7 days RHM Skorpion G for returning players on EU

unnamed (2)

This is the email WG sent this morning to some inactive players:

For 7 days, this tank destroyer is yours. Take it for a spin on us and become the new “predator”. Train your crew, rack up some credits, and spread terror on the battlefield. Take your chance. An amazingly strong and accurate 128mm gun, high performance engine, and unforgettable camo. This tank destroyer fulfills all your needs. Get into position. Lie in wait. Blast your enemies away. Log in and grab this extremely dangerous Tier VIII tank, only available for 7 days after you receive this email. Ready to put everything on the line for victory?

WoT EU: Paintjobs available

Prices: from 2.61 to 10 €. The complete bundle is 22.05 €.

Camouflage Bundles

Gamescom
2018

  • gamescom 2018 style
  • 15 missions: x5 XP for victory

This style can be applied on every vehicle

WG  Fest

  • WG Fest style
  • 15 missions: x5 XP for victory

This style can be applied on Tier VI, VIII and X vehicles of all nations

Italian Challenge

  • Italian Challenge Style
  • 5 missions: x5 XP for victory

This historical style can be applied on every Italian vehicle from Tiers VI, VIII and X

7th Anniversary

  • 3 7th Anniversary camo of each type (summer, winter, desert)
  • 10 missions: x5 XP for victory

These historical camos can be applied on every vehicle 

GET YOURS GET YOURS GET YOURS GET YOURS

Striker
Type 1

  • 1 Striker Type 1 style
  • 10 missions: x5 XP for victory

This style can be applied on every vehicle

Striker
Type 3

  • 1 Striker Type 3 style
  • 10 missions: x5 XP for victory

This style can be applied on every vehicle

February
23rd

  • February 23rd style
  • 10 missions: x5 XP for victory

This historical style can be applied on every Tier VI, VIII and X vehicle

All in!

  • All the camos and styles mentioned before
  • 6 English “Bring the Heat!” inscriptions
  • 6 Russian “Дадим жару!” (Bring the Heat!) inscriptions
  • 30 missions: x5 XP for victory
GET YOURS GET YOURS GET YOURS GET YOURS 

War Thunder: Answers from the developers

src:

https://warthunder.com/en/news/5758-q-a-answers-from-the-developers-en

Dear players,

Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!

 

Air Force

 

Q. The French also famously completed and operated the He-177 A-3 under the SNCASE company. Will we see these variants as a French Premium or event machine? Perhaps the He-274 that was also completed by France as a premium?

A, The He-274 was not used as a bomber, so the chance is slim. Giving the He-177 to France will mean we should give it to US and UK as well, as they were operated and tested by those countries too. Right now we do not have such plans. Let Germany alone have their long-awaited 177 bomber fun for now.

Q. Rank 6 has lead to lots more modern vehicles, but the game is still missing many important WW2 machines such as the B-26 Marauder, P-51B/C variants, Avro Manchester, Fairy Battle, Westland Lysander, Boulton Paul Defiant and other variants such as the Mosquito bomber variants and early Blenheim fighter variants. Are there still plans for such machines?

A. The Listed machines are possible. Nothing is off the table.

Q. Is the Fiat G.59 possible for Italy? It had cannon armament and a Rolls Royce Merlin Engine. Perhaps a nice premium?

A. According to our research, only a mock-up cannon version was built for Syria. We do not have definite proof that the cannon version existed. Some Syrian photos show machine guns. The aircraft was mostly used as a trainer and armed with two Breda machine guns. Weak for the rank. Other interesting premiums are planned for this rank.

Q. The German P-47 model does not seem to be correct. The P-47s captured by Germany were of the “Razorback” kind, not the bubble canopy. Do you have plans to fix this model?

A. The model will be updated with P-47 overhaul which will come eventually. Players and developers alike want the iconic “Razorback” version in game.

 

Continue reading “War Thunder: Answers from the developers”

11 September: Micropatch 1.1_2

EU:

The World of Tanks servers will be unavailable on 11.09.2018 from 06:00 – 06:45 CEST due to this update.

Patchnotes:

-Fixed the error which caused improper display of pictures in windows with promos;

-Fixed an error which caused the Naydin and Gore medals earned during Personal Missions not being counted for your service record;

-Fixed some technical issues.

No info for NA yet.

Supertest: IS-3A

http://cdn-frm-eu.wargaming.net/wot/eu/uploads/monthly_09_2018/post-527655019-0-67605600-1536582411.jpg

We’re starting the Supertest of a Soviet heavy that hasn’t been in the spotlight for long: the IS-3A. The version tested has an interesting quirk: an autoreloader. The objective of the test is assessing how the mechanic works with a heavy tank.

Please note: we’re checking the autoreloading mechanic on a heavy tank and not changes this particular vehicle. Also, this is the first iteration: we may adjust the mechanic and/or change the stats later.

The IS-3A has been chosen as a model aggressive brawling heavy here, and we’re giving it the ability to conserve firepower. We’ll see what happens!

So what are we testing exactly?

In this Supertest, the IS-3A gets a three-round clip like the one the top-tier Italians have. But there’s a playstyle-changing difference: here it’s the first round that takes the least time to reload, not the third one. 12/15/18 seconds is the reloading time for the first, the second, and the third shells respectively (at the first stage of testing). You’re able to fire once the first round is in, but in this case the loading sequence will start anew so you may want to wait for another shell. Or probably for one more.

In brief: when you’re empty, each successive round takes more time to load.

So what do we want after all?

We want a heavy that favors a pronounced attack. A vehicle conserving firepower when the battle slows down or while changing its position, and then giving out around 1,200 damage while staying in combat (this tank should be able to wage war with one shell loaded, if needed—for the reload time for the first one is short). The gun parameters still consign it to the role of a brawler as the gun’s low accuracy precludes sniping. Still, close combat should be more comfortable because the aiming time went down to 3.0 seconds (from 3.4 seconds). All-out attacking and a series of hard-hitting punches FTW!

So what will happen to the IS-3A in the future?

It’s being discussed as we’re testing a gameplay concept of an autoreloader heavy and not an IS-3A variant. A lot will be defined by test results, like whether this concept sees release. In any case we’ll make sure to inform you on any changes to the IS-3A, if these happen.

Once again, the stats and even the gameplay concept for the tank aren’t final and are subject to change, depending on testing data and your feedback.

Source