The servers are up, and HEAT is live and ready for everyone to dive in.
Play free now: https://wotheat.com
Continue reading “World of Tanks: HEAT | Release Gameplay Trailer”
The servers are up, and HEAT is live and ready for everyone to dive in.
Play free now: https://wotheat.com
Continue reading “World of Tanks: HEAT | Release Gameplay Trailer”
We’re proud to have created a custom game engine specifically for HEAT. It pairs perfectly with the game’s dynamic gameplay, topping it off with a layer of cinematic feel in every combat scene.
Continue reading “World of Tanks: HEAT | In-Engine Cinematic Trailer”
We’re continuing our video series to break down how the new Silver flow works. In the World of Tanks Blitz Reforged Update, we’re making earnings more transparent. Discover how your battle achievements—medals, ribbons, and Mastery Badges—now directly dictate your income.
Continue reading “WoT Blitz. Silver & Profitability in WoT Blitz Reforged Update”
A prototype Vietnamese map for Random Battles, which was tested on the Supertest in two iterations (January and February 2026). Its future remains unknown.
Local mechanics on the map.
Moving trains (can be interacted with) — already the 3rd version of this mechanic. When hit, the trains stop, creating temporary cover on the battlefield.
Continue reading “WoT Supertest: Map with Mechanics: “Sunny Place””
Another prototype map in a Middle Eastern style, which was tested on the Supertest once in February 2026. The map layout itself is very simple, but the size is 1200×1200. Its future remains unknown.
Interactive elements on the map.
This location has no local mechanics, however it does feature interactive elements.
Fennec —
Log Entry No. 58, 02:45. For Battle Pass Season 20, Chapter 2. This is the 4th 3D style for this tank.
Continue reading “WoT: “Fennec” 3D Style for the 🇫🇷 Bat.-Châtillon 25 t”