The Update 2.3 Common Test has begun! Prepare for the return of Steel Hunter and Arcade Cabinet: Equalize!, and preview Battle Pass Season XX.
This update also brings improvements to customization. After a long period of technical work, we are expanding the list of vehicles that support 3D attachments and introducing a new feature, object transparency while aiming, to ensure they no longer interfere with aiming.
Expanding 3D Customization and Object Transparency While Aiming
We’re continuing to expand customization options by adding 3D attachment support to more vehicles. This follows a long period of technical improvements that allowed us to overcome previous limitations. Check the full list of updated vehicles in the Patch Notes.
Alongside this expansion, we’ve also refined the attachment system itself with an improved mounting solution, making placement more consistent and reducing potential gameplay issues.
Additionally, we’re introducing a new feature to ensure better gameplay clarity when interacting with 3D attachments.
Object Transparency While Aiming
- What it does: prevents 3D attachments from blocking your view while aiming.
- How it works: When aiming at a vehicle, certain turret attachments temporarily disappear, making weak spots easier to see.
- Result: more precise aiming with no gameplay interference from customization.
This feature works dynamically at different distances and affects only visual elements—never the vehicle itself. Customization stays visual and fair, while more vehicles than ever can now support 3D attachments.
Join the Common Test and be among the first to try out these improvements in battle!
Fauteur: Balance Improvements for More Pronounced Performance
Following Update 2.2.1, the
XIFauteur is receiving a set of targeted improvements. These changes affect both its unique special ability and base parameters. They are aimed at making the mechanics more useful in battle and improving gun handling overall.
This Tier XI heavy will now feature adjusted charge accumulation and consumption parameters, resulting in higher damage potential per shot during combat. These changes also make the overall flow of its special ability smoother and more dynamic, especially during long and continuous engagements.
The gun handling will also be noticeably more comfortable. Improved aiming time and accuracy, along with reduced penalties to these parameters in the overcharged state, make the Fauteur more effective at medium-range combat. Now you can use its high-powered firing mode with greater confidence. Check out the exact stat changes in the Patch Notes.
Arcade Cabinet: Equalize!
The Equalize! mode returns in Update 2.3! As always, it features a unique twist: Vehicles from Tiers I through X can be mixed and matched in the same battle. Lower-tier vehicles receive significant parameter boosts—the lower the tier, the greater the increase. With enhanced HP and firepower, they can contribute to victory effectively thanks to their mobility, compact size, and stealth.
Steel Hunter
A new season of our battle royale mode begins! The main objectives remain unchanged: Survive at all costs, loot what you can, and escape dangerous zones in time. In the end, only one commander—or one victorious Platoon—can remain on the battlefield. Choose from eight unique, specialized vehicles and prepare for intense, adrenaline-fueled battles!
- New to Testing?
- Requirements: Ensure you have the Wargaming.net Game Center (WGC), the latest Common Test client, and an active World of Tanks account. Your live account progress was cloned to the Common Test server on May 9, 2026 at 20:59 (CEST) and won’t include changes made after this date.
- Install the Test Client:
- Run the installer and select a different folder from your main game files.
- Choose the test client in the WGC dropdown menu.
- Dive In: Test new features with increased resources. Your feedback is invaluable!
For more details, visit the Wargaming.net Game Center guide.
Join the Common Test and share your feedback, Commanders!

nothingness
Update, dedicated to buffing Fauteur xD
These changes needed to be implemented during January 2026 at the latest if not August 2025. Us veterans knew that 3D attachments were a problem upon conception for that exact reason. Silly things to funny stuff blocking shots. These changes are great.
Now… when will gold ammo, gold rounds, and/or premium gold ammo have their shekel (credit) cost increased at minimum ten fold from what these crutches are at now? Ten fold too much? Okay… Quadruple the shekel cost of those crutches for crutch players. That not strong enough for people ruining OUR GAME? Triple the cost of shekels per each gold ammo round and TWO bonds per each of those heinous crutches for crutch to societal reject abject failing cowards.