Rebalance of Vehicles in WoT 2.0: Poland, Sweden, and Italy

Poland 🇵🇱

4TP (LT-1, Tech Tree)

  • Module repair cost: 510 → 490 credits

Chassis 1/1 – 4TP

  • Hull traverse speed: 46.93 → 52.15 deg/s
  • Dispersion from hull traverse (max.): 0.28 (13.14) → 0.28 (14.60)

7TP (LT-2, Tech Tree)

Chassis 1/2 – 7TP

  • Terrain resistance: 1.1/1.4/2.5 → 1.0/1.1/2.3

10TP (LT-3, Tech Tree)

  • Concealment penalty on fire: 43.20% → 42.00%

Chassis 1/2 – C.L.P.

  • Terrain resistance: 0.9/1.1/2.7 → 0.8/1.0/2.3

Chassis 2/2 – 10TP

Turret 1/1 – Bofors 2-osobowa

Gun 1/2 – 37 mm Bofors wz. 37

  • Penetration 2 (APCR) shell: 67 → 77 mm
  • Penetration 2 (APCR) shell at 500m: 36 → 51 mm

Radio 1/2 – N2 M removed

14TP (LT-4, Tech Tree)

Chassis 1/2 – C.L.P.

  • Terrain resistance: 1.1/1.3/2.3 → 1.0/1.1/1.9

Chassis 2/2 – 14TP

  • Hull traverse speed: 52.15 → 54.24 deg/s
  • Dispersion from hull traverse (max.): 0.22 (11.47) → 0.22 (11.93)

Radio 1/2 – N2 M removed

DS PZInż (MT-5, Tech Tree)

  • Tank HP repair cost: 2 419 → 2 665 credits

Chassis 1/2 – DS PZInż

  • Terrain resistance: 1.3/1.5/2.5 → 1.1/1.5/2.5

Turret 1/2 – DS PZInż I

  • Survivability / Tank HP: 560 → 620 HP
  • View range: 320 → 330 m

Gun 1/2 – 75mm wz 22/24

  • Aiming time: 2.59 → 2.11 sec
  • Dispersion from turret traverse (max.): 0.16 (6.68) → 0.12 (5.01)
  • Penetration 1 (AP) shell: 108 → 122 mm
  • Penetration 1 (AP) shell at 500m: 92 → 111 mm
  • Penetration 2 (APCR) shell: 124 → 156 mm
  • Penetration 2 (APCR) shell at 500m: 104 → 139 mm
  • Initial shell velocity 1 (AP) shell: 685 → 810 m/s
  • Initial shell velocity 2 (APCR) shell: 850 → 1 010 m/s

Gun 2/2 – 75 mm wz. 36/37

  • Aiming time: 2.40 → 2.21 sec
  • Dispersion from turret traverse (max.): 0.14 (5.84) → 0.12 (5.01)

Turret 2/2 – DS PZInż II

  • Survivability / Tank HP: 590 → 650 HP
  • View range: 350 → 340 m

Gun 1/2 – 75mm wz 22/24

  • Aiming time: 2.40 → 2.11 sec
  • Dispersion from turret traverse (max.): 0.14 (6.57) → 0.12 (5.63)
  • Penetration 1 (AP) shell: 108 → 122 mm
  • Penetration 1 (AP) shell at 500m: 92 → 111 mm
  • Penetration 2 (APCR) shell: 124 → 156 mm
  • Penetration 2 (APCR) shell at 500m: 104 → 139 mm
  • Initial shell velocity 1 (AP) shell: 685 → 810 m/s
  • Initial shell velocity 2 (APCR) shell: 850 → 1 010 m/s

Radio 1/2 – N2 C removed

B.U.G.I. (HT-6, Tech Tree)

  • Concealment from movement after shot: 1.96% → 2.23%
  • Concealment from stationary after shot: 2.62% → 2.97%
  • Tank HP repair cost: 5 208 → 5 704 credits
  • Module repair cost: 3 259 → 2 879 credits

Turret 1/2 – B.U.G.I.-I

  • Survivability / Tank HP: 800 → 870 HP
  • View range: 330 → 340 m

Gun 1/2 – 75 mm wz. 36/37

  • Dispersion from turret traverse (max.): 0.14 (4.38) → 0.10 (3.13)
  • Penetration 1 (AP) shell: 135 → 148 mm
  • Penetration 1 (AP) shell at 500m: 120 → 132 mm
  • Damage 1 (AP) shell: 135 → 150 HP
  • Damage 2 (APCR) shell: 135 → 150 HP
  • Average damage per minute 1 (AP) shell: 1 965 → 2 183 HP/min
  • Average damage per minute 2 (APCR) shell: 1 965 → 2 183 HP/min

Turret 2/2 – B.U.G.I.-II

  • Survivability / Tank HP: 840 → 920 HP
  • View range: 360 → 350 m

Gun 1/3 – 75 mm wz. 36/37

  • Dispersion from turret traverse (max.): 0.14 (5.11) → 0.10 (3.65)
  • Penetration 1 (AP) shell: 135 → 148 mm
  • Penetration 1 (AP) shell at 500m: 120 → 132 mm
  • Damage 1 (AP) shell: 135 → 150 HP
  • Damage 2 (APCR) shell: 135 → 150 HP
  • Average damage per minute 1 (AP) shell: 1 965 → 2 183 HP/min
  • Average damage per minute 2 (APCR) shell: 1 965 → 2 183 HP/min

Gun 3/3 – 100 mm haubica wz. 14/19 removed

Engine 1/2 – Maybach VL-2 ZTB

  • Engine power: 550 → 630 HP
  • Specific power: 13.96 → 15.99 HP/t

Radio 1/2 – N2 C removed

CS-44 (MT-7, Tech Tree)

  • Tank HP repair cost: 8 030 → 8 760 credits

Chassis 1/2 – CS-44

  • Terrain resistance: 1.1/1.5/2.2 → 1.0/1.2/2.0

Turret 1/2 – CS-44

  • Survivability / Tank HP: 1 030 → 1 140 HP

Gun 1/2 – 90 mm armata wz. 39/44 removed

Turret 2/2 – CS-49

  • Survivability / Tank HP: 1 100 → 1 200 HP

Gun 1/3 – 90 mm armata wz. 39/44 removed

Radio 1/2 – 10RT-26P removed

CS-53 (MT-8, Tech Tree)

  • Tank HP repair cost: 11 700 → 13 050 credits

Chassis 1/2 – CS-53 I

  • Terrain resistance: 1.1/1.4/2.2 → 1.0/1.2/2.0

Turret 1/2 – CS-53

  • Survivability / Tank HP: 1 200 → 1 380 HP

Gun 1/3 – 100 mm armata wz. 49 removed

Gun 2/3 – 100 mm armata wz. 53

  • Aiming time: 2.59 → 2.40 sec
  • Accuracy at 100 m: 0.38 → 0.37 m
  • Dispersion from turret traverse (max.): 0.12 (5.01) → 0.10 (4.17)
  • Penetration 1 (AP) shell: 175 → 202 mm
  • Penetration 1 (AP) shell at 500m: 152 → 181 mm
  • Penetration 2 (HEAT) shell: 230 → 270 mm

Gun 3/3 – 100 mm armata wz. 58

  • Aiming time: 2.59 → 2.30 sec
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Dispersion from turret traverse (max.): 0.12 (5.01) → 0.10 (4.17)
  • Penetration 1 (AP) shell: 212 → 218 mm
  • Penetration 1 (AP) shell at 500m: 194 → 202 mm

Turret 2/2 – CS-53M1

  • Survivability / Tank HP: 1 300 → 1 450 HP

Gun 1/3 – 100 mm armata wz. 49 removed

Gun 2/3 – 100 mm armata wz. 53

  • Aiming time: 2.40 → 2.30 sec
  • Accuracy at 100 m: 0.37 → 0.36 m
  • Dispersion from turret traverse (max.): 0.12 (5.01) → 0.10 (4.17)
  • Penetration 1 (AP) shell: 175 → 202 mm
  • Penetration 1 (AP) shell at 500m: 152 → 181 mm
  • Penetration 2 (HEAT) shell: 230 → 270 mm

Gun 3/3 – 100 mm armata wz. 58

  • Aiming time: 2.40 → 2.21 sec
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Penetration 1 (AP) shell: 212 → 218 mm
  • Penetration 1 (AP) shell at 500m: 194 → 202 mm

Engine 1/2 – W-2-53M

  • Engine power: 580 → 630 HP
  • Specific power: 14.77 → 16.04 HP/t

Radio 1/2 – R-113P removed

CS-59 (MT-9, Tech Tree)

  • Tank HP repair cost: 18 180 → 18 685 credits

Chassis 1/2 – CS-59 I

  • Terrain resistance: 1.3/1.4/2.3 → 1.0/1.3/2.2

Turret 1/2 – CS-59

  • Survivability / Tank HP: 1 750 → 1 760 HP

Gun 1/2 – 100 mm armata wz. 58 removed

Gun 2/2 – 100 mm armata wz. 62

  • Reload time: 8.05 → 7.77 sec
  • Rate of fire: 7.45 → 7.73 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion from turret traverse (max.): 0.14 (5.84) → 0.10 (4.17)
  • Penetration 1 (AP) shell: 222 → 238 mm
  • Penetration 1 (AP) shell at 500m: 199 → 219 mm
  • Damage 1 (AP) shell: 300 → 320 HP
  • Damage 2 (HEAT) shell: 300 → 320 HP
  • Average damage per minute 1 (AP) shell: 2 235 → 2 472 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 235 → 2 472 HP/min
  • Average damage per minute 3 (HE) shell: 3 055 → 3 168 HP/min

Turret 2/2 – CS-59M1

  • Survivability / Tank HP: 1 800 → 1 850 HP

Gun 1/3 – 100 mm armata wz. 58 removed

Gun 2/3 – 100 mm armata wz. 62

  • Reload time: 7.77 → 7.48 sec
  • Aiming time: 2.01 → 1.92 sec
  • Rate of fire: 7.73 → 8.02 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion from turret traverse (max.): 0.14 (6.86) → 0.10 (4.90)
  • Penetration 1 (AP) shell: 222 → 238 mm
  • Penetration 1 (AP) shell at 500m: 199 → 219 mm
  • Damage 1 (AP) shell: 300 → 320 HP
  • Damage 2 (HEAT) shell: 300 → 320 HP
  • Average damage per minute 1 (AP) shell: 2 318 → 2 567 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 318 → 2 567 HP/min
  • Average damage per minute 3 (HE) shell: 3 168 → 3 289 HP/min

Radio 1/2 – R-123P removed

25TP KSUST II (MT-5, Tech Tree)

  • Tank HP repair cost: 2 288 → 2 517 credits

Chassis 1/2 – 25TP KSUST I

  • Terrain resistance: 1.3/1.7/2.3 → 1.1/1.3/2.3
  • Hull traverse speed: 38.59 → 41.72 deg/s
  • Dispersion from hull traverse (max.): 0.28 (10.81) → 0.28 (11.68)

Turret 1/2 – 25TP KSUST I

  • Survivability / Tank HP: 560 → 630 HP

Turret 2/2 – 25TP KSUST II

  • Survivability / Tank HP: 600 → 660 HP

Radio 1/2 – N2 C removed

40TP Habicha (MT-6, Tech Tree)

  • Tank HP repair cost: 5 250 → 5 750 credits

Chassis 1/2 – 40TP Habicha I

  • Terrain resistance: 1.2/1.5/2.3 → 1.1/1.3/2.1

Turret 1/2 – 40TP Habicha I

  • Survivability / Tank HP: 800 → 870 HP

Turret 2/2 – 40TP Habicha II

  • Survivability / Tank HP: 840 → 920 HP

45TP Habicha (HT-7, Tech Tree)

  • Concealment from movement: 3.17% → 3.54%
  • Concealment from movement after shot: 0.66% → 0.74%
  • Tank HP repair cost: 7 560 → 8 505 credits

Chassis 1/2 – 45TP Habicha I

  • Terrain resistance: 1.1/1.7/2.6 → 1.1/1.4/2.3
  • Hull traverse speed: 33.38 → 37.55 deg/s
  • Dispersion from hull traverse (max.): 0.23 (7.68) → 0.23 (8.64)

Chassis 2/2 – 45TP Habicha II

  • Hull traverse speed: 36.51 → 41.72 deg/s
  • Dispersion from hull traverse (max.): 0.21 (7.67) → 0.21 (8.76)

Turret 1/2 – 45TP Habicha I

  • Survivability / Tank HP: 1 190 → 1 300 HP

Turret 2/2 – 45TP Habicha II

  • Survivability / Tank HP: 1 200 → 1 350 HP

53TP Markowskiego (HT-8, Tech Tree)

  • Tank HP repair cost: 10 875 → 12 000 credits

Chassis 1/2 – 53TP Markowskiego I

  • Terrain resistance: 1.1/1.7/2.5 → 1.0/1.4/2.1

Turret 1/2 – 53TP Markowskiego I

  • Survivability / Tank HP: 1 400 → 1 520 HP

Turret 2/2 – 53TP Markowskiego II

  • Survivability / Tank HP: 1 450 → 1 600 HP

50TP Tyszkiewicza (HT-9, Tech Tree)

  • Tank HP repair cost: 18 000 → 18 900 credits

Chassis 1/2 – 50TP Tyszkiewicza I

  • Terrain resistance: 1.1/1.4/2.3 → 1.0/1.1/1.9

Turret 1/2 – 50TP Tyszkiewicza I

  • Survivability / Tank HP: 1 900 → 2 000 HP

Turret 2/2 – 50TP Tyszkiewicza II

  • Survivability / Tank HP: 2 000 → 2 100 HP

60TP Lewandowskiego (HT-10, Tech Tree)

Concealment:

  • Concealment from movement: 2.96% → 3.02%
  • Concealment from movement after shot: 0.40% → 0.41%

SDP 40 Zadymka (TD-5, Tech Tree)

  • Tank HP repair cost: 2 544 → 2 650 credits
  • Module repair cost: 2 261 → 2 589 credits

Chassis 1/2 – SDP 40 Zadymka

  • Terrain resistance: 1.2/1.6/2.3 → 1.1/1.4/2.1
  • Dispersion from movement (max.): 0.25 (12.50) → 0.24 (12.00)
  • Dispersion from hull traverse (max.): 0.25 (8.60) → 0.24 (8.26)

Turret 1/1 – SDP 40 Zadymka

  • Survivability / Tank HP: 480 → 500 HP

Gun 1/2 – 75 mm wz. 36/38

  • Penetration 1 (AP) shell: 135 → 141 mm
  • Penetration 1 (AP) shell at 500m: 120 → 124 mm

Engine 1/2 – RR Kestrel

  • Engine durability (after repair): 124 (62) → 100 (50) HP

Engine 2/2 – RR Kestrel B

  • Engine durability (after repair): 124 (62) → 140 (70) HP

Radio 1/2 – N2 C removed

SDP 44 Burza (TD-6, Tech Tree)

  • Module repair cost: 4 750 → 3 750 credits

Chassis 1/2 – SDP 44 Burza

  • Terrain resistance: 1.2/1.6/2.3 → 1.1/1.4/2.1

Turret 1/1 – SDP 44 Burza

Gun 1/2 – 90 mm wz. 39-90

  • Reload time: 7.96 → 7.29 sec
  • Rate of fire: 7.54 → 8.23 shots/min
  • Penetration 1 (AP) shell: 150 → 164 mm
  • Penetration 1 (AP) shell at 500m: 127 → 142 mm
  • Average damage per minute 1 (AP) shell: 1 810 → 1 976 HP/min
  • Average damage per minute 2 (APCR) shell: 1 810 → 1 976 HP/min
  • Average damage per minute 3 (HE) shell: 2 413 → 2 635 HP/min

Gun 2/2 – 100 mm DAP

Engine 1/2 – W-44

  • Engine durability (after repair): 145 (73) → 140 (70) HP

Engine 2/2 – W-44B

  • Engine durability (after repair): 260 (129) → 180 (90) HP

Radio 1/2 – N2 C removed

SDP 57 Gowika (TD-7, Tech Tree)

  • Tank HP repair cost: 6 375 → 6 750 credits
  • Module repair cost: 5 395 → 4 855 credits

Chassis 1/2 – SDP 57 Gowika

  • Terrain resistance: 1.3/1.8/2.9 → 1.1/1.4/2.3

Turret 1/1 – SDP 57 Gowika

  • Survivability / Tank HP: 850 → 900 HP

Gun 1/2 – 100 mm DAP

  • Reload time: 7.29 → 9.68 sec
  • Rate of fire: 8.23 → 6.20 shots/min
  • Penetration 1 (AP) shell: 182 → 194 mm
  • Penetration 1 (AP) shell at 500m: 150 → 174 mm
  • Damage 1 (AP) shell: 280 → 320 HP
  • Damage 2 (APCR) shell: 280 → 320 HP
  • Damage 3 (HE) shell: 390 → 420 HP
  • Average damage per minute 1 (AP) shell: 2 306 → 1 983 HP/min
  • Average damage per minute 2 (APCR) shell: 2 306 → 1 983 HP/min
  • Average damage per minute 3 (HE) shell: 3 211 → 2 602 HP/min

Gun 2/2 – 122 mm wz. 59

  • Reload time: 11.51 → 12.37 sec
  • Aiming time: 1.92 → 2.11 sec
  • Rate of fire: 5.21 → 4.85 shots/min
  • Average damage per minute 1 (AP) shell: 2 190 → 2 037 HP/min
  • Average damage per minute 2 (APCR) shell: 2 190 → 2 037 HP/min
  • Average damage per minute 3 (HE) shell: 2 920 → 2 717 HP/min

Engine 1/2 – W-2-57D

  • Engine durability (after repair): 260 (129) → 180 (90) HP

Engine 2/2 – W-2-58D

  • Engine durability (after repair): 260 (129) → 220 (110) HP

Radio 1/2 – N2 L removed

SDP 58 Kilana (TD-8, Tech Tree)

  • Tank HP repair cost: 12 320 → 12 760 credits
  • Module repair cost: 7 960 → 7 940 credits

Chassis 1/2 – SDP 58 Kilana

  • Terrain resistance: 1.3/1.8/2.9 → 1.1/1.4/2.3

Turret 1/1 – SDP 58 Kilana

  • Survivability / Tank HP: 1 400 → 1 450 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Gun 1/2 – GG-85/150 mm

  • Aiming time: 2.78 → 2.59 sec

Engine 1/2 – 2x GTD-2T4

  • Engine durability (after repair): 360 (170) → 220 (110) HP

Engine 2/2 – 2x GTD-2T5

  • Engine durability (after repair): 360 (170) → 260 (130) HP

Radio 1/2 – RTU «Jesion-M» removed

SDP 60 Gonkiewicza (TD-9, Tech Tree)

  • Module repair cost: 8 220 → 9 020 credits

Chassis 1/2 – SDP 60 Gonkiewicza

  • Terrain resistance: 1.2/1.4/2.1 → 1.1/1.3/2.0

Turret 1/1 – SDP 60 Gonkiewicza

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Gun 1/2 – GG-100/162 mm

  • Aiming time: 2.59 → 2.40 sec
  • Penetration 1 (HEAT) shell: 269 → 278 mm
  • Penetration 1 (HEAT) shell at 500m: 261 → 266 mm

Engine 1/2 – 2x GTD-1-WSK

  • Engine durability (after repair): 370 (185) → 260 (130) HP

Engine 2/2 – 2x GTD-2-WSK

  • Engine durability (after repair): 370 (185) → 300 (150) HP

Radio 1/2 – RTU «Jesion-M» removed

NC 70 Błyskawica (TD-10, Tech Tree)

General:

  • Module repair cost: 8 605 → 10 425 credits

Survivability:

  • Engine durability (after repair): 370 (185) → 340 (170) HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

Sweden 🇸🇪

Strv fm/21 (LT-1, Tech Tree)

Gun 1/2 – 37 mm kan m/Škoda

  • Aiming time: 1.90 → 1.70 sec

Gun 2/2 – 20 mm akan m/Madsen

  • Full magazine reload time: 7.67 → 4.22 sec
  • Aiming time: 2.50 → 2.10 sec
  • Rate of fire: 61.68 → 95.61 shots/min
  • Dispersion from turret traverse (max.): 0.12 (3.36) → 0.10 (2.80)
  • Penetration 1 (AP) shell: 27 → 30 mm
  • Penetration 1 (AP) shell at 500m: 17 → 19 mm
  • Penetration 2 (AP) shell: 38 → 44 mm
  • Penetration 2 (AP) shell at 500m: 24 → 20 mm
  • Average damage per minute 1 (AP) shell: 740 → 1 147 HP/min
  • Average damage per minute 2 (AP) shell: 740 → 1 147 HP/min
  • Average damage per minute 3 (HE) shell: 987 → 1 530 HP/min

Engine 1/1 – Daimler-Benz m/1910

  • Engine power: 55 → 110 HP
  • Specific power: 6.10 → 12.20 HP/t

Strv m/38 (LT-2, Tech Tree)

Chassis 1/2 – Strv m/38

  • Hull traverse speed: 39.63 → 41.72 deg/s
  • Dispersion from hull traverse (max.): 0.30 (11.89) → 0.30 (12.52)

Turret 1/2 – Strv m/38

Gun 1/2 – 20 mm akan m/40

  • Aiming time: 1.92 → 1.53 sec
  • Accuracy at 100 m: 0.46 → 0.42 m
  • Dispersion from turret traverse (max.): 0.12 (4.01) → 0.08 (2.67)

Gun 2/2 – 37 mm kan m/38 strv

  • Reload time: 2.54 → 2.40 sec
  • Rate of fire: 23.62 → 25.03 shots/min
  • Average damage per minute 1 (AP) shell: 945 → 1 001 HP/min
  • Average damage per minute 2 (APCR) shell: 945 → 1 001 HP/min
  • Average damage per minute 3 (HE) shell: 1 181 → 1 252 HP/min

Turret 2/2 – Strv m/39

Gun 1/2 – 20 mm akan m/40

  • Aiming time: 1.92 → 1.44 sec
  • Accuracy at 100 m: 0.46 → 0.42 m
  • Dispersion from turret traverse (max.): 0.12 (4.38) → 0.08 (2.92)

Engine 1/2 – Scania-Vabis 1664

  • Engine power: 142 → 170 HP
  • Specific power: 15.72 → 18.82 HP/t

Engine 2/2 – Büssing NAG L8V/36 TR

  • Engine power: 160 → 200 HP
  • Specific power: 17.49 → 21.86 HP/t

Strv m/40L (LT-3, Tech Tree)

  • Module repair cost: 771 → 911 credits

Turret 1/2 – Strv m/40L

Gun 1/2 – 37 mm kan m/38 strv

  • Reload time: 2.30 → 2.01 sec
  • Aiming time: 1.92 → 1.73 sec
  • Rate of fire: 26.07 → 29.80 shots/min
  • Penetration 1 (AP) shell: 55 → 70 mm
  • Penetration 1 (AP) shell at 500m: 43 → 60 mm
  • Penetration 2 (APCR) shell: 78 → 90 mm
  • Penetration 2 (APCR) shell at 500m: 70 → 82 mm
  • Average damage per minute 1 (AP) shell: 1 043 → 1 192 HP/min
  • Average damage per minute 2 (APCR) shell: 1 043 → 1 192 HP/min
  • Average damage per minute 3 (HE) shell: 1 304 → 1 490 HP/min
  • Initial shell velocity 1 (AP) shell: 785 → 1 150 m/s

Gun 2/2 – 37 mm kan m/38-49 strv

  • Reload time: 2.11 → 2.01 sec
  • Aiming time: 1.73 → 1.63 sec
  • Rate of fire: 28.45 → 29.80 shots/min
  • Average damage per minute 1 (APCR) shell: 1 138 → 1 192 HP/min
  • Average damage per minute 2 (APCR) shell: 1 138 → 1 192 HP/min
  • Average damage per minute 3 (HE) shell: 1 422 → 1 490 HP/min

Turret 2/2 – Strv m/40K

Gun 1/2 – 37 mm kan m/38 strv

  • Reload time: 2.11 → 2.01 sec
  • Aiming time: 1.82 → 1.63 sec
  • Rate of fire: 28.45 → 29.80 shots/min
  • Penetration 1 (AP) shell: 55 → 70 mm
  • Penetration 1 (AP) shell at 500m: 43 → 60 mm
  • Penetration 2 (APCR) shell: 78 → 90 mm
  • Penetration 2 (APCR) shell at 500m: 70 → 82 mm
  • Average damage per minute 1 (AP) shell: 1 138 → 1 192 HP/min
  • Average damage per minute 2 (APCR) shell: 1 138 → 1 192 HP/min
  • Average damage per minute 3 (HE) shell: 1 422 → 1 490 HP/min
  • Initial shell velocity 1 (AP) shell: 785 → 1 150 m/s

Engine 1/3 – Scania-Vabis 1664 removed

Engine 2/3 – Scania-Vabis L 603

  • Engine power: 162 → 220 HP
  • Specific power: 16.07 → 21.82 HP/t
  • Engine durability (after repair): 55 (27) → 100 (50) HP

Engine 3/3 – Ford 317 removed

Engine 1/2 – Scania-Vabis 1664 (40) added

Radio 1/2 – 25 W Sv/1 m/39 removed

Lago (MT-4, Tech Tree)

  • Tank HP repair cost: 1 575 → 1 663 credits

Turret 1/2 – Lago m/38

  • Survivability / Tank HP: 510 → 540 HP

Gun 1/2 – 47 mm kan m/38 strv removed

Gun 2/2 – 57 mm pvkan m/43

  • Aiming time: 2.49 → 2.30 sec

Turret 2/2 – Lago m/40

  • Survivability / Tank HP: 540 → 570 HP

Gun 1/3 – 47 mm kan m/38 strv removed

Gun 2/3 – 57 mm pvkan m/43

  • Aiming time: 2.40 → 2.21 sec

Gun 3/3 – 7,5 cm kan m/41 strv

  • Aiming time: 2.59 → 2.21 sec
  • Penetration 1 (AP) shell: 88 → 98 mm
  • Penetration 1 (AP) shell at 500m: 76 → 80 mm
  • Penetration 2 (HEAT) shell: 115 → 130 mm
  • Initial shell velocity 1 (AP) shell: 590 → 820 m/s
  • Initial shell velocity 2 (HEAT) shell: 570 → 790 m/s
  • Initial shell velocity 3 (HE) shell: 570 → 600 m/s

Engine 1/2 – 2 st Scania-Vabis 1664

  • Engine power: 284 → 340 HP
  • Specific power: 15.38 → 18.41 HP/t

Engine 2/2 – 2 st Scania-Vabis L 603/1

  • Engine power: 324 → 420 HP
  • Specific power: 17.44 → 22.61 HP/t

Radio 1/2 – 25 W Sv/1 m/39 removed

Strv m/42 (MT-5, Tech Tree)

  • Tank HP repair cost: 2 475 → 2 727 credits
  • Module repair cost: 2 003 → 2 533 credits

Turret 1/2 – Lago m/40

  • Survivability / Tank HP: 560 → 620 HP

Gun 1/1 – 7,5 cm kan m/41 strv

  • Penetration 1 (AP) shell: 88 → 110 mm
  • Penetration 1 (AP) shell at 500m: 76 → 98 mm
  • Penetration 2 (HEAT) shell: 115 → 130 mm
  • Damage 1 (AP) shell: 110 → 120 HP
  • Damage 2 (HEAT) shell: 110 → 120 HP
  • Average damage per minute 1 (AP) shell: 1 377 → 1 502 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 377 → 1 502 HP/min
  • Initial shell velocity 1 (AP) shell: 590 → 750 m/s
  • Initial shell velocity 2 (HEAT) shell: 570 → 600 m/s
  • Initial shell velocity 3 (HE) shell: 570 → 600 m/s

Turret 2/2 – Strv m/42

  • Survivability / Tank HP: 590 → 650 HP
  • Vision device durability (after repair): 40 (19) → 70 (35) HP
  • Turret traverse mechanism durability (after repair): 50 (25) → 110 (55) HP

Gun 1/2 – 7,5 cm kan m/41 strv

  • Reload time: 4.22 → 4.31 sec
  • Rate of fire: 14.22 → 13.91 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Penetration 1 (AP) shell: 88 → 110 mm
  • Penetration 1 (AP) shell at 500m: 76 → 98 mm
  • Penetration 2 (HEAT) shell: 115 → 130 mm
  • Damage 1 (AP) shell: 110 → 120 HP
  • Damage 2 (HEAT) shell: 110 → 120 HP
  • Average damage per minute 1 (AP) shell: 1 565 → 1 669 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 565 → 1 669 HP/min
  • Average damage per minute 3 (HE) shell: 2 489 → 2 434 HP/min
  • Initial shell velocity 1 (AP) shell: 590 → 750 m/s
  • Initial shell velocity 2 (HEAT) shell: 570 → 600 m/s
  • Initial shell velocity 3 (HE) shell: 570 → 600 m/s

Gun 2/2 – 7,5 cm kan m/43 strv

  • Penetration 1 (AP) shell: 115 → 128 mm
  • Penetration 1 (AP) shell at 500m: 102 → 112 mm
  • Initial shell velocity 1 (AP) shell: 815 → 850 m/s
  • Initial shell velocity 3 (HE) shell: 814 → 850 m/s
  • Module damage 1 (AP) shell: 105 → 100 HP
  • Module damage 2 (APCR) shell: 105 → 100 HP
  • Module damage 3 (HE) shell: 105 → 100 HP

Engine 1/2 – 2 st Scania-Vabis L 603/1

  • Engine power: 324 → 440 HP
  • Specific power: 14.39 → 19.54 HP/t

Engine 2/2 – Volvo A8B

  • Engine power: 410 → 480 HP
  • Specific power: 18.23 → 21.34 HP/t

Radio 1/2 – 25 W Sv/1 m/39-42 removed

Strv 74 (MT-6, Tech Tree)

  • Tank HP repair cost: 5 400 → 5 915 credits
  • Module repair cost: 2 579 → 3 440 credits

Chassis 1/2 – Strv 74 prototyp

  • Terrain resistance: 1.2/1.3/2.1 → 1.0/1.1/1.9

Turret 1/2 – Strv 74 prototyptorn

  • Survivability / Tank HP: 800 → 870 HP
  • Aiming circle horizontal speed: 33.38 → 35.46 deg/s

Gun 1/2 – 7,5 cm lvkan m/36

  • Dispersion from turret traverse (max.): 0.10 (3.34) → 0.10 (3.55)
  • Penetration 1 (AP) shell: 120 → 132 mm
  • Penetration 2 (APCR) shell: 148 → 174 mm
  • Penetration 2 (APCR) shell at 500m: 128 → 142 mm
  • Module damage 1 (AP) shell: 105 → 100 HP
  • Module damage 2 (APCR) shell: 105 → 100 HP
  • Module damage 3 (HE) shell: 105 → 100 HP

Gun 2/2 – 7,5 cm kan strv 74

  • Reload time: 5.47 → 5.27 sec
  • Rate of fire: 10.98 → 11.38 shots/min
  • Dispersion from turret traverse (max.): 0.10 (3.34) → 0.10 (3.55)
  • Average damage per minute 1 (AP) shell: 1 647 → 1 707 HP/min
  • Average damage per minute 2 (APCR) shell: 1 647 → 1 707 HP/min
  • Average damage per minute 3 (HE) shell: 2 031 → 2 105 HP/min
  • Module damage 1 (AP) shell: 105 → 100 HP
  • Module damage 2 (APCR) shell: 105 → 100 HP
  • Module damage 3 (HE) shell: 105 → 100 HP

Turret 2/2 – Strv 74

  • Survivability / Tank HP: 840 → 920 HP

Gun 1/2 – 7,5 cm lvkan m/36

  • Penetration 1 (AP) shell: 120 → 132 mm
  • Penetration 2 (APCR) shell: 148 → 174 mm
  • Penetration 2 (APCR) shell at 500m: 128 → 142 mm
  • Module damage 1 (AP) shell: 105 → 100 HP
  • Module damage 2 (APCR) shell: 105 → 100 HP
  • Module damage 3 (HE) shell: 105 → 100 HP

Gun 2/2 – 7,5 cm kan strv 74

  • Module damage 1 (AP) shell: 105 → 100 HP
  • Module damage 2 (APCR) shell: 105 → 100 HP
  • Module damage 3 (HE) shell: 105 → 100 HP

Engine 1/2 – 2 st Scania-Vabis L 603/1

  • Engine power: 324 → 360 HP
  • Specific power: 12.52 → 13.91 HP/t

Engine 2/2 – 2 st Scania-Vabis 607/1

  • Engine durability (after repair): 123 (58) → 205 (103) HP

Radio 1/3 – 25 W Sv/1 m/39-42 removed

Radio 2/3 – 70 W Sv m/43 removed

Leo (MT-7, Tech Tree)

  • Tank HP repair cost: 8 030 → 8 760 credits

Chassis 1/2 – Leo m/47

  • Terrain resistance: 1.1/1.7/2.3 → 1.0/1.1/1.7

Chassis 2/2 – Leo m/48

Turret 1/2 – Leo m/47

  • Survivability / Tank HP: 1 000 → 1 140 HP

Gun 1/3 – 7,5 cm kan m/43 strv removed

Gun 2/3 – 7,5 cm kan strv 74 removed

Gun 1/2 – 7,5 cm kan m/43 strv (Leo) added

Turret 2/2 – Leo m/48

  • Survivability / Tank HP: 1 100 → 1 200 HP

Gun 1/3 – 7,5 cm kan m/43 strv removed

Gun 2/3 – 7,5 cm kan strv 74 removed

Gun 1/2 – 7,5 cm kan m/43 strv (Leo) added

Engine 1/3 – Volvo A8B removed

Engine 2/3 – Meteor Mark IV Mod 271 removed

Engine 1/2 – Volvo A8B (Leo) added

Radio 1/3 – 25 W Sv/1 m/39-42 removed

Radio 2/3 – 70 W Sv m/43 removed

UDES 14 Alt 5 (MT-8, Tech Tree)

  • Tank HP repair cost: 12 600 → 13 950 credits

Chassis 1/2 – UDES 14 Alt 5A

  • Terrain resistance: 1.3/1.5/2.9 → 1.1/1.3/2.1

Turret 1/1 – UDES 14 Alt 5

  • Survivability / Tank HP: 1 400 → 1 550 HP

Gun 1/3 – 9 cm Bofors strvkan L/43 removed

Gun 2/3 – 9 cm Bofors strvkan L/53

  • Reload time: 6.90 → 6.71 sec
  • Rate of fire: 8.69 → 8.94 shots/min
  • Accuracy at 100 m: 0.35 → 0.33 m
  • Dispersion from turret traverse (max.): 0.12 (4.26) → 0.10 (3.55)
  • Penetration 1 (AP) shell: 196 → 206 mm
  • Penetration 1 (AP) shell at 500m: 181 → 188 mm
  • Damage 1 (AP) shell: 240 → 250 HP
  • Damage 2 (HEAT) shell: 240 → 250 HP
  • Damage 3 (HE) shell: 320 → 330 HP
  • Average damage per minute 1 (AP) shell: 2 086 → 2 235 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 086 → 2 235 HP/min
  • Average damage per minute 3 (HE) shell: 2 781 → 2 950 HP/min
  • Initial shell velocity 1 (AP) shell: 960 → 1 200 m/s
  • Initial shell velocity 2 (HEAT) shell: 950 → 1 200 m/s

Gun 3/3 – 10,5 cm strvkan L/45

  • Initial shell velocity 3 (HE) shell: 640 → 900 m/s

Radio 1/3 – Ra 146 removed

Radio 2/3 – Ra 400 removed

UDES 16 (MT-9, Tech Tree)

  • Tank HP repair cost: 17 325 → 17 850 credits

Chassis 1/2 – UDES 14E2

  • Terrain resistance: 1.1/1.2/2.4 → 1.0/1.1/2.2
  • Dispersion from movement (max.): 0.22 (11.00) → 0.18 (9.00)
  • Dispersion from hull traverse (max.): 0.11 (5.05) → 0.08 (3.67)

Chassis 2/2 – UDES 16

  • Dispersion from movement (max.): 0.20 (10.00) → 0.16 (8.00)
  • Dispersion from hull traverse (max.): 0.10 (4.80) → 0.07 (3.36)

Turret 1/2 – UDES 14E2 hög

  • Survivability / Tank HP: 1 550 → 1 620 HP

Gun 1/2 – 10,5 cm strvkan L/45

  • Reload time: 11.12 → 9.59 sec
  • Aiming time: 2.30 → 2.01 sec
  • Rate of fire: 5.39 → 6.26 shots/min
  • Dispersion from turret traverse (max.): 0.14 (5.26) → 0.10 (3.75)
  • Penetration 1 (APCR) shell: 217 → 227 mm
  • Penetration 1 (APCR) shell at 500m: 201 → 210 mm
  • Penetration 2 (APCR) shell: 253 → 260 mm
  • Penetration 2 (APCR) shell at 500m: 227 → 243 mm
  • Average damage per minute 1 (APCR) shell: 1 942 → 2 253 HP/min
  • Average damage per minute 2 (APCR) shell: 1 942 → 2 253 HP/min
  • Average damage per minute 3 (HE) shell: 2 482 → 2 879 HP/min
  • Initial shell velocity 3 (HE) shell: 640 → 900 m/s

Gun 2/2 – 10,5 cm strvkan L/51

  • Aiming time: 2.21 → 2.11 sec
  • Dispersion from turret traverse (max.): 0.12 (4.51) → 0.10 (3.75)
  • Initial shell velocity 1 (APCR) shell: 1 150 → 1 300 m/s
  • Initial shell velocity 2 (APCR) shell: 1 150 → 1 370 m/s
  • Initial shell velocity 3 (HE) shell: 680 → 900 m/s

Turret 2/2 – UDES 16

  • Survivability / Tank HP: 1 650 → 1 700 HP

Gun 1/2 – 10,5 cm strvkan L/45

  • Reload time: 10.64 → 9.40 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 5.64 → 6.39 shots/min
  • Dispersion from turret traverse (max.): 0.12 (4.63) → 0.10 (3.86)
  • Penetration 1 (APCR) shell: 217 → 227 mm
  • Penetration 1 (APCR) shell at 500m: 201 → 210 mm
  • Penetration 2 (APCR) shell: 253 → 260 mm
  • Penetration 2 (APCR) shell at 500m: 227 → 243 mm
  • Average damage per minute 1 (APCR) shell: 2 030 → 2 299 HP/min
  • Average damage per minute 2 (APCR) shell: 2 030 → 2 299 HP/min
  • Average damage per minute 3 (HE) shell: 2 593 → 2 937 HP/min
  • Initial shell velocity 3 (HE) shell: 640 → 900 m/s

Gun 2/2 – 10,5 cm strvkan L/51

  • Initial shell velocity 1 (APCR) shell: 1 150 → 1 300 m/s
  • Initial shell velocity 2 (APCR) shell: 1 150 → 1 370 m/s
  • Initial shell velocity 3 (HE) shell: 680 → 900 m/s

Radio 1/3 – Ra 146 removed

Radio 2/3 – Ra 400 removed

Emil I (HT-8, Tech Tree)

  • Concealment from movement: 3.25% → 3.31%
  • Concealment from movement after shot: 0.64% → 0.65%
  • Tank HP repair cost: 10 500 → 11 625 credits

Chassis 1/2 – Emil Alt 1

  • Terrain resistance: 1.3/1.4/2.3 → 1.2/1.3/2.1

Turret 1/1 – Emil I

  • Survivability / Tank HP: 1 400 → 1 550 HP

Gun 1/2 – 10,5 cm lvkan m/42

  • Aiming time: 3.07 → 2.88 sec
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion after shot: 4.00 → 3.50
  • Penetration 1 (AP) shell: 179 → 202 mm
  • Penetration 1 (AP) shell at 500m: 167 → 187 mm
  • Penetration 2 (APCR) shell: 224 → 238 mm
  • Penetration 2 (APCR) shell at 500m: 194 → 218 mm
  • Initial shell velocity 1 (AP) shell: 852 → 1 050 m/s
  • Initial shell velocity 2 (APCR) shell: 1 009 → 1 230 m/s

Gun 2/2 – 10,5 cm TK 105-9

  • Dispersion after shot: 4.00 → 3.50

Radio 1/2 – Ra 400 removed

Emil II (HT-9, Tech Tree)

  • Concealment from movement: 2.96% → 3.02%
  • Concealment from movement after shot: 0.53% → 0.54%
  • Tank HP repair cost: 15 300 → 16 200 credits

Chassis 1/2 – Emil II 1 a

  • Terrain resistance: 1.4/1.5/2.5 → 1.3/1.4/2.3

Turret 1/1 – Emil II

  • Survivability / Tank HP: 1 700 → 1 800 HP

Gun 1/2 – 10,5 cm TK 105-9

  • Aiming time: 2.88 → 2.59 sec
  • Penetration 1 (APCR) shell: 217 → 238 mm
  • Penetration 1 (APCR) shell at 500m: 200 → 222 mm
  • Penetration 2 (APCR) shell: 242 → 272 mm
  • Penetration 2 (APCR) shell at 500m: 220 → 252 mm

Gun 2/2 – 12 cm akan L/40

  • Initial shell velocity 1 (APCR) shell: 1 000 → 1 080 m/s
  • Initial shell velocity 2 (HEAT) shell: 840 → 920 m/s
  • Initial shell velocity 3 (HE) shell: 680 → 920 m/s

Engine 1/2 – AV-1195

  • Engine power: 420 → 480 HP
  • Specific power: 11.40 → 13.03 HP/t

Radio 1/2 – Ra 400 removed

Kranvagn (HT-10, Tech Tree)

Firepower:

  • Penetration 1 (APCR) shell: 252 → 265 mm
  • Penetration 1 (APCR) shell at 500m: 228 → 248 mm
  • Penetration 2 (HEAT) shell: 300 → 310 mm
  • Initial shell velocity 1 (APCR) shell: 1 000 → 1 150 m/s
  • Initial shell velocity 2 (HEAT) shell: 840 → 960 m/s
  • Initial shell velocity 3 (HE) shell: 680 → 960 m/s

Concealment:

  • Concealment from movement: 2.62% → 2.68%
  • Concealment from movement after shot: 0.47% → 0.48%

Sav m/43 (TD-4, Tech Tree)

  • Max forward speed: 43 → 45 km/h
  • Tank HP repair cost: 1 485 → 1 539 credits
  • Module repair cost: 2 440 → 2 815 credits

Chassis 1/2 – Sav m/43 m/ä

  • Terrain resistance: 1.3/1.7/2.5 → 1.1/1.3/2.3
  • Hull traverse speed: 31.29 → 36.51 deg/s
  • Dispersion from movement (max.): 0.24 (10.32) → 0.24 (10.80)
  • Dispersion from hull traverse (max.): 0.24 (7.51) → 0.24 (8.76)

Chassis 2/2 – Sav m/43 m/n

  • Hull traverse speed: 33.38 → 39.63 deg/s
  • Dispersion from movement (max.): 0.22 (9.46) → 0.22 (9.90)
  • Dispersion from hull traverse (max.): 0.22 (7.34) → 0.22 (8.72)

Turret 1/1 – Sav m/43

  • Survivability / Tank HP: 415 → 430 HP

Gun 1/3 – 7,5 cm kan m/02

  • Reload time: 4.03 → 4.99 sec
  • Rate of fire: 14.90 → 12.03 shots/min
  • Dispersion from turret traverse (max.): 0.16 (6.68) → 0.12 (5.01)
  • Damage 1 (AP) shell: 110 → 130 HP
  • Damage 2 (HEAT) shell: 110 → 130 HP
  • Damage 3 (HE) shell: 175 → 190 HP
  • Average damage per minute 1 (AP) shell: 1 639 → 1 565 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 639 → 1 565 HP/min
  • Average damage per minute 3 (HE) shell: 2 608 → 2 287 HP/min

Gun 2/3 – 7,5 cm kan m/41 ikv L/50 (neglkrut)

  • Reload time: 4.22 → 4.70 sec
  • Rate of fire: 14.22 → 12.77 shots/min
  • Dispersion from turret traverse (max.): 0.16 (6.68) → 0.12 (5.01)
  • Damage 1 (AP) shell: 110 → 130 HP
  • Damage 2 (AP) shell: 110 → 130 HP
  • Damage 3 (HE) shell: 175 → 190 HP
  • Average damage per minute 1 (AP) shell: 1 565 → 1 660 HP/min
  • Average damage per minute 2 (AP) shell: 1 565 → 1 660 HP/min
  • Average damage per minute 3 (HE) shell: 2 489 → 2 427 HP/min

Gun 3/3 – 10,5 cm kan m/44 sav

  • Aiming time: 3.36 → 2.88 sec
  • Accuracy at 100 m: 0.54 → 0.48 m

Engine 1/2 – Scania-Vabis 1664

  • Engine power: 142 → 180 HP
  • Specific power: 11.47 → 14.54 HP/t
  • Engine durability (after repair): 55 (27) → 100 (50) HP

Engine 2/2 – Scania-Vabis L 603

  • Engine power: 162 → 200 HP
  • Specific power: 13.03 → 16.08 HP/t
  • Engine durability (after repair): 55 (27) → 135 (68) HP

Radio 1/3 – 25 W Sv/1 m/39 removed

Radio 2/3 – 25 W Sv/1 m/39-42 removed

Ikv 103 (TD-5, Tech Tree)

  • Tank HP repair cost: 2 450 → 2 663 credits

Chassis 1/2 – Ikv 102

  • Terrain resistance: 1.1/1.4/2.3 → 1.0/1.1/2.1

Turret 1/1 – Ikv 103

  • Survivability / Tank HP: 460 → 500 HP

Gun 1/2 – 10,5 cm kan ikv 102

  • Accuracy at 100 m: 0.52 → 0.43 m
  • Dispersion from turret traverse (max.): 0.18 (3.38) → 0.14 (2.63)
  • Penetration 1 (AP) shell: 102 → 100 mm
  • Penetration 2 (HEAT) shell: 110 → 140 mm
  • Damage 1 (AP) shell: 320 → 300 HP
  • Average damage per minute 1 (AP) shell: 1 669 → 1 564 HP/min
  • Initial shell velocity 1 (AP) shell: 359 → 500 m/s
  • Initial shell velocity 2 (HEAT) shell: 418 → 500 m/s

Gun 2/2 – 10,5 cm kan ikv 103

  • Dispersion from turret traverse (max.): 0.16 (3.00) → 0.14 (2.63)
  • Penetration 2 (HEAT) shell: 140 → 160 mm
  • Initial shell velocity 1 (HEAT) shell: 418 → 600 m/s
  • Initial shell velocity 2 (HEAT) shell: 418 → 600 m/s

Shell 3/3 – lt sgr m/34 (103) (HE) added

Engine 1/2 – SFA B42

  • Engine power: 150 → 160 HP
  • Specific power: 17.05 → 18.18 HP/t

Engine 2/2 – Ford 391

  • Engine power: 175 → 180 HP
  • Specific power: 19.89 → 20.45 HP/t

Radio 1/2 – Ra 100 removed

Ikv 65 Alt II (TD-6, Tech Tree)

Chassis 1/2 – Ikv 65 Alt II

  • Dispersion from movement (max.): 0.26 (15.60) → 0.22 (13.20)
  • Dispersion from hull traverse (max.): 0.26 (8.14) → 0.22 (6.88)

Chassis 2/2 – Ikv 65 Alt III

  • Dispersion from movement (max.): 0.24 (14.40) → 0.20 (12.00)
  • Dispersion from hull traverse (max.): 0.24 (8.01) → 0.20 (6.68)

Turret 1/1 – Ikv 65 Alt II

Gun 1/2 – 9 cm Bofors L/43

  • Dispersion from turret traverse (max.): 0.16 (4.01) → 0.12 (3.00)
  • Penetration 1 (AP) shell: 155 → 168 mm
  • Penetration 1 (AP) shell at 500m: 145 → 152 mm
  • Initial shell velocity 1 (AP) shell: 880 → 950 m/s
  • Initial shell velocity 2 (HEAT) shell: 890 → 800 m/s
  • Initial shell velocity 3 (HE) shell: 880 → 800 m/s

Gun 2/2 – 9 cm Bofors L/53

  • Reload time: 9.30 → 8.15 sec
  • Rate of fire: 6.45 → 7.36 shots/min
  • Dispersion from turret traverse (max.): 0.14 (3.50) → 0.12 (3.00)
  • Penetration 1 (AP) shell: 180 → 190 mm
  • Penetration 1 (AP) shell at 500m: 170 → 176 mm
  • Average damage per minute 1 (AP) shell: 1 548 → 1 767 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 548 → 1 767 HP/min
  • Average damage per minute 3 (HE) shell: 2 064 → 2 356 HP/min
  • Initial shell velocity 1 (AP) shell: 960 → 980 m/s
  • Initial shell velocity 2 (HEAT) shell: 950 → 880 m/s
  • Initial shell velocity 3 (HE) shell: 950 → 880 m/s

Engine 1/2 – Volvo TD 70 A

  • Engine power: 190 → 210 HP
  • Specific power: 17.34 → 19.16 HP/t

Engine 2/2 – GM 6V 53

  • Engine power: 215 → 230 HP
  • Specific power: 19.55 → 20.91 HP/t

Radio 1/3 – Ra 100 removed

Radio 2/3 – Ra 105 removed

Ikv 90 Typ B (TD-7, Tech Tree)

  • Tank HP repair cost: 6 000 → 6 750 credits

Chassis 1/2 – Ikv 90 Alt 1

  • Terrain resistance: 1.3/1.7/2.6 → 1.2/1.4/2.3
  • Hull traverse speed: 31.29 → 41.72 deg/s
  • Dispersion from movement (max.): 0.26 (16.90) → 0.20 (13.00)
  • Dispersion from hull traverse (max.): 0.26 (8.14) → 0.20 (8.34)

Chassis 2/2 – Ikv 90 Alt 2

  • Hull traverse speed: 31.29 → 43.81 deg/s
  • Dispersion from movement (max.): 0.24 (15.60) → 0.18 (11.70)
  • Dispersion from hull traverse (max.): 0.24 (7.51) → 0.18 (7.89)

Turret 1/1 – Ikv 90 Typ B

  • Survivability / Tank HP: 800 → 900 HP

Gun 1/2 – 9 cm Bofors L/53

  • Reload time: 7.67 → 7.09 sec
  • Rate of fire: 7.82 → 8.46 shots/min
  • Accuracy at 100 m: 0.38 → 0.34 m
  • Dispersion from turret traverse (max.): 0.14 (2.92) → 0.12 (2.50)
  • Penetration 1 (AP) shell: 180 → 196 mm
  • Penetration 1 (AP) shell at 500m: 170 → 173 mm
  • Penetration 2 (HEAT) shell: 230 → 250 mm
  • Average damage per minute 1 (AP) shell: 1 877 → 2 030 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 877 → 2 030 HP/min
  • Average damage per minute 3 (HE) shell: 2 503 → 2 706 HP/min
  • Initial shell velocity 1 (AP) shell: 960 → 1 050 m/s

Gun 2/2 – 9 cm kan m/F

  • Reload time: 7.09 → 6.62 sec
  • Rate of fire: 8.46 → 9.07 shots/min
  • Penetration 2 (HEAT) shell: 250 → 270 mm
  • Average damage per minute 1 (AP) shell: 2 030 → 2 177 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 030 → 2 177 HP/min
  • Average damage per minute 3 (HE) shell: 2 706 → 2 902 HP/min
  • Initial shell velocity 3 (HE) shell: 750 → 950 m/s

Engine 1/2 – Volvo TD 100 A

  • Engine power: 270 → 230 HP
  • Specific power: 20.05 → 17.08 HP/t

Engine 2/2 – Volvo THD 100 B

  • Engine power: 310 → 260 HP
  • Specific power: 23.02 → 19.31 HP/t

Radio 1/3 – Ra 100 removed

Radio 2/3 – Ra 105 removed

UDES 03 (TD-8, Tech Tree)

  • Tank HP repair cost: 9 000 → 10 800 credits
  • Module repair cost: 7 494 → 8 634 credits

Chassis 1/2 – Projekt 2013A

  • Terrain resistance: 1.4/1.5/2.6 → 1.3/1.4/2.4
  • Hull traverse speed: 27.12 → 38.59 deg/s
  • Dispersion from movement (max.): 0.30 (21.00) → 0.40 (28.00)
  • Dispersion from hull traverse (max.): 0.20 (5.42) → 0.10 (3.86)

Chassis 2/2 – UDES 03

  • Hull traverse speed: 29.20 → 41.72 deg/s
  • Dispersion from movement (max.): 0.30 (21.00) → 0.40 (28.00)
  • Dispersion from hull traverse (max.): 0.20 (5.84) → 0.10 (4.17)

Turret 1/1 – UDES 03

  • Survivability / Tank HP: 1 000 → 1 200 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Gun 1/2 – 9 cm kan m/F

  • Reload time: 6.81 → 6.42 sec
  • Rate of fire: 8.81 → 9.34 shots/min
  • Penetration 1 (AP) shell: 210 → 252 mm
  • Penetration 1 (AP) shell at 500m: 195 → 238 mm
  • Penetration 2 (HEAT) shell: 250 → 290 mm
  • Damage 1 (AP) shell: 240 → 280 HP
  • Damage 2 (HEAT) shell: 240 → 280 HP
  • Damage 3 (HE) shell: 320 → 360 HP
  • Average damage per minute 1 (AP) shell: 2 115 → 2 615 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 115 → 2 615 HP/min
  • Average damage per minute 3 (HE) shell: 2 821 → 3 363 HP/min
  • Initial shell velocity 2 (HEAT) shell: 950 → 1 050 m/s

Gun 2/2 – 10,5 cm kan UDES 03

  • Reload time: 11.22 → 9.59 sec
  • Rate of fire: 5.35 → 6.26 shots/min
  • Average damage per minute 1 (APCR) shell: 2 086 → 2 441 HP/min
  • Average damage per minute 2 (APCR) shell: 2 086 → 2 441 HP/min
  • Average damage per minute 3 (HE) shell: 2 567 → 3 004 HP/min

Engine 1/2 – Saab-Scania DS14

  • Engine power: 500 → 450 HP
  • Specific power: 24.17 → 21.75 HP/t

Engine 2/2 – Leyland L60

  • Engine power: 550 → 500 HP
  • Specific power: 26.37 → 23.97 HP/t

Radio 1/3 – Ra 146 removed

Radio 2/3 – Ra 400 removed

Strv 103-0 (TD-9, Tech Tree)

  • Module repair cost: 8 009 → 9 439 credits

Chassis 1/2 – Strv 103-0

  • Hull traverse speed: 39.63 → 34.42 deg/s
  • Dispersion from hull traverse (max.): 0.10 (3.96) → 0.10 (3.44)

Chassis 2/2 – Strv 103A

  • Hull traverse speed: 41.72 → 36.51 deg/s
  • Dispersion from hull traverse (max.): 0.10 (4.17) → 0.10 (3.65)

Turret 1/1 – Strv 103-0

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Gun 1/2 – 10,5 cm kan strv 103 L/51

  • Reload time: 8.25 → 7.86 sec
  • Rate of fire: 7.28 → 7.63 shots/min
  • Average damage per minute 1 (APCR) shell: 2 838 → 2 976 HP/min
  • Average damage per minute 2 (APCR) shell: 2 838 → 2 976 HP/min
  • Average damage per minute 3 (HE) shell: 3 493 → 3 663 HP/min

Gun 2/2 – 10,5 cm kan strv 103 L/62

  • Reload time: 8.25 → 7.57 sec
  • Rate of fire: 7.28 → 7.92 shots/min
  • Average damage per minute 1 (APCR) shell: 2 838 → 3 089 HP/min
  • Average damage per minute 2 (APCR) shell: 2 838 → 3 089 HP/min
  • Average damage per minute 3 (HE) shell: 3 493 → 3 802 HP/min

Engine 1/2 – Motoraggregat 1S

  • Engine power: 540 → 700 HP
  • Specific power: 14.59 → 18.92 HP/t

Engine 2/2 – Motoraggregat 3

  • Engine power: 600 → 750 HP
  • Specific power: 16.22 → 20.27 HP/t

Radio 1/2 – Ra 400 removed

Strv 103B (TD-10, Tech Tree)

General:

  • Module repair cost: 8 189 → 9 939 credits

Survivability:

  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

Mobility:

  • Engine power: 730 → 900 HP
  • Specific power: 18.11 → 22.33 HP/t

Italy 🇮🇹

Fiat 3000 (LT-1, Tech Tree)

Turret 1/1 – Fiat 3000 mod. 30

  • Survivability / Tank HP: 255 → 260 HP

Gun 1/2 – Cannone da 37/20

  • Reload time: 2.60 → 2.20 sec
  • Rate of fire: 23.08 → 27.27 shots/min
  • Accuracy at 100 m: 0.50 → 0.42 m
  • Dispersion from turret traverse (max.): 0.18 (6.12) → 0.16 (5.44)
  • Penetration 1 (AP) shell: 29 → 35 mm
  • Penetration 1 (AP) shell at 500m: 22 → 28 mm
  • Penetration 2 (APCR) shell: 46 → 55 mm
  • Penetration 2 (APCR) shell at 500m: 34 → 40 mm
  • Average damage per minute 1 (AP) shell: 692 → 818 HP/min
  • Average damage per minute 2 (APCR) shell: 692 → 818 HP/min
  • Average damage per minute 3 (HE) shell: 831 → 982 HP/min
  • Initial shell velocity 1 (AP) shell: 395 → 570 m/s

M14/41 (MT-2, Tech Tree)

Chassis 1/2 – M13/40

  • Terrain resistance: 1.2/1.3/2.4 → 1.1/1.2/2.2

Turret 1/1 – M14/41

Gun 1/2 – Cannone da 37/40

  • Reload time: 2.11 → 2.78 sec
  • Rate of fire: 28.45 → 21.58 shots/min
  • Penetration 1 (AP) shell: 39 → 48 mm
  • Penetration 1 (AP) shell at 500m: 32 → 36 mm
  • Penetration 2 (AP) shell: 60 → 68 mm
  • Penetration 2 (AP) shell at 500m: 44 → 54 mm
  • Average damage per minute 1 (AP) shell: 1 138 → 863 HP/min
  • Average damage per minute 2 (AP) shell: 1 138 → 863 HP/min
  • Average damage per minute 3 (HE) shell: 1 280 → 971 HP/min

Gun 2/2 – Cannone da 47/32

  • Reload time: 2.49 → 3.36 sec
  • Rate of fire: 24.07 → 17.88 shots/min
  • Average damage per minute 1 (AP) shell: 1 203 → 894 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 203 → 894 HP/min
  • Average damage per minute 3 (HE) shell: 1 685 → 1 252 HP/min

M15/42 (MT-3, Tech Tree)

  • Tank HP repair cost: 1 040 → 1 051 credits

Turret 1/2 – M15/42

  • Survivability / Tank HP: 440 → 445 HP

Gun 1/2 – Cannone da 47/32

  • Reload time: 2.30 → 2.88 sec
  • Aiming time: 2.00 → 1.90 sec
  • Rate of fire: 26.07 → 20.86 shots/min
  • Accuracy at 100 m: 0.42 → 0.38 m
  • Dispersion after shot: 4.00 → 3.50
  • Penetration 1 (AP) shell: 52 → 62 mm
  • Penetration 1 (AP) shell at 500m: 40 → 50 mm
  • Penetration 2 (HEAT) shell: 75 → 85 mm
  • Penetration 3 (HE) shell: 24 → 35 mm
  • Average damage per minute 1 (AP) shell: 1 304 → 1 043 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 304 → 1 043 HP/min
  • Average damage per minute 3 (HE) shell: 1 825 → 1 460 HP/min

Gun 2/2 – Cannone da 47/40

  • Reload time: 2.21 → 2.78 sec
  • Rate of fire: 27.21 → 21.58 shots/min
  • Accuracy at 100 m: 0.40 → 0.38 m
  • Penetration 3 (HE) shell: 45 → 35 mm
  • Average damage per minute 1 (AP) shell: 1 360 → 1 079 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 360 → 1 079 HP/min
  • Average damage per minute 3 (HE) shell: 1 905 → 1 511 HP/min

Turret 2/2 – M15/42 modificata

  • Survivability / Tank HP: 465 → 470 HP

Gun 1/2 – Cannone da 47/32

  • Reload time: 2.11 → 2.78 sec
  • Rate of fire: 28.45 → 21.58 shots/min
  • Accuracy at 100 m: 0.40 → 0.38 m
  • Penetration 1 (AP) shell: 52 → 62 mm
  • Penetration 1 (AP) shell at 500m: 40 → 50 mm
  • Penetration 2 (HEAT) shell: 75 → 85 mm
  • Penetration 3 (HE) shell: 24 → 35 mm
  • Average damage per minute 1 (AP) shell: 1 422 → 1 079 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 422 → 1 079 HP/min
  • Average damage per minute 3 (HE) shell: 1 991 → 1 511 HP/min

Gun 2/2 – Cannone da 47/40

  • Reload time: 2.11 → 2.68 sec
  • Rate of fire: 28.45 → 22.35 shots/min
  • Penetration 3 (HE) shell: 45 → 35 mm
  • Average damage per minute 1 (AP) shell: 1 422 → 1 117 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 422 → 1 117 HP/min
  • Average damage per minute 3 (HE) shell: 1 991 → 1 564 HP/min

Engine 1/2 – SPA 15TB

  • Engine power: 190 → 220 HP
  • Specific power: 12.22 → 14.15 HP/t

Radio 1/2 – R.F. 1 C.A. removed

P26/40 (MT-4, Tech Tree)

  • Tank HP repair cost: 1 470 → 1 552 credits

Chassis 1/2 – P26/40 mod. 42

  • Terrain resistance: 1.1/1.5/2.5 → 1.1/1.3/2.3

Turret 1/2 – P26/40 mod. 41

  • Survivability / Tank HP: 510 → 540 HP

Gun 1/2 – Cannone da 47/40 removed

Gun 2/2 – Cannone da 75/32

  • Dispersion from turret traverse (max.): 0.16 (5.76) → 0.12 (4.32)
  • Penetration 3 (HE) shell: 60 → 45 mm

Turret 2/2 – P26/40 mod. 43

  • Survivability / Tank HP: 540 → 570 HP

Gun 1/3 – Cannone da 47/40 removed

Gun 2/3 – Cannone da 75/32

  • Dispersion from turret traverse (max.): 0.14 (5.32) → 0.12 (4.56)
  • Penetration 3 (HE) shell: 60 → 45 mm

Gun 3/3 – Cannone da 75/34

  • Penetration 3 (HE) shell: 70 → 50 mm

Engine 1/3 – Maybach HL 120 removed

Engine 2/3 – SPA 342

  • Engine power: 330 → 350 HP
  • Specific power: 12.69 → 13.46 HP/t

Engine 3/3 – Maybach HL 120 evoluzione removed

Engine 2/2 – Maybach HL 120 evoluzione (P26) added

Radio 1/2 – R.F. 1 C.A. removed

P.43 (MT-5, Tech Tree)

  • Tank HP repair cost: 2 300 → 2 530 credits

Chassis 1/2 – P.43

  • Terrain resistance: 1.1/1.3/2.7 → 1.0/1.1/2.4

Turret 1/2 – P.40

  • Survivability / Tank HP: 570 → 630 HP

Gun 1/2 – Cannone da 75/34 removed

Gun 2/2 – Cannone da 75/46

  • Penetration 3 (HE) shell: 70 → 50 mm

Turret 2/2 – P.43

  • Survivability / Tank HP: 600 → 660 HP

Gun 1/3 – Cannone da 75/34 removed

Gun 2/3 – Cannone da 75/46

  • Penetration 3 (HE) shell: 70 → 50 mm

Gun 3/3 – Cannone da 75/50 Skoda removed

Gun 2/2 – Cannone da 75/50 Skoda (P43) added

Engine 1/3 – SPA 342 removed

Radio 1/2 – R.F. 2 C.A. removed

P.43 bis (MT-6, Tech Tree)

  • Tank HP repair cost: 5 180 → 5 617 credits

Chassis 1/2 – P.43 bis

  • Terrain resistance: 1.0/1.5/2.9 → 0.9/1.5/2.3

Turret 1/2 – P.43 prima variante

  • Survivability / Tank HP: 790 → 860 HP

Gun 1/1 – Cannone da 75/50 Skoda

  • Reload time: 3.84 → 3.07 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 15.64 → 19.56 shots/min
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Penetration 1 (AP) shell: 118 → 132 mm
  • Penetration 1 (AP) shell at 500m: 106 → 119 mm
  • Penetration 2 (APCR) shell: 146 → 163 mm
  • Penetration 2 (APCR) shell at 500m: 131 → 145 mm
  • Average damage per minute 1 (AP) shell: 1 721 → 2 151 HP/min
  • Average damage per minute 2 (APCR) shell: 1 721 → 2 151 HP/min
  • Average damage per minute 3 (HE) shell: 2 738 → 3 422 HP/min

Turret 2/2 – P.43 bis

  • Survivability / Tank HP: 830 → 900 HP

Gun 1/2 – Cannone da 75/50 Skoda

  • Reload time: 3.64 → 2.97 sec
  • Aiming time: 2.11 → 1.73 sec
  • Rate of fire: 16.47 → 20.19 shots/min
  • Accuracy at 100 m: 0.36 → 0.34 m
  • Penetration 1 (AP) shell: 118 → 132 mm
  • Penetration 1 (AP) shell at 500m: 106 → 119 mm
  • Penetration 2 (APCR) shell: 146 → 163 mm
  • Penetration 2 (APCR) shell at 500m: 131 → 145 mm
  • Average damage per minute 1 (AP) shell: 1 812 → 2 221 HP/min
  • Average damage per minute 2 (APCR) shell: 1 812 → 2 221 HP/min
  • Average damage per minute 3 (HE) shell: 2 882 → 3 533 HP/min

Gun 2/2 – Cannone da 90/42

  • Reload time: 7.19 → 7.67 sec
  • Rate of fire: 8.34 → 7.82 shots/min
  • Average damage per minute 1 (AP) shell: 2 003 → 1 877 HP/min
  • Average damage per minute 2 (APCR) shell: 2 003 → 1 877 HP/min
  • Average damage per minute 3 (HE) shell: 2 670 → 2 503 HP/min

Engine 1/3 – SPA 242 removed

Radio 1/2 – R.F. 2 C.A. removed

P.43 ter (MT-7, Tech Tree)

  • Tank HP repair cost: 8 030 → 8 760 credits

Chassis 1/2 – P.43 ter (molle interconnesse)

  • Terrain resistance: 1.1/1.7/2.3 → 1.0/1.1/1.7

Turret 1/2 – P.43 ter prima variante

  • Survivability / Tank HP: 1 000 → 1 140 HP

Gun 1/1 – Cannone da 90/42

  • Penetration 1 (AP) shell: 140 → 150 mm
  • Penetration 1 (AP) shell at 500m: 120 → 130 mm

Turret 2/2 – P.43 ter seconda variante

  • Survivability / Tank HP: 1 100 → 1 200 HP

Gun 1/2 – Cannone da 90/42

  • Penetration 1 (AP) shell: 140 → 150 mm
  • Penetration 1 (AP) shell at 500m: 120 → 130 mm

Gun 2/2 – Cannone da 90/53

  • Reload time: 7.67 → 7.09 sec
  • Rate of fire: 7.82 → 8.46 shots/min
  • Average damage per minute 1 (AP) shell: 1 877 → 2 030 HP/min
  • Average damage per minute 2 (APCR) shell: 1 877 → 2 030 HP/min
  • Average damage per minute 3 (HE) shell: 2 503 → 2 706 HP/min

Engine 1/3 – SPA 343 removed

Engine 2/3 – V-2-34 modificato removed

Engine 1/2 – V-2-34 modificato (ter) added

Radio 1/3 – R.F. 2 C.A. removed

Radio 2/3 – R.F. 3 M. 2 removed

P.44 Pantera (MT-8, Tech Tree)

  • Tank HP repair cost: 12 600 → 13 950 credits

Chassis 1/2 – P.44 Pantera

  • Terrain resistance: 0.9/1.1/2.3 → 0.8/1.0/2.1

Turret 1/2 – P.44 Pantera prima variante

  • Survivability / Tank HP: 1 300 → 1 480 HP

Gun 1/2 – Cannone da 90/53

  • Full magazine reload time: 17.26 → 28.76 sec
  • Intra-clip reload: 9.59 / 7.67 → 11.51 / 9.59 / 7.67 sec
  • Shells in magazine: 2 → 3
  • Accuracy at 100 m: 0.34 → 0.33 m
  • Dispersion from turret traverse (max.): 0.14 (4.38) → 0.12 (3.75)
  • Penetration 1 (AP) shell: 165 → 195 mm
  • Penetration 1 (AP) shell at 500m: 147 → 178 mm
  • Penetration 2 (APCR) shell: 195 → 245 mm
  • Penetration 2 (APCR) shell at 500m: 153 → 229 mm
  • Initial shell velocity 1 (AP) shell: 758 → 920 m/s
  • Initial shell velocity 2 (APCR) shell: 800 → 950 m/s

Gun 2/2 – Cannone da 90/74

  • Full magazine reload time: 17.26 → 27.80 sec
  • Intra-clip reload: 9.59 / 7.67 → 10.55 / 9.59 / 7.67 sec
  • Shells in magazine: 2 → 3
  • Aiming time: 2.11 → 2.01 sec
  • Accuracy at 100 m: 0.34 → 0.32 m
  • Dispersion from turret traverse (max.): 0.14 (4.38) → 0.12 (3.75)

Turret 2/2 – P.44 Pantera seconda variante

  • Survivability / Tank HP: 1 400 → 1 550 HP

Gun 1/2 – Cannone da 90/53

  • Intra-clip reload: 2.50 → 2.00 sec
  • Penetration 1 (AP) shell: 165 → 195 mm
  • Penetration 1 (AP) shell at 500m: 147 → 178 mm
  • Penetration 2 (APCR) shell: 195 → 245 mm
  • Penetration 2 (APCR) shell at 500m: 153 → 229 mm
  • Initial shell velocity 1 (AP) shell: 758 → 920 m/s
  • Initial shell velocity 2 (APCR) shell: 800 → 950 m/s

Gun 2/2 – Cannone da 90/74

  • Intra-clip reload: 2.50 → 2.00 sec

Engine 1/3 – SPA 344 removed

Radio 1/3 – R.F. 2 C.A. removed

Radio 2/3 – R.F. 3 M. 2 removed

Prototipo Standard B (MT-9, Tech Tree)

  • Tank HP repair cost: 16 830 → 17 325 credits

Chassis 1/2 – Prototipo Standard B I

  • Terrain resistance: 1.1/1.2/2.4 → 1.0/1.1/2.2

Turret 1/2 – Prototipo Standard A (W 2)

  • Survivability / Tank HP: 1 550 → 1 660 HP

Gun 1/2 – Cannone da 90 Rh

  • Full magazine reload time: 26.85 → 23.30 sec
  • Intra-clip reload: 10.55 / 8.63 / 7.67 → 9.40 / 7.48 / 6.42 sec
  • Aiming time: 2.01 → 1.82 sec
  • Rate of fire: 7.82 → 9.34 shots/min
  • Penetration 1 (AP) shell: 212 → 230 mm
  • Penetration 1 (AP) shell at 500m: 193 → 217 mm
  • Average damage per minute 1 (AP) shell: 1 877 → 2 242 HP/min
  • Average damage per minute 2 (APCR) shell: 1 877 → 2 242 HP/min
  • Average damage per minute 3 (HE) shell: 2 503 → 2 989 HP/min
  • Initial shell velocity 1 (AP) shell: 900 → 1 050 m/s
  • Initial shell velocity 2 (APCR) shell: 1 100 → 1 150 m/s

Turret 2/2 – Prototipo Standard B (R 1)

  • Survivability / Tank HP: 1 700 → 1 750 HP

Gun 1/2 – Cannone da 90 Rh

  • Full magazine reload time: 26.85 → 22.91 sec
  • Intra-clip reload: 10.55 / 8.63 / 7.67 → 9.30 / 7.38 / 6.23 sec
  • Aiming time: 2.01 → 1.82 sec
  • Rate of fire: 7.82 → 9.63 shots/min
  • Penetration 1 (AP) shell: 212 → 230 mm
  • Penetration 1 (AP) shell at 500m: 193 → 217 mm
  • Average damage per minute 1 (AP) shell: 1 877 → 2 311 HP/min
  • Average damage per minute 2 (APCR) shell: 1 877 → 2 311 HP/min
  • Average damage per minute 3 (HE) shell: 2 503 → 3 081 HP/min
  • Initial shell velocity 1 (AP) shell: 900 → 1 050 m/s
  • Initial shell velocity 2 (APCR) shell: 1 100 → 1 150 m/s

Radio 1/2 – R300 removed

Progetto M40 mod. 65 (MT-10, Tech Tree)

Firepower:

  • Aiming time: 2.40 → 2.11 sec
  • Dispersion after shot: 4.00 → 3.00
  • Dispersion from movement (max.): 0.18 (11.70) → 0.15 (9.75)
  • Dispersion from hull traverse (max.): 0.18 (10.14) → 0.15 (8.45)

Carro d assalto P.88 (HT-7, Tech Tree)

  • Tank HP repair cost: 7 875 → 8 190 credits

Chassis 1/2 – P.88 mod. 42

  • Armor thickness: 25 → 20 mm
  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3
  • Hull traverse speed: 20.86 → 27.12 deg/s
  • Dispersion from hull traverse (max.): 0.24 (5.01) → 0.24 (6.51)

Chassis 2/2 – P.88 mod. 43

  • Armor thickness: 25 → 20 mm
  • Hull traverse speed: 26.07 → 30.25 deg/s
  • Dispersion from hull traverse (max.): 0.22 (5.74) → 0.22 (6.65)

Turret 1/2 – P.88 prima variante

  • Survivability / Tank HP: 1 150 → 1 240 HP

Gun 1/1 – Cannone da 88/47

  • Reload time: 7.86 → 7.19 sec
  • Aiming time: 2.49 → 2.21 sec
  • Rate of fire: 7.63 → 8.34 shots/min
  • Accuracy at 100 m: 0.41 → 0.38 m
  • Average damage per minute 1 (AP) shell: 1 832 → 2 003 HP/min
  • Average damage per minute 2 (APCR) shell: 1 832 → 2 003 HP/min
  • Average damage per minute 3 (HE) shell: 2 442 → 2 670 HP/min
  • Module damage 1 (AP) shell: 122 → 119 HP
  • Module damage 2 (APCR) shell: 122 → 119 HP
  • Module damage 3 (HE) shell: 122 → 119 HP

Turret 2/2 – P.88 seconda variante

  • Survivability / Tank HP: 1 250 → 1 300 HP

Gun 1/2 – Cannone da 88/47

  • Module damage 1 (AP) shell: 122 → 119 HP
  • Module damage 2 (APCR) shell: 122 → 119 HP
  • Module damage 3 (HE) shell: 122 → 119 HP

Gun 2/2 – Cannone da 90/62

  • Reload time: 8.63 → 8.15 sec
  • Aiming time: 2.40 → 2.21 sec
  • Rate of fire: 6.95 → 7.36 shots/min
  • Accuracy at 100 m: 0.40 → 0.36 m
  • Penetration 2 (APCR) shell: 220 → 235 mm
  • Penetration 2 (APCR) shell at 500m: 196 → 214 mm
  • Average damage per minute 1 (AP) shell: 1 669 → 1 767 HP/min
  • Average damage per minute 2 (APCR) shell: 1 669 → 1 767 HP/min
  • Average damage per minute 3 (HE) shell: 2 225 → 2 356 HP/min

Radio 1/2 – R.F. 2 C.A. removed

Progetto CC55 mod. 54 (HT-8, Tech Tree)

  • Tank HP repair cost: 10 875 → 12 000 credits

Chassis 1/2 – Progetto CC55 mod. 54 A

  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3

Turret 1/2 – Progetto CC55 mod. 54 A

  • Survivability / Tank HP: 1 400 → 1 520 HP

Gun 1/2 – Cannone da 105/53

  • Full magazine reload time: 43.14 → 41.23 sec
  • Intra-clip reload: 16.30 / 14.38 / 12.46 → 15.34 / 13.42 / 12.46 sec
  • Aiming time: 2.59 → 2.40 sec
  • Dispersion from turret traverse (max.): 0.14 (4.09) → 0.12 (3.50)

Gun 2/2 – Cannone da 105/71

  • Full magazine reload time: 42.19 → 41.23 sec
  • Intra-clip reload: 15.34 / 14.38 / 12.46 → 15.34 / 13.42 / 12.46 sec
  • Aiming time: 2.59 → 2.40 sec
  • Dispersion from turret traverse (max.): 0.14 (4.09) → 0.12 (3.50)

Turret 2/2 – Progetto CC55 mod. 54 B

  • Survivability / Tank HP: 1 450 → 1 600 HP

Gun 1/2 – Cannone da 105/53

  • Dispersion from turret traverse (max.): 0.14 (4.38) → 0.12 (3.75)

Engine 1/2 – Daimler–Benz Typ MB 837 A

  • Engine power: 600 → 780 HP
  • Specific power: 12.43 → 16.16 HP/t

Radio 1/2 – SEM-35 removed

Progetto C50 mod. 66 (HT-9, Tech Tree)

  • Concealment from movement: 3.54% → 3.60%
  • Concealment from movement after shot: 0.64% → 0.65%
  • Tank HP repair cost: 16 650 → 17 100 credits

Chassis 1/2 – Progetto C50 tipo A

  • Armor thickness: 30 → 20 mm
  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3

Chassis 2/2 – Progetto C50 tipo B

  • Armor thickness: 30 → 20 mm

Turret 1/2 – Progetto C50 tipo 1

  • Turret armor: 210/100/100 → 240/100/100 mm
  • Survivability / Tank HP: 1 750 → 1 800 HP

Gun 1/2 – Cannone da 105/71 removed

Gun 2/2 – Cannone da 105/76

  • Full magazine reload time: 37.39 → 51.77 sec
  • Intra-clip reload: 13.42 / 12.46 / 11.51 → 14.38 / 13.42 / 12.46 / 11.51 sec
  • Shells in magazine: 3 → 4
  • Ammunition capacity: 39 → 42 shells

Turret 2/2 – Progetto C50 tipo 3

  • Survivability / Tank HP: 1 850 → 1 900 HP

Gun 1/3 – Cannone da 105/71 removed

Gun 2/3 – Cannone da 105/76

  • Aiming time: 2.97 → 2.30 sec

Engine 2/3 – AVDS-1790 removed

Radio 1/2 – SEM-24 removed

Rinoceronte (HT-10, Tech Tree)

Firepower:

  • Module damage 1 (APCR) shell: 180 → 171 HP
  • Module damage 2 (HEAT) shell: 180 → 171 HP
  • Module damage 3 (HE) shell: 180 → 171 HP

Semovente M41 (TD-5, Tech Tree)

  • Short name: “Semovente” → “SMV M41”
  • Max forward speed: 35 → 45 km/h
  • Tank HP repair cost: 2 438 → 2 650 credits
  • Module repair cost: 1 458 → 1 950 credits

Chassis 1/2 – Semovente M41

  • Terrain resistance: 1.2/1.4/2.5 → 1.1/1.3/2.3
  • Dispersion from movement (max.): 0.26 (9.10) → 0.26 (11.70)

Chassis 2/2 – Semovente M42

  • Dispersion from movement (max.): 0.23 (8.05) → 0.23 (10.35)

Turret 1/1 – Semovente M41

  • Survivability / Tank HP: 460 → 500 HP

Gun 1/3 – Cannone da 75/18

  • Reload time: 3.55 → 2.97 sec
  • Rate of fire: 16.91 → 20.19 shots/min
  • Accuracy at 100 m: 0.40 → 0.37 m
  • Dispersion from turret traverse (max.): 0.14 (3.64) → 0.10 (2.60)
  • Penetration 1 (AP) shell: 92 → 119 mm
  • Penetration 1 (AP) shell at 500m: 76 → 100 mm
  • Penetration 2 (HEAT) shell: 120 → 168 mm
  • Average damage per minute 1 (AP) shell: 1 860 → 2 221 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 860 → 2 221 HP/min
  • Average damage per minute 3 (HE) shell: 2 960 → 3 533 HP/min
  • Initial shell velocity 1 (AP) shell: 610 → 811 m/s
  • Initial shell velocity 2 (HEAT) shell: 540 → 730 m/s

Gun 2/3 – Cannone da 75/27 removed

Engine 1/2 – SPA 15T

  • Engine power: 145 → 220 HP
  • Specific power: 10.83 → 16.43 HP/t
  • Engine durability (after repair): 66 (33) → 100 (50) HP

Engine 2/2 – SPA 19TB mod. 43

  • Engine durability (after repair): 104 (52) → 140 (70) HP

Radio 1/2 – R.F. 1 C.A. removed

Semovente M43 Bassotto (TD-6, Tech Tree)

  • Module repair cost: 2 275 → 3 019 credits

Chassis 1/2 – Semovente M43

  • Terrain resistance: 1.2/1.4/2.5 → 1.1/1.3/2.3

Turret 1/1 – Semovente M43

Gun 1/4 – Cannone da 75/34 S. removed

Gun 2/4 – Cannone da 90/53 S.

  • Reload time: 6.58 → 6.33 sec
  • Aiming time: 2.70 → 2.30 sec
  • Rate of fire: 9.12 → 9.48 shots/min
  • Accuracy at 100 m: 0.42 → 0.37 m
  • Dispersion from turret traverse (max.): 0.12 (3.12) → 0.10 (2.60)
  • Average damage per minute 1 (AP) shell: 2 189 → 2 276 HP/min
  • Average damage per minute 2 (APCR) shell: 2 189 → 2 276 HP/min
  • Average damage per minute 3 (HE) shell: 2 919 → 3 034 HP/min

Gun 3/4 – Cannone da 102/40

  • Reload time: 9.30 → 10.26 sec
  • Aiming time: 2.30 → 2.70 sec
  • Rate of fire: 6.45 → 5.85 shots/min
  • Average damage per minute 1 (APCR) shell: 2 323 → 2 105 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 323 → 2 105 HP/min
  • Average damage per minute 3 (HE) shell: 2 839 → 2 573 HP/min
  • Module damage 1 (APCR) shell: 150 → 138 HP
  • Module damage 2 (HEAT) shell: 150 → 138 HP
  • Module damage 3 (HE) shell: 150 → 138 HP

Gun 4/4 – Cannone da 105/25 removed

Engine 1/3 – SPA 15T removed

Engine 2/3 – SPA 19TB mod. 43 removed

Engine 3/3 – Maybach HL 120 S.

  • Specific power: 19.11 → 18.99 HP/t
  • Engine durability (after repair): 84 (41) → 180 (90) HP

Engine 1/2 – SPA 15TB M42 (S) added

Radio 1/2 – R.F. 1 C.A. removed

SMV CC-56 (TD-7, Tech Tree)

  • Module repair cost: 4 955 → 4 415 credits

Chassis 1/2 – CC mod. 56

  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3
  • Hull traverse speed: 20.86 → 23.99 deg/s
  • Dispersion from hull traverse (max.): 0.10 (2.09) → 0.10 (2.40)

Turret 1/2 – CC 56 tipo 1

  • Survivability / Tank HP: 1 120 → 1 140 HP

Gun 1/2 – Cannone da 90/53 S. removed

Gun 2/2 – Cannone da 90/60

  • Reload time: 7.48 → 7.00 sec
  • Aiming time: 2.59 → 2.40 sec
  • Rate of fire: 8.02 → 8.57 shots/min
  • Dispersion from turret traverse (max.): 0.16 (3.00) → 0.14 (2.63)
  • Penetration 2 (APCR) shell: 195 → 215 mm
  • Penetration 2 (APCR) shell at 500m: 153 → 180 mm
  • Average damage per minute 1 (AP) shell: 1 926 → 2 057 HP/min
  • Average damage per minute 2 (APCR) shell: 1 926 → 2 057 HP/min
  • Average damage per minute 3 (HE) shell: 2 567 → 2 743 HP/min

Turret 2/2 – CC 56 tipo 2

Gun 1/3 – Cannone da 90/53 S. removed

Gun 2/3 – Cannone da 90/60

  • Reload time: 7.38 → 7.00 sec
  • Aiming time: 2.59 → 2.40 sec
  • Rate of fire: 8.13 → 8.57 shots/min
  • Penetration 2 (APCR) shell: 195 → 215 mm
  • Penetration 2 (APCR) shell at 500m: 153 → 180 mm
  • Average damage per minute 1 (AP) shell: 1 951 → 2 057 HP/min
  • Average damage per minute 2 (APCR) shell: 1 951 → 2 057 HP/min
  • Average damage per minute 3 (HE) shell: 2 601 → 2 743 HP/min

Engine 1/2 – Continental AOI-1490-I

  • Engine durability (after repair): 260 (129) → 180 (90) HP

Engine 2/2 – MTU 870

  • Engine durability (after repair): 260 (129) → 220 (110) HP

Radio 1/2 – R.F. 2 C.A. removed

SMV CC-67 (TD-8, Tech Tree)

  • Concealment from movement: 8.72% → 9.35%
  • Concealment from movement after shot: 1.57% → 1.68%
  • Module repair cost: 6 749 → 5 589 credits

Chassis 1/2 – CC-67B tipo A

  • Armor thickness: 25 → 20 mm
  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3

Chassis 2/2 – CC-67B tipo B

  • Armor thickness: 25 → 20 mm

Turret 1/2 – CC-67B tipo A

  • Survivability / Tank HP: 1 260 → 1 240 HP

Gun 1/3 – Cannone da 105/56 removed

Gun 2/3 – Cannone da 105/58 removed

Gun 3/3 – Cannone da 105/73

  • Full magazine reload time: 18.22 → 17.26 sec
  • Intra-clip reload: 7.00 → 5.00 sec
  • Rate of fire: 5.59 → 6.60 shots/min
  • Accuracy at 100 m: 0.40 → 0.35 m
  • Dispersion from turret traverse (max.): 0.14 (2.92) → 0.10 (2.09)
  • Penetration 2 (APCR) shell: 242 → 263 mm
  • Penetration 2 (APCR) shell at 500m: 228 → 248 mm
  • Average damage per minute 1 (AP) shell: 1 788 → 2 113 HP/min
  • Average damage per minute 2 (APCR) shell: 1 788 → 2 113 HP/min
  • Average damage per minute 3 (HE) shell: 2 346 → 2 774 HP/min

Turret 2/2 – CC-67B tipo B

Gun 1/4 – Cannone da 105/56 removed

Gun 2/4 – Cannone da 105/58 removed

Gun 3/4 – Cannone da 105/73

  • Penetration 2 (APCR) shell: 242 → 263 mm
  • Penetration 2 (APCR) shell at 500m: 228 → 248 mm

Engine 1/2 – Hispano-Suiza HS 110

  • Engine durability (after repair): 360 (170) → 220 (110) HP

Engine 2/2 – Hispano-Suiza HS 120

  • Engine durability (after repair): 360 (170) → 260 (130) HP

Radio 1/2 – R.F. 2 C.A. removed

Controcarro 1 Mk. 2 (TD-9, Tech Tree)

  • Module repair cost: 7 994 → 7 094 credits

Chassis 1/2 – Controcarro 1 Mk. 2 tipo A

  • Terrain resistance: 1.1/1.7/2.5 → 1.1/1.2/2.3

Turret 1/2 – Controcarro 1 Mk. 2 tipo A

  • Survivability / Tank HP: 1 740 → 1 720 HP

Gun 1/2 – Cannone da 105/73 removed

Gun 2/2 – Cannone da 120/60

  • Full magazine reload time: 23.97 → 22.05 sec
  • Intra-clip reload: 6.60 → 6.00 sec
  • Rate of fire: 5.48 → 5.99 shots/min
  • Dispersion from turret traverse (max.): 0.10 (1.67) → 0.06 (1.00)
  • Penetration 1 (AP) shell: 235 → 244 mm
  • Penetration 1 (AP) shell at 500m: 225 → 234 mm
  • Average damage per minute 1 (AP) shell: 2 193 → 2 397 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 193 → 2 397 HP/min
  • Average damage per minute 3 (HE) shell: 2 824 → 3 086 HP/min

Turret 2/2 – Controcarro 1 Mk. 2 tipo B

Gun 1/3 – Cannone da 105/73 removed

Gun 2/3 – Cannone da 120/60

  • Full magazine reload time: 23.97 → 22.05 sec
  • Intra-clip reload: 6.60 → 6.00 sec
  • Rate of fire: 5.48 → 5.99 shots/min
  • Dispersion from turret traverse (max.): 0.08 (1.50) → 0.06 (1.13)
  • Penetration 1 (AP) shell: 235 → 244 mm
  • Penetration 1 (AP) shell at 500m: 225 → 234 mm
  • Average damage per minute 1 (AP) shell: 2 193 → 2 397 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 193 → 2 397 HP/min
  • Average damage per minute 3 (HE) shell: 2 824 → 3 086 HP/min

Gun 3/3 – Cannone da 127/58

  • Module damage 1 (AP) shell: 180 → 171 HP
  • Module damage 2 (HEAT) shell: 180 → 171 HP
  • Module damage 3 (HE) shell: 180 → 171 HP

Engine 1/2 – MTU 870 (p)

  • Engine durability (after repair): 260 (129) → 260 (130) HP

Engine 2/2 – Daimler–Benz Typ MB 838 (p)

  • Engine durability (after repair): 360 (180) → 300 (150) HP

Radio 1/2 – SEM-24 removed

Controcarro 3 Minotauro (TD-10, Tech Tree)

General:

  • Module repair cost: 7 779 → 7 939 credits

Survivability:

  • Engine durability (after repair): 360 (170) → 340 (170) HP

One thought on “Rebalance of Vehicles in WoT 2.0: Poland, Sweden, and Italy

  1. They nerfed the HE pen on the early Italians, just in case anyone was having fun at low tiers without camping in a TD.

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