Project CW: Second Alpha Test

Hello everyone, we have an astonishing news for you,

This is Artyom, Director of Project CW.

I’m excited to invite you to our second Alpha Test, running from February 6 to March 2.

  • Since our last playtest, the dev team and @Lodestar Program participants have reviewed your feedback, made improvements, and added new combat mechanics, fresh abilities, new vehicles, agents, game modes, maps, and more. The loadout and vehicle module system has been reworked to offer more flexible playstyles. Plus, we’ve prepared a few surprises in progression and content unlocks. You’ll have almost four weeks to explore everything new.

  • Beyond gameplay, this test is also about technical improvements and new features. We’re rolling out performance optimizations, gathering data on stability and mechanics, and—big news—launching the first console version to get feedback on gamepad controls and cross-platform features.
  • In late February, we’re hosting our second 5v5 tournament with special rewards, just like in Alpha 1. So, start assembling your squad!

If you participated in Alpha 1, your access remains, and preload for Alpha 2 will be available in the coming days. If you’re new to the project or want to try the console version, you can request access via our website (link coming soon). Each player will also receive up to 5 unique invite keys in the game client to bring their friends along.

A detailed event calendar and full patch notes will be shared soon.

Embark on a new frontier – see you in Alpha 2!

8 thoughts on “Project CW: Second Alpha Test

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