the progress interface of vehicle ranks: upon reaching the maximum rank players will be able to see the number of the earned rank points in the Garage.

Continue reading “WoT 9.22 CT: List of Changes”

WoT: The New Alpha in Town: Meet the Object 430U

Taken from WoT ASIA portal

The common test for Update 9.22 is going full speed, and it’s a great chance to get hold of enhancements to the Soviet line of medium tanks—the A-44 line, to be exact. This is where we’re preparing a few shifts and one important addition that you’ve probably seen in our USSR Tree Revision article.

Reshaping the Object

The Object 430 has always been a decent Tier X medium tank. It had what it takes to become a popular choice for those who opt for close-range fights, as opposed to sniping out rivals or assisting frontline folks from midrange.

But the Object never managed to become as successful among players, as the T-62A and Object 140. The 430’s specs have always been very similar to those of his “elder brothers,” making it just a copy of renowned models. There’s more: to reach it, you had to go through a few machines with rear-mounted turrets and a completely different playstyle, forcing you to eventually throw away that experience gained at tiers VII–IX.

With an excellent gun, mobility, and view range, it’s still a good choice if you want to lock horns with an enemy. It even has decent armor for a medium tank, but it lacks something that could make it a fun-to-play machine—character. That’s why it’s not often you notice it on the battlefield.

Continue reading “WoT: The New Alpha in Town: Meet the Object 430U”

WoT: The New Alpha in Town: Meet the Object 430U

Taken from WoT ASIA portal

The common test for Update 9.22 is going full speed, and it’s a great chance to get hold of enhancements to the Soviet line of medium tanks—the A-44 line, to be exact. This is where we’re preparing a few shifts and one important addition that you’ve probably seen in our USSR Tree Revision article.

Reshaping the Object

The Object 430 has always been a decent Tier X medium tank. It had what it takes to become a popular choice for those who opt for close-range fights, as opposed to sniping out rivals or assisting frontline folks from midrange.

But the Object never managed to become as successful among players, as the T-62A and Object 140. The 430’s specs have always been very similar to those of his “elder brothers,” making it just a copy of renowned models. There’s more: to reach it, you had to go through a few machines with rear-mounted turrets and a completely different playstyle, forcing you to eventually throw away that experience gained at tiers VII–IX.

With an excellent gun, mobility, and view range, it’s still a good choice if you want to lock horns with an enemy. It even has decent armor for a medium tank, but it lacks something that could make it a fun-to-play machine—character. That’s why it’s not often you notice it on the battlefield.

Continue reading “WoT: The New Alpha in Town: Meet the Object 430U”