Rebalance of Vehicles in WoT 2.0: Germany

Leichttraktor (LT-1, Tech Tree)

Turret 1/1 – Leichttraktor

Gun 1/2 – 3,7 cm Kw.K. 36 L/46.5f

  • Aiming time: 1.70 → 2.00 sec
  • Accuracy at 100 m: 0.46 → 0.49 m
  • Dispersion from turret traverse (max): 0.14 (5.46) → 0.16 (6.24)
  • Penetration 2 (APCR) shell: 74 → 55 mm

  • Penetration 2 (APCR) shell at 500m: 36 → 50 mm
  • Damage 1 (AP) shell: 36 → 30 HP
  • Damage 2 (APCR) shell: 36 → 30 HP
  • Damage 3 (HE) shell: 42 → 40 HP
  • Average damage per minute 1 (AP) shell: 980 → 816 HP/min
  • Average damage per minute 2 (APCR) shell: 980 → 816 HP/min
  • Average damage per minute 3 (HE) shell: 1 143 → 1 088 HP/min

Gun 2/2 – 2 cm Breda (i)

  • Reload time of entire magazine: 3.26 → 4.51 sec
  • Rate of fire: 119.80 → 99.23 shots/min
  • Dispersion from turret traverse (max): 0.08 (3.12) → 0.10 (3.90)
  • Average damage per minute 1 (AP) shell: 1 318 → 1 091 HP/min
  • Average damage per minute 2 (APCR) shell: 1 318 → 1 091 HP/min

Engine 1/1 – Krupp M311

  • Engine power: 85 → 95 HP
  • Specific power: 11.17 → 12.48 HP/t

Pz.Kpfw. II (LT-2, Tech Tree)

Chassis 1/2 – Pz.Kpfw. II Ausf. A

  • Terrain resistance: 1.1/1.7/2.9 → 1.1/1.4/2.3
  • Hull traverse speed: 36.51 → 47.98 deg/s
  • Dispersion from hull traverse (max): 0.30 (10.95) → 0.30 (14.39)

Chassis 2/2 – Pz.Kpfw. II Ausf. F

  • Hull traverse speed: 41.72 → 54.24 deg/s
  • Dispersion from hull traverse (max): 0.28 (11.68) → 0.28 (15.19)

Turret 1/2 – Pz.Kpfw. II Ausf. b

  • View range: 290 → 310 m

Gun 2/2 – 3,7 cm Kw.K. D.T. 4804

  • Reload time: 2.59 → 2.11 sec
  • Aiming time: 2.10 → 1.70 sec
  • Rate of fire: 23.18 → 28.45 shots/min
  • Accuracy at 100 m: 0.43 → 0.40 m
  • Dispersion from turret traverse (max): 0.14 (5.46) → 0.12 (4.68)
  • Average damage per minute 1 (AP) shell: 927 → 1 138 HP/min
  • Average damage per minute 2 (APCR) shell: 927 → 1 138 HP/min
  • Average damage per minute 3 (HE) shell: 1 159 → 1 422 HP/min

Turret 2/2 – Pz.Kpfw. II Ausf. F

Gun 1/2 – 2 cm Kw.K. 38 Ausf. F

  • Reload time of entire magazine: 3.74 → 4.03 sec
  • Rate of fire: 121.48 → 114.79 shots/min
  • Dispersion from turret traverse (max): 0.08 (3.52) → 0.10 (4.40)
  • Average damage per minute 1 (AP) shell: 1 336 → 1 263 HP/min
  • Average damage per minute 2 (APCR) shell: 1 336 → 1 263 HP/min

Gun 2/2 – 3,7 cm Kw.K. D.T. 4804

  • Reload time: 2.30 → 2.11 sec
  • Aiming time: 1.90 → 1.70 sec
  • Rate of fire: 26.07 → 28.45 shots/min
  • Accuracy at 100 m: 0.42 → 0.40 m
  • Average damage per minute 1 (AP) shell: 1 043 → 1 138 HP/min
  • Average damage per minute 2 (APCR) shell: 1 043 → 1 138 HP/min
  • Average damage per minute 3 (HE) shell: 1 304 → 1 422 HP/min

Engine 1/2 – Maybach HL 57 TRM

  • Engine power: 145 → 165 HP
  • Specific power: 15.52 → 17.67 HP/t

Engine 2/2 – Maybach HL 62 TRM

  • Engine power: 160 → 180 HP
  • Specific power: 17.11 → 19.25 HP/t

Pz.Kpfw. II Ausf. G (LT-3, Tech Tree)

  • Tank HP repair cost: 960 → 971 credits

Chassis 1/2 – VK 9.01

  • Terrain resistance: 1.2/1.3/2.5 → 1.1/1.2/2.3
  • Hull traverse speed: 41.72 → 52.15 deg/s
  • Dispersion from hull traverse (max): 0.24 (10.01) → 0.24 (12.52)

Chassis 2/2 – Pz.Kpfw. II Ausf. G

  • Hull traverse speed: 45.89 → 57.36 deg/s
  • Dispersion from hull traverse (max): 0.22 (10.10) → 0.22 (12.62)

Turret 1/2 – Pz.Kpfw. II Ausf. C

  • Survivability / Tank HP: 405 → 410 HP
  • View range: 310 → 320 m

Gun 1/2 – 2 cm Kw.K. 38 removed

Gun 2/2 – 2 cm Flak 38 removed

Gun 1/1 – 2 cm Kw.K. 38 (II G) added

Turret 2/2 – Pz.Kpfw. II Ausf. G

  • Survivability / Tank HP: 425 → 430 HP

Gun 1/3 – 2 cm Kw.K. 38 removed

Gun 2/3 – 2 cm Flak 38 removed

Gun 3/3 – 3 cm M.K. 103 removed

Gun 1/2 – 2 cm Kw.K. 38 (II G) added

Gun 2/2 – 3 cm M.K. 103 (II G) added

Engine 1/2 – Maybach HL 45 P

  • Engine power: 150 → 200 HP
  • Specific power: 14.06 → 18.74 HP/t

Engine 2/2 – Maybach HL 66 P

  • Engine power: 180 → 220 HP
  • Specific power: 16.79 → 20.52 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

Pz.Kpfw. II Luchs (LT-4, Tech Tree)

  • Concealment from movement after shot: 4.45% → 3.58%
  • Concealment from stationary after shot: 4.45% → 3.58%
  • Module repair cost: 1 685 → 1 843 credits

Chassis 1/2 – Luchs

  • Terrain resistance: 1.2/1.3/2.5 → 1.1/1.2/2.3

Turret 1/2 – Luchs 2 cm

  • View range: 330 → 350 m

Gun 1/4 – 2 cm Kw.K. 38 removed

Gun 2/4 – 3,7 cm Kw.K. 36 L/46.5 removed

Gun 3/4 – 2 cm Flak 38 removed

Gun 4/4 – 3 cm M.K. 103 removed

Gun 1/1 – 2 cm Kw.K. 38 (II L) added

Turret 2/2 – Luchs 5 cm

Gun 1/6 – 2 cm Kw.K. 38 removed

Gun 2/6 – 3,7 cm Kw.K. 36 L/46.5 removed

Gun 3/6 – 2 cm Flak 38 removed

Gun 4/6 – 3 cm M.K. 103

  • Gun depression: -8 → -10 deg

Gun 5/6 – 5 cm Kw.K. 38 L/42 removed

Gun 6/6 – 5 cm Kw.K. 39 L/60 removed

Gun 1/3 – 2 cm Kw.K. 38 (II L) added

Gun 2/3 – 5 cm Kw.K. 39 L/60 (II L) added

Engine 1/3 – Maybach HL 62 TR removed

Engine 2/3 – Maybach HL 66 P removed

Engine 3/3 – Maybach HL 90 removed

Engine 1/2 – Maybach HL 66 P (II L) added

Engine 2/2 – Maybach HL 90 (II L) added

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

VK 16.02 Leopard (LT-5, Tech Tree)

  • Tank HP repair cost: 2 280 → 2 555 credits
  • Module repair cost: 1 959 → 2 465 credits

Chassis 1/2 – VK 16.02 Leopard

  • Terrain resistance: 1.1/1.2/2.3 → 1.0/1.1/2.1

Turret 1/1 – VK 16.02 Leopard

  • Survivability / Tank HP: 580 → 650 HP

Gun 1/2 – 3 cm M.K. 103A

  • Gun depression: -3.2 → -6 deg

Gun 2/2 – 5 cm Kw.K. 39 L/60L

  • Reload time: 2.21 → 2.01 sec
  • Aiming time: 1.70 → 1.50 sec
  • Rate of fire: 27.21 → 29.80 shots/min
  • Accuracy at 100 m: 0.39 → 0.35 m
  • Gun depression: -3.2 → -6 deg
  • Penetration 1 (AP) shell: 100 → 116 mm
  • Penetration 1 (AP) shell at 500m: 85 → 101 mm
  • Penetration 2 (APCR) shell: 130 → 140 mm
  • Penetration 2 (APCR) shell at 500m: 72 → 82 mm
  • Average damage per minute 1 (AP) shell: 1 905 → 2 086 HP/min
  • Average damage per minute 2 (APCR) shell: 1 905 → 2 086 HP/min
  • Average damage per minute 3 (HE) shell: 2 449 → 2 682 HP/min

Engine 1/2 – Maybach HL 120 TRM L

  • Engine power: 460 → 500 HP
  • Specific power: 20.98 → 22.80 HP/t
  • Engine durability (after repair): 84 (41) → 135 (68) HP

Engine 2/2 – Maybach HL 157 P A

  • Engine durability (after repair): 86 (42) → 170 (85) HP

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

VK 28.01 (LT-6, Tech Tree)

  • Tank HP repair cost: 3 660 → 4 198 credits

Chassis 1/2 – VK 28.01

  • Terrain resistance: 0.8/0.9/1.9 → 0.7/0.8/1.7
  • Hull traverse speed: 43.81 → 54.24 deg/s
  • Dispersion from hull traverse (max): 0.15 (6.57) → 0.15 (8.14)

Chassis 2/2 – VK 28.01 verstärkteketten

  • Hull traverse speed: 47.98 → 60.49 deg/s
  • Dispersion from hull traverse (max): 0.14 (6.72) → 0.14 (8.47)

Turret 1/2 – VK 28.01 Ausf. A

  • Survivability / Tank HP: 650 → 740 HP
  • View range: 360 → 370 m

Gun 1/2 – 5 cm Kw.K. 39 L/60L

  • Reload time: 2.49 → 2.11 sec
  • Rate of fire: 24.07 → 28.45 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion from turret traverse (max): 0.12 (5.51) → 0.10 (4.59)
  • Dispersion after shot: 4.00 → 3.00
  • Penetration 1 (AP) shell: 100 → 116 mm
  • Penetration 1 (AP) shell at 500m: 85 → 101 mm
  • Penetration 2 (APCR) shell: 130 → 135 mm
  • Penetration 2 (APCR) shell at 500m: 72 → 110 mm
  • Average damage per minute 1 (AP) shell: 1 685 → 1 991 HP/min
  • Average damage per minute 2 (APCR) shell: 1 685 → 1 991 HP/min
  • Average damage per minute 3 (HE) shell: 2 166 → 2 560 HP/min

Gun 2/2 – 7,5 cm Kw.K. 40 L/48L

  • Reload time: 4.12 → 3.84 sec
  • Aiming time: 2.01 → 1.92 sec
  • Rate of fire: 14.55 → 15.64 shots/min
  • Accuracy at 100 m: 0.38 → 0.36 m
  • Average damage per minute 1 (AP) shell: 1 601 → 1 721 HP/min
  • Average damage per minute 2 (APCR) shell: 1 601 → 1 721 HP/min
  • Average damage per minute 3 (HE) shell: 2 547 → 2 738 HP/min

Turret 2/2 – VK 28.01 Ausf. B

  • Survivability / Tank HP: 680 → 780 HP

Gun 1/2 – 5 cm Kw.K. 39 L/60L

  • Reload time: 2.21 → 2.01 sec
  • Rate of fire: 27.21 → 29.80 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion from turret traverse (max): 0.12 (5.51) → 0.10 (4.59)
  • Dispersion after shot: 4.00 → 3.00
  • Penetration 1 (AP) shell: 100 → 116 mm
  • Penetration 1 (AP) shell at 500m: 85 → 101 mm
  • Penetration 2 (APCR) shell: 130 → 135 mm
  • Penetration 2 (APCR) shell at 500m: 72 → 110 mm
  • Average damage per minute 1 (AP) shell: 1 905 → 2 086 HP/min
  • Average damage per minute 2 (APCR) shell: 1 905 → 2 086 HP/min
  • Average damage per minute 3 (HE) shell: 2 449 → 2 682 HP/min

Radio 1/2 – FuG 7 removed

Spähpanzer SP I C (LT-7, Tech Tree)

  • Tank HP repair cost: 7 040 → 8 000 credits

Chassis 1/2 – Spähpanzer SP I C PT I

  • Terrain resistance: 1.0/1.1/2.0 → 0.8/0.9/1.8
  • Hull traverse speed: 41.72 → 62.58 deg/s
  • Dispersion from hull traverse (max): 0.18 (7.51) → 0.18 (11.26)

Chassis 2/2 – Spähpanzer SP I C PT II

  • Hull traverse speed: 45.89 → 66.75 deg/s
  • Dispersion from hull traverse (max): 0.16 (7.34) → 0.16 (10.68)

Turret 1/2 – Spähpanzer SP I C PT I

  • Survivability / Tank HP: 810 → 950 HP
  • View range: 370 → 380 m

Gun 1/1 – 90 mm D921 F1

  • Reload time: 8.15 → 7.38 sec
  • Aiming time: 2.40 → 2.21 sec
  • Rate of fire: 7.36 → 8.13 shots/min
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Average damage per minute 1 (AP) shell: 1 620 → 1 788 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 620 → 1 788 HP/min
  • Average damage per minute 3 (HE) shell: 1 988 → 2 194 HP/min

Turret 2/2 – Spähpanzer SP I C PT II Rh.-Nr. WK-G2

  • Survivability / Tank HP: 880 → 1 000 HP

Gun 1/2 – 90 mm D921 F1

  • Reload time: 7.67 → 7.29 sec
  • Aiming time: 2.40 → 2.21 sec
  • Rate of fire: 7.82 → 8.23 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Average damage per minute 1 (AP) shell: 1 721 → 1 812 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 721 → 1 812 HP/min
  • Average damage per minute 3 (HE) shell: 2 112 → 2 223 HP/min

Gun 2/2 – 90 mm Mecar

  • Shell velocity 1 (AP) shell: 630 → 820 m/s
  • Shell velocity 2 (HEAT) shell: 630 → 820 m/s
  • Shell velocity 3 (HE) shell: 338 → 700 m/s

Radio 1/2 – AN/GRC-4 removed

HWK 12 (LT-8, Tech Tree)

  • Tank HP repair cost: 9 900 → 11 250 credits

Chassis 1/2 – HWK 12

  • Terrain resistance: 1.0/1.1/2.0 → 0.9/1.0/1.9
  • Hull traverse speed: 39.63 → 60.49 deg/s
  • Dispersion from hull traverse (max): 0.10 (3.96) → 0.10 (6.05)

Chassis 2/2 – HWK 12 verbessert

  • Hull traverse speed: 45.89 → 66.75 deg/s
  • Dispersion from hull traverse (max): 0.10 (4.59) → 0.10 (6.68)

Turret 1/2 – HWK 12

  • Survivability / Tank HP: 1 000 → 1 180 HP

Gun 1/1 – 90 mm Mecar N

  • Reload time: 7.86 → 7.48 sec
  • Aiming time: 2.11 → 2.01 sec
  • Rate of fire: 7.63 → 8.02 shots/min
  • Average damage per minute 1 (AP) shell: 1 832 → 1 926 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 832 → 1 926 HP/min
  • Average damage per minute 3 (HE) shell: 2 442 → 2 567 HP/min
  • Shell velocity 1 (AP) shell: 630 → 980 m/s
  • Shell velocity 2 (HEAT) shell: 630 → 1 130 m/s
  • Shell velocity 3 (HE) shell: 338 → 720 m/s

Turret 2/2 – HWK 12 verbessert

  • Survivability / Tank HP: 1 100 → 1 250 HP

Gun 1/1 – 90 mm Mecar N

  • Shell velocity 1 (AP) shell: 630 → 980 m/s
  • Shell velocity 2 (HEAT) shell: 630 → 1 130 m/s
  • Shell velocity 3 (HE) shell: 338 → 720 m/s

Radio 1/2 – AN/GRC-4 removed

Spähpanzer Ru 251 (LT-9, Tech Tree)

  • Tank HP repair cost: 14 700 → 16 800 credits

Chassis 1/2 – Spähpanzer Ru 251 PT I

  • Terrain resistance: 0.9/1.1/1.8 → 0.8/0.9/1.6
  • Hull traverse speed: 39.63 → 55.28 deg/s
  • Dispersion from hull traverse (max): 0.14 (5.55) → 0.14 (7.74)

Chassis 2/2 – Spähpanzer Ru 251 PT II

  • Hull traverse speed: 45.89 → 60.49 deg/s
  • Dispersion from hull traverse (max): 0.12 (5.51) → 0.12 (7.26)

Turret 1/1 – Spähpanzer Ru 251 Drehturm 360°

  • Survivability / Tank HP: 1 400 → 1 600 HP

Radio 1/2 – AN/GRC-4 removed

Rheinmetall Panzerwagen (LT-10, Tech Tree)

General

  • Tank HP repair cost: 21 600 → 24 300 credits

Survivability

  • Survivability / Tank HP: 1 600 → 1 800 HP

Pz.Kpfw. III Ausf. E (MT-3, Tech Tree)

Chassis 1/2 – Pz.Kpfw. III Ausf. D

  • Terrain resistance: 1.1/1.5/2.5 → 1.1/1.3/2.3
  • Hull traverse speed: 41.72 → 52.15 deg/s
  • Dispersion from hull traverse (max): 0.28 (11.68) → 0.28 (14.60)

Chassis 2/2 – Pz.Kpfw. III Ausf. E

  • Hull traverse speed: 45.89 → 57.36 deg/s
  • Dispersion from hull traverse (max): 0.26 (11.93) → 0.26 (14.91)

Turret 1/1 – Pz.Kpfw. III Ausf. E

  • View range: 320 → 330 m

Gun 1/2 – 5 cm Kw.K. 38 L/42 Ausf. E

  • Aiming time: 2.30 → 2.11 sec
  • Accuracy at 100 m: 0.43 → 0.40 m

Gun 2/2 – 5 cm Kw.K. 38 L/42 Ausf. F

  • Aiming time: 2.21 → 2.01 sec
  • Accuracy at 100 m: 0.42 → 0.40 m

Engine 1/2 – Maybach HL 120 TR/E

  • Engine power: 400 → 450 HP
  • Specific power: 23.91 → 26.90 HP/t

Engine 2/2 – Maybach HL 120 TRM/G

  • Engine power: 440 → 480 HP
  • Specific power: 26.30 → 28.69 HP/t

Radio 1/2 – FuG 5 removed

Pz.Kpfw. III Ausf. J (MT-4, Tech Tree)

  • Tank HP repair cost: 1 460 → 1 541 credits
  • Module repair cost: 1 854 → 2 050 credits

Chassis 1/2 – Pz.Kpfw. III Ausf. J

  • Terrain resistance: 1.1/1.5/2.6 → 1.0/1.1/1.7
  • Hull traverse speed: 41.72 → 59.45 deg/s
  • Dispersion from hull traverse (max): 0.22 (9.18) → 0.22 (13.08)

Chassis 2/2 – Pz.Kpfw. III Ausf. L

  • Hull traverse speed: 46.93 → 66.75 deg/s
  • Dispersion from hull traverse (max): 0.20 (9.39) → 0.20 (13.35)

Turret 1/2 – Pz.Kpfw. III Ausf. J

  • Survivability / Tank HP: 510 → 540 HP

Gun 1/2 – 5 cm Kw.K. 38 L/42 Ausf. J

  • Reload time: 2.40 → 2.21 sec
  • Rate of fire: 25.03 → 27.21 shots/min
  • Accuracy at 100 m: 0.40 → 0.36 m
  • Dispersion from turret traverse (max): 0.16 (7.68) → 0.12 (5.76)
  • Penetration 1 (AP) shell: 60 → 84 mm
  • Penetration 1 (AP) shell at 500m: 47 → 78 mm
  • Penetration 2 (APCR) shell: 96 → 110 mm
  • Penetration 2 (APCR) shell at 500m: 58 → 101 mm
  • Average damage per minute 1 (AP) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 2 (APCR) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 3 (HE) shell: 2 253 → 2 449 HP/min

Gun 2/2 – 5 cm Kw.K. 39 L/60 Ausf. L

  • Reload time: 2.40 → 2.21 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 25.03 → 27.21 shots/min
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Dispersion from turret traverse (max): 0.14 (6.72) → 0.12 (5.76)
  • Average damage per minute 1 (AP) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 2 (APCR) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 3 (HE) shell: 2 253 → 2 449 HP/min

Turret 2/2 – Pz.Kpfw. III Ausf. L

  • Survivability / Tank HP: 540 → 570 HP
  • View range: 330 → 340 m

Gun 1/2 – 5 cm Kw.K. 38 L/42 Ausf. J

  • Reload time: 2.40 → 2.21 sec
  • Rate of fire: 25.03 → 27.21 shots/min
  • Accuracy at 100 m: 0.38 → 0.36 m
  • Dispersion from turret traverse (max): 0.14 (6.42) → 0.12 (5.51)
  • Penetration 1 (AP) shell: 60 → 84 mm
  • Penetration 1 (AP) shell at 500m: 47 → 78 mm
  • Penetration 2 (APCR) shell: 96 → 110 mm
  • Penetration 2 (APCR) shell at 500m: 58 → 101 mm
  • Average damage per minute 1 (AP) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 2 (APCR) shell: 1 752 → 1 905 HP/min
  • Average damage per minute 3 (HE) shell: 2 253 → 2 449 HP/min

Gun 2/2 – 5 cm Kw.K. 39 L/60 Ausf. L

  • Reload time: 2.30 → 2.11 sec
  • Rate of fire: 26.07 → 28.45 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Average damage per minute 1 (AP) shell: 1 825 → 1 991 HP/min
  • Average damage per minute 2 (APCR) shell: 1 825 → 1 991 HP/min
  • Average damage per minute 3 (HE) shell: 2 347 → 2 560 HP/min

Engine 1/2 – Maybach HL 120 TRM/J

  • Engine power: 420 → 470 HP
  • Specific power: 21.20 → 23.73 HP/t

Engine 2/2 – Maybach HL 120 TRM/M

  • Engine power: 480 → 510 HP
  • Specific power: 24.23 → 25.74 HP/t
  • Engine durability (after repair): 86 (42) → 135 (68) HP

Radio 1/2 – FuG 7 removed

VK 30.01 (H) (MT-5, Tech Tree)

  • Concealment penalty on fire: 20.70% → 37.80%

Chassis 1/2 – VK 30.01 (H)

  • Terrain resistance: 1.1/1.3/2.7 → 1.0/1.2/2.5

Chassis 2/2 – VK 30.01 (H) verstärkteketten

  • Hull traverse speed: 31.29 → 33.38 deg/s
  • Dispersion from hull traverse (max): 0.22 (6.88) → 0.22 (7.34)

Turret 1/2 – VK 30.01 (H) 0-Serie

  • Turret traverse speed: 37.55 → 41.72 deg/s

Gun 1/1 – 7,5 cm Kw.K. 40 T 3001

  • Reload time: 4.12 → 4.89 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 14.55 → 12.27 shots/min
  • Dispersion from turret traverse (max): 0.12 (4.51) → 0.12 (5.01)
  • Damage 1 (AP) shell: 110 → 135 HP
  • Damage 2 (APCR) shell: 110 → 135 HP
  • Average damage per minute 1 (AP) shell: 1 601 → 1 657 HP/min
  • Average damage per minute 2 (APCR) shell: 1 601 → 1 657 HP/min
  • Average damage per minute 3 (HE) shell: 2 547 → 2 147 HP/min

Turret 2/2 – VK 36.01 (H)

Gun 1/2 – 7,5 cm Kw.K. 40 T 3001

  • Reload time: 3.84 → 4.89 sec
  • Rate of fire: 15.64 → 12.27 shots/min
  • Damage 1 (AP) shell: 110 → 135 HP
  • Damage 2 (APCR) shell: 110 → 135 HP
  • Average damage per minute 1 (AP) shell: 1 721 → 1 657 HP/min
  • Average damage per minute 2 (APCR) shell: 1 721 → 1 657 HP/min
  • Average damage per minute 3 (HE) shell: 2 738 → 2 147 HP/min

Gun 2/2 – 7,5/5,5 cm Waffe 0725 Ausf. A

  • Aiming time: 2.40 → 2.21 sec
  • Dispersion from turret traverse (max): 0.15 (5.95) → 0.12 (4.76)

Shell 3/3 – Sprgr. 41A (HE) added

Radio 1/2 – FuG 7 removed

VK 30.02 (M) (MT-6, Tech Tree)

  • Tank HP repair cost: 5 880 → 6 881 credits

Chassis 1/2 – VK 30.02 (M)

  • Terrain resistance: 1.1/1.3/2.5 → 1.0/1.2/2.3
  • Hull traverse speed: 29.20 → 36.51 deg/s
  • Dispersion from hull traverse (max): 0.22 (6.42) → 0.22 (8.03)

Chassis 2/2 – VK 30.02 Ausf. A

  • Hull traverse speed: 31.29 → 39.63 deg/s
  • Dispersion from hull traverse (max): 0.20 (6.26) → 0.20 (7.93)

Turret 1/2 – VK 30.02 (M)

  • Survivability / Tank HP: 890 → 1 050 HP

Gun 1/2 – 7,5 cm Kw.K. 40 L/48

  • Reload time: 3.84 → 4.41 sec
  • Rate of fire: 15.64 → 13.60 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion after shot: 4.00 → 3.00
  • Damage 1 (AP) shell: 110 → 135 HP
  • Damage 2 (APCR) shell: 110 → 135 HP
  • Average damage per minute 1 (AP) shell: 1 721 → 1 837 HP/min
  • Average damage per minute 2 (APCR) shell: 1 721 → 1 837 HP/min
  • Average damage per minute 3 (HE) shell: 2 738 → 2 381 HP/min

Gun 2/2 – 7,5 cm Kw.K. 42 L/70

  • Aiming time: 2.21 → 2.01 sec
  • Dispersion from turret traverse (max): 0.20 (6.26) → 0.12 (3.75)
  • Dispersion after shot: 4.00 → 3.00

Turret 2/2 – VK 30.02 Ausf. A

  • Survivability / Tank HP: 940 → 1 100 HP

Gun 1/2 – 7,5 cm Kw.K. 40 L/48

  • Reload time: 3.45 → 4.03 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 17.38 → 14.90 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Gun depression: -8 → -7.5 deg
  • Dispersion from turret traverse (max): 0.08 (2.50) → 0.10 (3.13)
  • Damage 1 (AP) shell: 110 → 135 HP
  • Damage 2 (APCR) shell: 110 → 135 HP
  • Average damage per minute 1 (AP) shell: 1 912 → 2 012 HP/min
  • Average damage per minute 2 (APCR) shell: 1 912 → 2 012 HP/min
  • Average damage per minute 3 (HE) shell: 3 042 → 2 608 HP/min

Gun 2/2 – 7,5 cm Kw.K. 42 L/70

  • Aiming time: 2.21 → 1.92 sec
  • Accuracy at 100 m: 0.34 → 0.33 m
  • Dispersion from turret traverse (max): 0.12 (3.75) → 0.10 (3.13)

Engine 1/3 – Daimler-Benz MB 503 removed

Engine 2/3 – Maybach HL 210 TRM P30 removed

Engine 3/3 – Maybach HL 230 TRM P30 removed

Engine 1/2 – Maybach HL 210 TRM P30 (3002M) added

Engine 2/2 – Maybach HL 230 TRM P30 (3002M) added

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

VK 30.02 (D) (MT-7, Tech Tree)

  • Concealment from movement after shot: 1.98% → 2.26%
  • Concealment from stationary after shot: 2.64% → 3.01%
  • Tank HP repair cost: 7 216 → 7 794 credits
  • Module repair cost: 5 115 → 4 965 credits

Chassis 1/2 – VK 30.02 (D)

  • Terrain resistance: 1.1/1.3/2.3 → 1.0/1.1/2.1
  • Hull traverse speed: 40.68 → 57.36 deg/s
  • Dispersion from hull traverse (max): 0.21 (8.54) → 0.21 (12.05)

Chassis 2/2 – VK 30.02 (D) verstärkteketten

  • Hull traverse speed: 44.85 → 62.58 deg/s
  • Dispersion from hull traverse (max): 0.20 (8.97) → 0.20 (12.52)

Turret 1/2 – VK 30.02 (D)

  • Survivability / Tank HP: 1 150 → 1 280 HP

Gun 1/2 – 7,5 cm Kw.K. 40 L/48 removed

Gun 2/2 – 7,5 cm Kw.K. 42 L/70 removed

Gun 1/1 – 7,5 cm Kw.K. 42 L/70 (3002D) added

Turret 2/2 – VK 30.02 (D) Schmalturm

  • Survivability / Tank HP: 1 250 → 1 350 HP

Gun 1/4 – 7,5 cm Kw.K. 40 L/48 removed

Gun 2/4 – 7,5 cm Kw.K. 42 L/70 removed

Gun 4/4 – 10,5 cm Kw.K. L/28 removed

Gun 1/2 – 7,5 cm Kw.K. 42 L/70 (3002D) added

Engine 1/3 – Maybach HL 210 TRM P30 removed

Engine 2/3 – Maybach HL 230 TRM P30 removed

Engine 3/3 – MB 507

  • Engine power: 800 → 870 HP
  • Specific power: 20.12 → 21.91 HP/t

Engine 1/2 – Maybach HL 230 TRM P30 (3002D) added

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

Indien-Panzer (MT-8, Tech Tree)

  • Tank HP repair cost: 11 570 → 12 905 credits

Chassis 1/2 – B-PS 102

  • Terrain resistance: 1.2/1.3/2.5 → 1.1/1.2/2.3
  • Hull traverse speed: 35.46 → 47.98 deg/s
  • Dispersion from hull traverse (max): 0.22 (7.80) → 0.22 (10.56)

Chassis 2/2 – Indien-Panzer

  • Hull traverse speed: 39.63 → 54.24 deg/s
  • Dispersion from hull traverse (max): 0.20 (7.93) → 0.20 (10.85)

Turret 1/1 – Indien-Panzer

  • Survivability / Tank HP: 1 300 → 1 450 HP

Gun 1/3 – 8,8 cm Kw.K. 36 L/56 removed

Gun 2/3 – 8,8 cm Kw.K. 43 L/71

  • Reload time: 7.38 → 6.04 sec
  • Aiming time: 2.40 → 1.63 sec
  • Rate of fire: 8.13 → 9.93 shots/min
  • Accuracy at 100 m: 0.33 → 0.31 m
  • Dispersion from turret traverse (max): 0.14 (5.26) → 0.12 (4.51)
  • Average damage per minute 1 (AP) shell: 1 951 → 2 384 HP/min
  • Average damage per minute 2 (APCR) shell: 1 951 → 2 384 HP/min
  • Average damage per minute 3 (HE) shell: 2 398 → 2 930 HP/min

Gun 3/3 – 9 cm Kanone removed

Gun 2/2 – 9 cm Kanone (I-P) added

Engine 1/2 – MTU MB 837 Aa 500

  • Engine power: 500 → 600 HP
  • Specific power: 12.66 → 15.19 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

Leopard Prototyp A (MT-9, Tech Tree)

Chassis 1/2 – Leopard Prototyp A1

  • Terrain resistance: 1.1/1.2/2.4 → 1.0/1.1/2.2

Turret 1/2 – Leopard Prototyp A2

  • Survivability / Tank HP: 1 550 → 1 620 HP

Gun 1/2 – 9 cm Kanone

  • Reload time: 6.71 → 6.42 sec
  • Aiming time: 2.40 → 1.63 sec
  • Rate of fire: 8.94 → 9.34 shots/min
  • Accuracy at 100 m: 0.33 → 0.31 m
  • Penetration 1 (AP) shell: 218 → 239 mm
  • Penetration 1 (AP) shell at 500m: 197 → 218 mm
  • Penetration 2 (APCR) shell: 259 → 278 mm
  • Penetration 2 (APCR) shell at 500m: 228 → 260 mm
  • Damage 1 (AP) shell: 250 → 300 HP
  • Damage 2 (APCR) shell: 250 → 300 HP
  • Damage 3 (HE) shell: 330 → 360 HP
  • Average damage per minute 1 (AP) shell: 2 235 → 2 802 HP/min
  • Average damage per minute 2 (APCR) shell: 2 235 → 2 802 HP/min
  • Average damage per minute 3 (HE) shell: 2 950 → 3 363 HP/min

Gun 2/2 – 10,5 cm L7A1

  • Reload time: 11.51 → 10.26 sec
  • Aiming time: 2.40 → 2.01 sec
  • Rate of fire: 5.21 → 5.85 shots/min
  • Accuracy at 100 m: 0.33 → 0.30 m
  • Dispersion from turret traverse (max): 0.10 (3.44) → 0.12 (4.13)
  • Average damage per minute 1 (APCR) shell: 2 190 → 2 456 HP/min
  • Average damage per minute 2 (APCR) shell: 2 190 → 2 456 HP/min
  • Average damage per minute 3 (HE) shell: 2 660 → 2 983 HP/min

Turret 2/2 – Porsche Standardpanzer

Gun 1/2 – 9 cm Kanone

  • Reload time: 5.75 → 6.42 sec
  • Aiming time: 2.21 → 1.53 sec
  • Rate of fire: 10.43 → 9.34 shots/min
  • Penetration 1 (AP) shell: 218 → 239 mm
  • Penetration 1 (AP) shell at 500m: 197 → 218 mm
  • Penetration 2 (APCR) shell: 259 → 278 mm
  • Penetration 2 (APCR) shell at 500m: 228 → 260 mm
  • Damage 1 (AP) shell: 250 → 300 HP
  • Damage 2 (APCR) shell: 250 → 300 HP
  • Damage 3 (HE) shell: 330 → 360 HP
  • Average damage per minute 1 (AP) shell: 2 607 → 2 802 HP/min
  • Average damage per minute 2 (APCR) shell: 2 607 → 2 802 HP/min
  • Average damage per minute 3 (HE) shell: 3 442 → 3 363 HP/min

Radio 1/2 – AN/GRC-4 removed

Panther (MT-7, Tech Tree)

  • Concealment from movement after shot: 1.60% → 1.69%
  • Concealment from stationary after shot: 2.14% → 2.26%
  • Tank HP repair cost: 7 917 → 8 526 credits
  • Module repair cost: 4 615 → 5 035 credits

Chassis 1/2 – Pz.Kpfw. Panther Ausf. A

  • Terrain resistance: 1.1/1.3/2.5 → 1.0/1.2/2.3
  • Hull traverse speed: 31.29 → 34.42 deg/s
  • Dispersion from hull traverse (max): 0.20 (6.26) → 0.20 (6.88)

Chassis 2/2 – Pz.Kpfw. Panther Ausf. G

  • Hull traverse speed: 33.38 → 37.55 deg/s
  • Dispersion from hull traverse (max): 0.18 (6.01) → 0.18 (6.76)

Turret 1/2 – Pz.Kpfw. Panther Ausf. G

  • Survivability / Tank HP: 1 200 → 1 340 HP

Gun 1/3 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/3 – 10,5 cm Kw.K. L/28 removed

Gun 3/3 – 7,5 cm Kw.K. L/100 removed

Gun 1/2 – 7,5 cm Kw.K. 42 L/70 Ausf. A added

Gun 2/2 – 7,5 cm Kw.K. 42 L/70 Ausf. G added

Turret 2/2 – Pz.Kpfw. Panther Schmalturm

  • Survivability / Tank HP: 1 300 → 1 400 HP

Gun 1/3 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/3 – 10,5 cm Kw.K. L/28 removed

Gun 3/3 – 7,5 cm Kw.K. L/100 removed

Gun 1/2 – 7,5 cm Kw.K. 42 L/70 Ausf. A added

Gun 2/2 – 7,5 cm Kw.K. 42 L/70 Ausf. G added

Engine 1/2 – Maybach HL 210 TRM P30

  • Engine power: 650 → 730 HP
  • Specific power: 14.48 → 16.39 HP/t

Engine 2/2 – Maybach HL 230 TRM P30

  • Engine power: 700 → 780 HP
  • Specific power: 15.47 → 17.38 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

Panther II (MT-8, Tech Tree)

  • Role in battle: Medium tank sniper → Medium tank assault
  • Concealment from movement after shot: 1.31% → 1.66%
  • Concealment from stationary after shot: 1.76% → 2.22%
  • Tank HP repair cost: 13 395 → 14 735 credits
  • Module repair cost: 5 525 → 5 385 credits

Hull 1/1 –

  • Hull armor: 100/60/40 → 120/80/40 mm

Chassis 1/2 – Panther II

  • Terrain resistance: 0.9/1.1/2.3 → 0.8/1.0/2.1
  • Hull traverse speed: 33.38 → 36.51 deg/s
  • Dispersion from hull traverse (max): 0.18 (6.01) → 0.18 (6.57)

Chassis 2/2 – Panther II verstärkteketten

  • Hull traverse speed: 37.55 → 41.72 deg/s
  • Dispersion from hull traverse (max): 0.16 (6.01) → 0.16 (6.68)

Turret 1/2 – Turm-Panther (schmale Blende)

  • Turret armor: 120/60/60 → 160/60/60 mm
  • Survivability / Tank HP: 1 400 → 1 560 HP

Gun 1/3 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/3 – 7,5 cm Kw.K. L/100 removed

Gun 3/3 – 10,5 cm Kw.K. L/28 removed

Gun 1/1 – 7,5 cm Kw.K. 42 L/70 (II) added

Turret 2/2 – Panther II Schmalturm

  • Turret armor: 120/60/60 → 180/80/80 mm
  • Survivability / Tank HP: 1 500 → 1 650 HP

Gun 1/5 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/5 – 7,5 cm Kw.K. L/100 removed

Gun 3/5 – 10,5 cm Kw.K. L/28 removed

Gun 4/5 – 8,8 cm Kw.K. 43 L/71 removed

Gun 5/5 – 8,8 cm Kw.K. L/100 removed

Gun 1/2 – 7,5 cm Kw.K. 42 L/70 (II) added

Gun 2/2 – 8,8 cm Kw.K. 43 L/71 (II) added

Engine 1/2 – Maybach HL 210 TRM P30

  • Engine power: 650 → 750 HP
  • Specific power: 11.96 → 14.00 HP/t

Engine 2/2 – Maybach HL 230 TRM P30

  • Engine power: 700 → 800 HP
  • Specific power: 12.79 → 14.84 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

E 50 (MT-9, Tech Tree)

  • Tank HP repair cost: 16 450 → 16 920 credits

Chassis 1/2 – E 50

  • Terrain resistance: 0.9/1.1/2.3 → 0.8/1.0/2.1
  • Hull traverse speed: 31.29 → 43.81 deg/s
  • Dispersion from hull traverse (max): 0.16 (5.01) → 0.16 (7.01)

Chassis 2/2 – E 50 verstärkteketten

  • Hull traverse speed: 33.38 → 45.89 deg/s
  • Dispersion from hull traverse (max): 0.14 (4.67) → 0.14 (6.42)

Turret 1/2 – E 50 Ausf. A

  • Survivability / Tank HP: 1 650 → 1 720 HP

Gun 1/4 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/4 – 7,5 cm Kw.K. L/100 removed

Gun 3/4 – 8,8 cm Kw.K. 43 L/71 removed

Gun 4/4 – 8,8 cm Kw.K. L/100 removed

Gun 1/1 – 8,8 cm Kw.K. 43 L/71 (50) added

Turret 2/2 – E 50 Ausf. B

  • Survivability / Tank HP: 1 750 → 1 800 HP

Gun 1/5 – 7,5 cm Kw.K. 42 L/70 removed

Gun 2/5 – 7,5 cm Kw.K. L/100 removed

Gun 3/5 – 8,8 cm Kw.K. 43 L/71 removed

Gun 4/5 – 8,8 cm Kw.K. L/100 removed

Gun 1/2 – 8,8 cm Kw.K. 43 L/71 (50) added

Engine 1/2 – Maybach HL 230 TRM P30

  • Engine power: 700 → 880 HP
  • Specific power: 11.18 → 14.06 HP/t

Engine 2/2 – Maybach HL 234 TRM P30

  • Engine power: 900 → 1 000 HP
  • Specific power: 14.38 → 15.97 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

E 50 Ausf. M (MT-10, Tech Tree)

Firepower

  • Reload time: 9.20 → 8.82 sec
  • Rate of fire: 6.52 → 6.80 shots/min
  • Average damage per minute 1 (APCR) shell: 2 542 → 2 653 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 542 → 2 653 HP/min
  • Average damage per minute 3 (HE) shell: 3 325 → 3 469 HP/min

Survivability

  • Hull armor: 150/80/80 → 160/80/80 mm

Mobility

  • Engine power: 1 200 → 1 300 HP
  • Specific power: 19.26 → 20.86 HP/t

VK 36.01 (H) (HT-6, Tech Tree)

  • Concealment from movement: 3.21% → 3.26%
  • Concealment from movement after shot: 0.76% → 0.78%
  • Tank HP repair cost: 5 270 → 5 490 credits

Chassis 1/2 – VK 36.01 (H)

  • Terrain resistance: 1.3/1.5/3.1 → 1.2/1.4/2.9
  • Hull traverse speed: 22.95 → 31.29 deg/s
  • Dispersion from hull traverse (max): 0.24 (5.51) → 0.24 (7.51)

Chassis 2/2 – VK 36.01 (H) verstärkteketten

  • Hull traverse speed: 25.03 → 34.42 deg/s
  • Dispersion from hull traverse (max): 0.22 (5.51) → 0.22 (7.57)

Turret 1/2 – VK 36.01 (H)

  • Survivability / Tank HP: 1 100 → 1 180 HP

Gun 1/1 – 7,5/5,5 cm Waffe 0725

  • Reload time: 4.22 → 3.84 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 14.22 → 15.64 shots/min
  • Dispersion from turret traverse (max): 0.16 (4.01) → 0.14 (3.50)
  • Average damage per minute 1 (AP) shell: 1 920 → 2 112 HP/min
  • Average damage per minute 2 (APCR) shell: 1 920 → 2 112 HP/min

Shell 3/3 – Sprgr. 41 (HE) added

Turret 2/2 – Pz.Kpfw. VI H Ausf. H2

  • Survivability / Tank HP: 1 200 → 1 250 HP

Gun 1/2 – 7,5/5,5 cm Waffe 0725

  • Reload time: 4.03 → 3.84 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 14.90 → 15.64 shots/min
  • Dispersion from turret traverse (max): 0.14 (3.50) → 0.12 (3.00)
  • Average damage per minute 1 (AP) shell: 2 012 → 2 112 HP/min
  • Average damage per minute 2 (APCR) shell: 2 012 → 2 112 HP/min

Shell 3/3 – Sprgr. 41 (HE) added

Engine 1/2 – Maybach HL 174 V1

  • Engine power: 450 → 510 HP
  • Specific power: 10.71 → 12.14 HP/t

Engine 2/2 – Maybach HL 174

  • Engine power: 500 → 550 HP
  • Specific power: 11.90 → 13.10 HP/t

Tiger I (HT-7, Tech Tree)

  • Tank HP repair cost: 9 818 → 10 145 credits

Chassis 1/2 – Pz.Kpfw. VI H Ausf. H1

  • Terrain resistance: 1.3/1.5/3.1 → 1.2/1.4/2.9
  • Hull traverse speed: 25.03 → 28.16 deg/s
  • Dispersion from hull traverse (max): 0.22 (5.51) → 0.22 (6.20)

Chassis 2/2 – Pz.Kpfw. Tiger Ausf. E

  • Hull traverse speed: 27.12 → 30.25 deg/s
  • Dispersion from hull traverse (max): 0.20 (5.42) → 0.20 (6.05)

Turret 1/1 – Pz.Kpfw. Tiger Ausf. E

  • Survivability / Tank HP: 1 500 → 1 550 HP

Gun 1/2 – 8,8 cm Kw.K. 36 L/56 Ausf. E

  • Reload time: 5.66 → 6.14 sec
  • Rate of fire: 10.61 → 9.78 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Damage 1 (AP) shell: 220 → 240 HP
  • Damage 2 (APCR) shell: 220 → 240 HP
  • Damage 3 (HE) shell: 270 → 320 HP
  • Average damage per minute 1 (AP) shell: 2 333 → 2 347 HP/min
  • Average damage per minute 2 (APCR) shell: 2 333 → 2 347 HP/min
  • Average damage per minute 3 (HE) shell: 2 864 → 3 129 HP/min

Engine 1/2 – Maybach HL 210 TRM P45

  • Engine power: 650 → 710 HP
  • Specific power: 11.37 → 12.42 HP/t

Engine 2/2 – Maybach HL 230 TRM P45

  • Engine power: 700 → 760 HP
  • Specific power: 12.15 → 13.19 HP/t

Tiger II (HT-8, Tech Tree)

  • Tank HP repair cost: 12 038 → 13 543 credits

Chassis 1/2 – Tiger II Versuchs-Serie

  • Terrain resistance: 1.1/1.3/2.5 → 1.0/1.2/2.3
  • Hull traverse speed: 27.12 → 30.25 deg/s
  • Dispersion from hull traverse (max): 0.20 (5.42) → 0.20 (6.05)

Chassis 2/2 – Tiger II

  • Hull traverse speed: 29.20 → 33.38 deg/s
  • Dispersion from hull traverse (max): 0.18 (5.26) → 0.18 (6.01)

Turret 1/2 – Tiger II Turm Nr. 1-50

  • Survivability / Tank HP: 1 500 → 1 720 HP

Gun 1/2 – 8.8 cm Kw.K. 43 L/71 Ausf. E

  • Reload time: 7.19 → 6.71 sec
  • Aiming time: 2.21 → 1.73 sec
  • Rate of fire: 8.34 → 8.94 shots/min
  • Gun depression: -5 → -8 deg
  • Dispersion from turret traverse (max): 0.12 (3.38) → 0.10 (2.82)
  • Penetration 1 (AP) shell: 203 → 218 mm
  • Penetration 1 (AP) shell at 500m: 185 → 192 mm
  • Penetration 2 (APCR) shell: 237 → 251 mm
  • Penetration 2 (APCR) shell at 500m: 217 → 227 mm
  • Average damage per minute 1 (AP) shell: 2 336 → 2 503 HP/min
  • Average damage per minute 2 (APCR) shell: 2 336 → 2 503 HP/min
  • Average damage per minute 3 (HE) shell: 3 087 → 3 308 HP/min

Gun 2/2 – 10.5 cm Kw.K. L/68 Ausf. B

  • Reload time: 10.45 → 9.97 sec
  • Aiming time: 2.59 → 2.40 sec
  • Rate of fire: 5.74 → 6.02 shots/min
  • Accuracy at 100 m: 0.33 → 0.31 m
  • Gun depression: -5 → -8 deg
  • Dispersion from turret traverse (max): 0.14 (3.94) → 0.10 (2.82)
  • Average damage per minute 1 (AP) shell: 2 067 → 2 166 HP/min
  • Average damage per minute 2 (APCR) shell: 2 067 → 2 166 HP/min
  • Average damage per minute 3 (HE) shell: 2 526 → 2 648 HP/min

Turret 2/2 – Tiger II Serienturm

  • Survivability / Tank HP: 1 600 → 1 800 HP

Gun 1/2 – 8.8 cm Kw.K. 43 L/71 Ausf. E

  • Reload time: 7.00 → 6.71 sec
  • Aiming time: 2.01 → 1.73 sec
  • Rate of fire: 8.57 → 8.94 shots/min
  • Penetration 1 (AP) shell: 203 → 218 mm
  • Penetration 1 (AP) shell at 500m: 185 → 192 mm
  • Penetration 2 (APCR) shell: 237 → 251 mm
  • Penetration 2 (APCR) shell at 500m: 217 → 227 mm
  • Average damage per minute 1 (AP) shell: 2 400 → 2 503 HP/min
  • Average damage per minute 2 (APCR) shell: 2 400 → 2 503 HP/min
  • Average damage per minute 3 (HE) shell: 3 172 → 3 308 HP/min

Gun 2/2 – 10.5 cm Kw.K. L/68 Ausf. B

  • Aiming time: 2.40 → 2.21 sec
  • Dispersion from turret traverse (max): 0.12 (3.38) → 0.10 (2.82)

Engine 1/2 – Maybach HL 210 TRM P45

  • Engine power: 650 → 820 HP
  • Specific power: 9.22 → 11.63 HP/t

Engine 2/2 – Maybach HL 230 TRM P45

  • Engine power: 700 → 900 HP
  • Specific power: 9.87 → 12.69 HP/t

E 75 (HT-9, Tech Tree)

  • Tank HP repair cost: 17 443 → 17 890 credits

Chassis 1/2 – E 75

  • Terrain resistance: 1.2/1.3/2.4 → 1.1/1.2/2.2
  • Hull traverse speed: 29.20 → 22.95 deg/s
  • Dispersion from hull traverse (max): 0.22 (6.42) → 0.22 (5.05)

Chassis 2/2 – E 75 verstärkteketten

  • Hull traverse speed: 31.29 → 25.03 deg/s
  • Dispersion from hull traverse (max): 0.21 (6.57) → 0.21 (5.26)

Turret 1/2 – E 75 Ausf. A

  • Survivability / Tank HP: 1 850 → 1 900 HP

Gun 1/1 – 10.5 cm Kw.K. L/68 Ausf. E

  • Reload time: 9.01 → 8.25 sec
  • Aiming time: 2.11 → 2.01 sec
  • Rate of fire: 6.66 → 7.28 shots/min
  • Dispersion from turret traverse (max): 0.12 (3.00) → 0.10 (2.50)
  • Average damage per minute 1 (AP) shell: 2 397 → 2 620 HP/min
  • Average damage per minute 2 (APCR) shell: 2 397 → 2 620 HP/min
  • Average damage per minute 3 (HE) shell: 2 929 → 3 202 HP/min

Turret 2/2 – E 75 Ausf. B

  • Survivability / Tank HP: 1 950 → 2 000 HP

Gun 1/2 – 10.5 cm Kw.K. L/68 Ausf. E

  • Reload time: 8.63 → 8.15 sec
  • Aiming time: 1.92 → 1.82 sec
  • Rate of fire: 6.95 → 7.36 shots/min
  • Average damage per minute 1 (AP) shell: 2 503 → 2 650 HP/min
  • Average damage per minute 2 (APCR) shell: 2 503 → 2 650 HP/min
  • Average damage per minute 3 (HE) shell: 3 059 → 3 239 HP/min

Gun 2/2 – 12.8 cm Kw.K. 44 L/55 Ausf. B

  • Accuracy at 100 m: 0.35 → 0.37 m

Engine 1/2 – Maybach HL 234 TRM P40

  • Engine power: 800 → 920 HP
  • Specific power: 8.73 → 10.04 HP/t

Engine 2/2 – Maybach HL 234 TRM P45

  • Engine power: 900 → 1 000 HP
  • Specific power: 9.83 → 10.92 HP/t

Pz.Kpfw. IV Ausf. H (MT-5, Tech Tree)

  • Tank HP repair cost: 2 640 → 2 933 credits
  • Module repair cost: 2 964 → 3 470 credits

Chassis 1/2 – Pz.Kpfw. IV Ausf. G

  • Terrain resistance: 1.1/1.3/2.7 → 1.0/1.1/2.4
  • Hull traverse speed: 31.29 → 40.68 deg/s
  • Dispersion from hull traverse (max): 0.22 (6.88) → 0.22 (8.95)

Chassis 2/2 – Pz.Kpfw. IV Ausf. H

  • Hull traverse speed: 33.38 → 44.85 deg/s
  • Dispersion from hull traverse (max): 0.20 (6.68) → 0.20 (8.97)

Turret 1/2 – Pz.Kpfw. IV Ausf. G

  • Survivability / Tank HP: 600 → 670 HP

Gun 1/1 – 7,5 cm Kw.K. 40 Ausf. H

  • Reload time: 3.93 → 3.55 sec
  • Rate of fire: 15.26 → 16.91 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion after shot: 4.00 → 3.00
  • Average damage per minute 1 (AP) shell: 1 679 → 1 860 HP/min
  • Average damage per minute 2 (APCR) shell: 1 679 → 1 860 HP/min
  • Average damage per minute 3 (HE) shell: 2 671 → 2 960 HP/min

Turret 2/2 – Pz.Kpfw. IV Ausf. H

  • Survivability / Tank HP: 630 → 700 HP

Gun 1/2 – 7,5 cm Kw.K. 40 Ausf. H

  • Reload time: 3.84 → 3.45 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 15.64 → 17.38 shots/min
  • Accuracy at 100 m: 0.37 → 0.35 m
  • Dispersion after shot: 4.00 → 3.00
  • Average damage per minute 1 (AP) shell: 1 721 → 1 912 HP/min
  • Average damage per minute 2 (APCR) shell: 1 721 → 1 912 HP/min
  • Average damage per minute 3 (HE) shell: 2 738 → 3 042 HP/min

Engine 1/2 – Maybach HL 120 TR Ausf. H

  • Engine power: 400 → 450 HP
  • Specific power: 15.58 → 17.52 HP/t
  • Engine durability (after repair): 84 (41) → 135 (68) HP

Engine 2/2 – Maybach HL 120 TRM Ausf. H

  • Engine power: 440 → 480 HP
  • Specific power: 17.13 → 18.69 HP/t
  • Engine durability (after repair): 86 (42) → 170 (85) HP

Radio 1/2 – FuG 7 removed

VK 30.01 (P) (HT-6, Tech Tree)

  • Concealment penalty on fire: 25.10% → 13.80%
  • Tank HP repair cost: 5 060 → 5 290 credits

Chassis 1/2 – VK 30.01 (P)

  • Terrain resistance: 1.0/1.5/2.9 → 0.9/1.5/2.3

Turret 1/2 – Porsche Typ 100

  • Survivability / Tank HP: 1 040 → 1 100 HP
  • View range: 350 → 360 m

Gun 1/2 – 7,5 cm Kw.K. 40 L/48 Typ 100

  • Reload time: 3.45 → 3.07 sec
  • Aiming time: 2.01 → 1.82 sec
  • Rate of fire: 17.38 → 19.56 shots/min
  • Accuracy at 100 m: 0.35 → 0.34 m
  • Dispersion from turret traverse (max): 0.14 (4.09) → 0.12 (3.50)
  • Dispersion after shot: 4.00 → 3.00
  • Average damage per minute 1 (AP) shell: 2 086 → 2 347 HP/min
  • Average damage per minute 2 (APCR) shell: 2 086 → 2 347 HP/min
  • Average damage per minute 3 (HE) shell: 3 129 → 3 520 HP/min

Gun 2/2 – 8,8 cm Kw.K. 36 L/56 Typ 100

  • Reload time: 7.09 → 7.19 sec
  • Rate of fire: 8.46 → 8.34 shots/min
  • Dispersion from turret traverse (max): 0.16 (4.67) → 0.15 (4.38)
  • Average damage per minute 1 (AP) shell: 1 860 → 1 836 HP/min
  • Average damage per minute 2 (APCR) shell: 1 860 → 1 836 HP/min
  • Average damage per minute 3 (HE) shell: 2 283 → 2 253 HP/min

Turret 2/2 – VK 30.01 (P) Krupp Turm

  • Survivability / Tank HP: 1 100 → 1 150 HP

Gun 1/2 – 7,5 cm Kw.K. 40 L/48 Typ 100

  • Reload time: 3.26 → 3.07 sec
  • Rate of fire: 18.41 → 19.56 shots/min
  • Dispersion after shot: 4.00 → 3.00
  • Average damage per minute 1 (AP) shell: 2 209 → 2 347 HP/min
  • Average damage per minute 2 (APCR) shell: 2 209 → 2 347 HP/min
  • Average damage per minute 3 (HE) shell: 3 313 → 3 520 HP/min

Gun 2/2 – 8,8 cm Kw.K. 36 L/56 Typ 100

  • Reload time: 6.62 → 7.19 sec
  • Rate of fire: 9.07 → 8.34 shots/min
  • Average damage per minute 1 (AP) shell: 1 995 → 1 836 HP/min
  • Average damage per minute 2 (APCR) shell: 1 995 → 1 836 HP/min
  • Average damage per minute 3 (HE) shell: 2 449 → 2 253 HP/min

Tiger (P) (HT-7, Tech Tree)

  • Tank HP repair cost: 9 818 → 10 145 credits

Chassis 1/2 – Tiger (P)

  • Terrain resistance: 1.4/1.7/3.4 → 1.3/1.5/3.0
  • Hull traverse speed: 20.86 → 27.12 deg/s
  • Dispersion from hull traverse (max): 0.23 (4.80) → 0.23 (6.24)

Chassis 2/2 – Tiger (P) verstärkteketten

  • Hull traverse speed: 22.95 → 30.25 deg/s
  • Dispersion from hull traverse (max): 0.21 (4.82) → 0.21 (6.35)

Turret 1/2 – Tiger (P) Turm Nr. 1

  • Survivability / Tank HP: 1 400 → 1 480 HP

Gun 1/2 – 8,8 cm Kw.K. 36 L/56 Typ 101

  • Reload time: 6.71 → 5.85 sec
  • Rate of fire: 8.94 → 10.26 shots/min
  • Dispersion from turret traverse (max): 0.14 (3.36) → 0.12 (2.88)
  • Penetration 2 (APCR) shell: 194 → 212 mm
  • Penetration 2 (APCR) shell at 500m: 168 → 187 mm
  • Average damage per minute 1 (AP) shell: 1 967 → 2 257 HP/min
  • Average damage per minute 2 (APCR) shell: 1 967 → 2 257 HP/min
  • Average damage per minute 3 (HE) shell: 2 414 → 2 770 HP/min

Gun 2/2 – 8,8 cm Kw.K. 43 L/71 Typ 101

  • Reload time: 7.86 → 7.48 sec
  • Aiming time: 2.59 → 2.30 sec
  • Rate of fire: 7.63 → 8.02 shots/min
  • Dispersion from turret traverse (max): 0.16 (3.84) → 0.12 (2.88)
  • Average damage per minute 1 (AP) shell: 1 832 → 1 926 HP/min
  • Average damage per minute 2 (APCR) shell: 1 832 → 1 926 HP/min
  • Average damage per minute 3 (HE) shell: 2 251 → 2 367 HP/min

Turret 2/2 – Tiger (P) Neuer Turm

  • Survivability / Tank HP: 1 500 → 1 550 HP

Gun 1/2 – 8,8 cm Kw.K. 36 L/56 Typ 101

  • Reload time: 6.33 → 5.85 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 9.48 → 10.26 shots/min
  • Penetration 2 (APCR) shell: 194 → 212 mm
  • Penetration 2 (APCR) shell at 500m: 168 → 187 mm
  • Average damage per minute 1 (AP) shell: 2 086 → 2 257 HP/min
  • Average damage per minute 2 (APCR) shell: 2 086 → 2 257 HP/min
  • Average damage per minute 3 (HE) shell: 2 560 → 2 770 HP/min

Gun 2/2 – 8,8 cm Kw.K. 43 L/71 Typ 101

  • Aiming time: 2.49 → 2.21 sec

Engine 1/2 – 2x Porsche Typ 101

  • Engine power: 600 → 750 HP
  • Specific power: 9.79 → 12.24 HP/t

Engine 2/2 – 2x Porsche Typ 101/P

  • Engine power: 720 → 820 HP
  • Specific power: 11.74 → 13.37 HP/t

VK 100.01 (P) (HT-8, Tech Tree)

  • Tank HP repair cost: 12 750 → 13 500 credits

Turret 1/1 – VK 100.01 (P)

  • Survivability / Tank HP: 1 700 → 1 800 HP

Gun 2/2 – 12,8 cm Kw.K. L/50

  • Module damage 1 (AP) shell: 165 → 180 HP
  • Module damage 2 (APCR) shell: 165 → 180 HP

Engine 1/2 – Porsche 16 Cyl. Y

  • Engine power: 1 000 → 1 100 HP
  • Specific power: 8.31 → 9.14 HP/t

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

Mäuschen (HT-9, Tech Tree)

  • Tank HP repair cost: 20 470 → 21 360 credits

Chassis 1/2 – 170 ton Panzer

  • Terrain resistance: 2.0/2.1/3.4 → 1.8/1.9/3.0

Turret 1/1 – Mäuschen

  • Survivability / Tank HP: 2 300 → 2 400 HP

Gun 1/2 – 12,8 cm Kw.K. L/50

  • Reload time: 13.42 → 12.46 sec
  • Aiming time: 2.59 → 2.11 sec
  • Rate of fire: 4.47 → 4.81 shots/min
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Penetration 1 (AP) shell: 220 → 238 mm
  • Penetration 1 (AP) shell at 500m: 190 → 226 mm
  • Penetration 2 (APCR) shell: 260 → 274 mm
  • Penetration 2 (APCR) shell at 500m: 219 → 247 mm
  • Average damage per minute 1 (AP) shell: 1 967 → 2 118 HP/min
  • Average damage per minute 2 (APCR) shell: 1 967 → 2 118 HP/min
  • Average damage per minute 3 (HE) shell: 2 816 → 3 033 HP/min
  • Module damage 1 (AP) shell: 165 → 180 HP
  • Module damage 2 (APCR) shell: 165 → 180 HP

Engine 1/2 – DB 603 mit mechanischer Aufladung

  • Engine power: 1 300 → 1 700 HP
  • Specific power: 7.72 → 10.10 HP/t

Engine 2/2 – DB 603 A1

  • Engine power: 1 550 → 1 850 HP
  • Specific power: 9.12 → 10.89 HP/t

Radio 1/2 – FuG 7 removed

Maus (HT-10, Tech Tree)

Mobility

  • Engine power: 1 750 → 1 950 HP
  • Specific power: 9.26 → 10.32 HP/t

Concealment

  • Concealment from movement: 0.68% → 0.74%
  • Concealment from movement after shot: 0.11% → 0.12%

VK 45.02 (P) Ausf. A (HT-8, Tech Tree)

  • Tank HP repair cost: 12 672 → 13 860 credits

Chassis 1/2 – VK 45.02 (P) Ausf. A

  • Terrain resistance: 1.1/1.7/3.4 → 1.1/1.3/2.3
  • Hull traverse speed: 26.07 → 41.72 deg/s
  • Dispersion from hull traverse (max): 0.20 (5.22) → 0.20 (8.34)

Chassis 2/2 – VK 45.02 (P) Ausf. A verstärkteketten

  • Hull traverse speed: 29.20 → 44.85 deg/s
  • Dispersion from hull traverse (max): 0.18 (5.26) → 0.18 (8.07)

Turret 1/2 – VK 45.02 (P) Ausf. A

  • Turret armor: 100/80/80 → 170/80/80 mm
  • Survivability / Tank HP: 1 500 → 1 660 HP

Gun 1/3 – 8,8 cm Kw.K. 36 L/56 removed

Gun 2/3 – 8,8 cm Kw.K. 43 L/71 removed

Gun 3/3 – 10,5 cm Kw.K. L/52 removed

Gun 1/2 – 8,8 cm Kw.K. 43 L/71 (180A) added

Gun 2/2 – 10,5 cm Kw.K. L/52 (180A) added

Turret 2/2 – VK 45.02 (P) Ausf. A Schwerer Turm

  • Survivability / Tank HP: 1 600 → 1 750 HP

Gun 1/3 – 8,8 cm Kw.K. 36 L/56 removed

Gun 2/3 – 8,8 cm Kw.K. 43 L/71 removed

Gun 3/3 – 10,5 cm Kw.K. L/52 removed

Gun 1/2 – 8,8 cm Kw.K. 43 L/71 (180A) added

Gun 2/2 – 10,5 cm Kw.K. L/52 (180A) added

Engine 1/3 – 2x Porsche Typ 100/1 removed

Engine 2/3 – 2x Porsche Typ 100/3 removed

Engine 3/3 – Porsche Deutz Typ 180/2 removed

Engine 1/2 – 2x Porsche Typ 100/1 (180A) added

Engine 2/2 – 2x Porsche Typ 100/3 (180A) added

Radio 1/2 – FuG 7 removed

VK 45.02 (P) Ausf. B (HT-9, Tech Tree)

  • Tank HP repair cost: 17 443 → 18 337 credits

Chassis 1/2 – VK 45.02(P) Ausf. B

  • Terrain resistance: 1.1/2.0/3.4 → 1.1/1.7/2.5
  • Hull traverse speed: 17.73 → 27.12 deg/s
  • Dispersion from movement (max): 0.22 (6.60) → 0.21 (6.30)
  • Dispersion from hull traverse (max): 0.22 (3.90) → 0.21 (5.69)

Chassis 2/2 – VK 45.02(P) Ausf. B verstärkteketten

  • Hull traverse speed: 20.86 → 31.29 deg/s
  • Dispersion from hull traverse (max): 0.21 (4.38) → 0.21 (6.57)

Turret 1/2 – VK 45.02 (P) Ausf. B

  • Survivability / Tank HP: 1 850 → 1 940 HP

Gun 1/3 – 8,8 cm Kw.K. 43 L/71 removed

Gun 2/3 – 10,5 cm Kw.K. L/52 removed

Gun 3/3 – 10,5 cm Kw.K. L/68

  • Reload time: 9.88 → 8.34 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 6.08 → 7.19 shots/min
  • Accuracy at 100 m: 0.33 → 0.30 m
  • Gun elevation: +17 → +18 deg
  • Gun depression: -4 → -5 deg
  • Dispersion from turret traverse (max): 0.10 (2.71) → 0.08 (2.17)
  • Dispersion after shot: 4.00 → 3.00
  • Penetration 1 (AP) shell: 225 → 239 mm
  • Penetration 1 (AP) shell at 500m: 195 → 204 mm
  • Damage 1 (AP) shell: 320 → 360 HP
  • Damage 2 (APCR) shell: 320 → 360 HP
  • Damage 3 (HE) shell: 420 → 440 HP
  • Average damage per minute 1 (AP) shell: 1 944 → 2 590 HP/min
  • Average damage per minute 2 (APCR) shell: 1 944 → 2 590 HP/min
  • Average damage per minute 3 (HE) shell: 2 552 → 3 165 HP/min

Turret 2/2 – VK 45.02 (P) Ausf. B Schwerer Turm

  • Survivability / Tank HP: 1 950 → 2 050 HP

Gun 1/4 – 8,8 cm Kw.K. 43 L/71 removed

Gun 2/4 – 10,5 cm Kw.K. L/52 removed

Gun 3/4 – 10,5 cm Kw.K. L/68

  • Reload time: 8.72 → 8.25 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 6.88 → 7.28 shots/min
  • Accuracy at 100 m: 0.33 → 0.29 m
  • Gun elevation: +17 → +18 deg
  • Gun depression: -5 → -7 deg
  • Penetration 1 (AP) shell: 225 → 239 mm
  • Penetration 1 (AP) shell at 500m: 195 → 204 mm
  • Damage 1 (AP) shell: 320 → 360 HP
  • Damage 2 (APCR) shell: 320 → 360 HP
  • Damage 3 (HE) shell: 420 → 440 HP
  • Average damage per minute 1 (AP) shell: 2 201 → 2 620 HP/min
  • Average damage per minute 2 (APCR) shell: 2 201 → 2 620 HP/min
  • Average damage per minute 3 (HE) shell: 2 888 → 3 202 HP/min

Gun 4/4 – 12,8 cm Kw.K. 44 L/55 removed

Gun 2/2 – 12,8 cm Kw.K. 44 L/55 (180B) added

Engine 1/3 – 2x Porsche Typ 100/1 removed

Engine 2/3 – 2x Porsche Typ 100/3 removed

Engine 3/3 – Porsche Deutz Typ 180/2 removed

Engine 1/2 – Porsche Deutz Typ 180/1B added

Engine 2/2 – Porsche Deutz Typ 180/2B added

Radio 1/2 – FuG 7 removed

StuG III Ausf. B (TD-4, Tech Tree)

Chassis 1/2 – StuG III Ausf. B

  • Terrain resistance: 1.3/1.7/2.9 → 1.1/1.5/2.5

Radio 1/2 – FuG 5 removed

StuG III Ausf. G (TD-5, Tech Tree)

  • Tank HP repair cost: 2 635 → 2 865 credits

Chassis 1/2 – StuG III Ausf. F

  • Terrain resistance: 1.1/1.7/2.9 → 1.1/1.4/2.3

Turret 1/1 – StuG III Ausf. G

  • Survivability / Tank HP: 460 → 500 HP

Radio 1/2 – FuG 5 removed

Nashorn (TD-6, Tech Tree)

  • Module repair cost: 2 589 → 3 475 credits

Chassis 1/2 – Nashorn

  • Terrain resistance: 1.1/1.3/2.4 → 1.0/1.2/2.2
  • Hull traverse speed: 33.38 → 42.76 deg/s
  • Dispersion from hull traverse (max): 0.24 (8.01) → 0.24 (10.26)

Chassis 2/2 – Nashorn verstärkteketten

  • Hull traverse speed: 37.55 → 46.93 deg/s
  • Dispersion from hull traverse (max): 0.22 (8.26) → 0.22 (10.33)

Turret 1/1 – Nashorn

Gun 1/3 – 7,5 cm Pak 42 L/70 removed

Gun 2/3 – 8,8 cm Pak L/56 removed

Gun 3/3 – 8,8 cm Pak 43 L/71 removed

Gun 1/2 – 8,8 cm Pak L/56 (164) added

Gun 2/2 – 8,8 cm Pak 43 L/71 (164) added

Engine 1/3 – Maybach HL 108 TR R removed

Engine 2/3 – Maybach HL 120 TRM 112 R

  • Engine power: 272 → 340 HP
  • Specific power: 11.32 → 14.15 HP/t
  • Engine durability (after repair): 86 (42) → 170 (85) HP

Engine 3/3 – Maybach HL 120 TRM R

  • Engine power: 300 → 385 HP
  • Specific power: 12.48 → 16.02 HP/t
  • Engine durability (after repair): 86 (42) → 205 (103) HP

Radio 1/2 – Fu.Spr.Ger. «f» removed

Sturer Emil (TD-7, Tech Tree)

  • Max forward speed: 25 → 30 km/h
  • Max reverse speed: 12 → 14 km/h
  • Tank HP repair cost: 5 950 → 6 650 credits
  • Module repair cost: 4 310 → 5 510 credits

Chassis 1/2 – Schwere Betonknacker

  • Terrain resistance: 1.1/1.2/2.3 → 1.0/1.1/2.1
  • Hull traverse speed: 33.38 → 36.51 deg/s
  • Dispersion from movement (max): 0.24 (6.00) → 0.24 (7.20)
  • Dispersion from hull traverse (max): 0.24 (8.01) → 0.24 (8.76)

Chassis 2/2 – Pz.Sfl. für 12,8 cm K. 40

  • Hull traverse speed: 37.55 → 40.68 deg/s
  • Dispersion from movement (max): 0.22 (5.50) → 0.22 (6.60)
  • Dispersion from hull traverse (max): 0.22 (8.26) → 0.22 (8.95)

Turret 1/1 – Pz.Sfl. V

  • Survivability / Tank HP: 850 → 950 HP

Gun 1/2 – 10,5 cm Kanone 18

  • Accuracy at 100 m: 0.35 → 0.32 m
  • Penetration 1 (AP) shell: 169 → 202 mm
  • Penetration 1 (AP) shell at 500m: 154 → 190 mm
  • Penetration 2 (APCR) shell: 227 → 243 mm
  • Penetration 2 (APCR) shell at 500m: 207 → 220 mm

Gun 2/2 – 12,8 cm Kanone 40

  • Ammunition capacity: 15 → 21 shells

Shell 2/2 – Sprgr. Nr. 9 (HE) removed

Shell 2/3 – Pzgr. Nr. 5 (APCR) added

Shell 3/3 – Sprgr. Nr. 9 (HE) added

Engine 1/2 – Maybach HL 116

  • Engine power: 300 → 400 HP
  • Specific power: 8.22 → 10.96 HP/t
  • Engine durability (after repair): 82 (40) → 205 (103) HP

Engine 2/2 – Maybach HL 116 S

  • Engine power: 310 → 425 HP
  • Specific power: 8.49 → 11.64 HP/t
  • Engine durability (after repair): 120 (60) → 240 (120) HP

Radio 1/3 – FuG 2 removed

Radio 2/3 – FuG 5 removed

Rhm.-Borsig Waffenträger (TD-8, Tech Tree)

  • Tank HP repair cost: 9 900 → 10 350 credits
  • Module repair cost: 4 450 → 7 390 credits

Chassis 1/2 – Rhm.-B. WT

  • Terrain resistance: 1.0/1.2/2.3 → 0.9/1.1/2.1
  • Hull traverse speed: 35.46 → 42.76 deg/s
  • Dispersion from hull traverse (max): 0.24 (8.51) → 0.24 (10.26)

Chassis 2/2 – Rhm.-B. WT verstärkteketten

  • Hull traverse speed: 39.63 → 46.93 deg/s
  • Dispersion from hull traverse (max): 0.22 (8.72) → 0.22 (10.33)

Turret 1/1 – Rhm.-Borsig Waffenträger

  • Survivability / Tank HP: 1 100 → 1 150 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Engine 1/2 – Praga Ausf. IV

  • Engine power: 180 → 210 HP
  • Specific power: 9.70 → 11.31 HP/t
  • Engine durability (after repair): 40 (19) → 240 (120) HP

Engine 2/2 – Tatra Typ TD 103 P

  • Engine power: 207 → 230 HP
  • Specific power: 11.15 → 12.39 HP/t
  • Engine durability (after repair): 80 (40) → 275 (138) HP

Radio 1/3 – Fu.Spr.Ger. «f» removed

Radio 2/3 – FuG 8 removed

Waffenträger auf Pz. IV (TD-9, Tech Tree)

  • Module repair cost: 4 780 → 8 600 credits

Chassis 1/2 – Waffenträger auf Pz. IV für 12,8 cm

  • Terrain resistance: 1.2/1.4/2.5 → 1.1/1.3/2.3
  • Hull traverse speed: 33.38 → 39.63 deg/s
  • Dispersion from hull traverse (max): 0.22 (7.34) → 0.22 (8.72)

Chassis 2/2 – Waffenträger auf Pz. IV für 15 cm

  • Hull traverse speed: 37.55 → 43.81 deg/s
  • Dispersion from hull traverse (max): 0.20 (7.51) → 0.20 (8.76)

Turret 1/2 – Waffenträger auf Pz. IV für 12,8 cm

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Gun 1/2 – 12,8 cm Kanone 44 L/55

  • Reload time: 10.16 → 9.40 sec
  • Aiming time: 2.01 → 1.82 sec
  • Rate of fire: 5.90 → 6.39 shots/min
  • Accuracy at 100 m: 0.34 → 0.32 m
  • Average damage per minute 1 (AP) shell: 2 893 → 3 129 HP/min
  • Average damage per minute 2 (APCR) shell: 2 893 → 3 129 HP/min
  • Average damage per minute 3 (HE) shell: 3 719 → 4 023 HP/min

Turret 2/2 – Waffenträger auf Pz. IV für 15 cm

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Gun 1/2 – 15 cm Pak L/29.5 removed

Engine 1/2 – Maybach HL 90

  • Engine power: 360 → 410 HP
  • Specific power: 14.23 → 16.20 HP/t
  • Engine durability (after repair): 80 (40) → 275 (138) HP

Engine 2/2 – Maybach HL 100

  • Engine power: 400 → 440 HP
  • Specific power: 15.81 → 17.39 HP/t
  • Engine durability (after repair): 80 (40) → 310 (155) HP

Radio 1/3 – Fu.Spr.Ger. «f» removed

Radio 2/3 – FuG 8 removed

Grille 15 (TD-10, Tech Tree)

General

  • Module repair cost: 8 735 → 10 485 credits

Firepower

  • Dispersion from hull traverse (max): 0.30 (7.51) → 0.30 (8.76)

Survivability

  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

Mobility

  • Hull traverse speed: 25.03 → 29.20 deg/s

Jagdpanzer IV (TD-6, Tech Tree)

Chassis 1/2 – Jagdpanzer IV 0-Serie

  • Terrain resistance: 1.2/1.4/2.5 → 1.1/1.3/2.3

Jagdpanther (TD-7, Tech Tree)

Chassis 1/2 – Jagdpanther

  • Terrain resistance: 1.2/1.4/2.6 → 1.1/1.3/2.4

Ferdinand (TD-8, Tech Tree)

  • Tank HP repair cost: 13 800 → 14 720 credits
  • Module repair cost: 6 570 → 7 710 credits

Chassis 1/2 – Ferdinand

  • Terrain resistance: 1.1/1.9/3.4 → 1.1/1.7/2.9

Turret 1/1 – Ferdinand

  • Survivability / Tank HP: 1 500 → 1 600 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Jagdtiger (TD-9, Tech Tree)

  • Tank HP repair cost: 17 640 → 16 800 credits
  • Module repair cost: 7 490 → 8 920 credits

Chassis 1/2 – Jagdtiger

  • Terrain resistance: 1.2/1.4/2.6 → 1.1/1.3/2.4

Turret 1/1 – Jagdtiger

  • Survivability / Tank HP: 2 100 → 2 000 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Jagdpanzer E 100 (TD-10, Tech Tree)

General

  • Module repair cost: 9 145 → 10 895 credits

Survivability

  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

Grille (SPG-5, Tech Tree)

  • Module repair cost: 2 565 → 4 005 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 80 (40) → 150 (113) HP

Suspension 1/2 – Grille

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.3

Turret 1/1 – Grille

Gun 1/2 – 15 cm s.I.G. 33 L/11

  • Aiming time: 6.23 → 5.94 sec
  • Accuracy at 100 m: 0.81 → 0.79 m
  • Dispersion from turret traverse (max): 0.44 (7.34) → 0.42 (7.01)
  • Damage 1 (HE) shell: 350 → 380 HP
  • Average damage per minute 1 (HE) shell: 1 369 → 1 486 HP/min

Engine 1/2 – Praga EPA

  • Engine durability (after repair): 40 (19) → 135 (68) HP

Engine 2/2 – Praga EPA AC

  • Engine durability (after repair): 40 (19) → 170 (85) HP

Radio 1/3 – FuG 37 removed

Radio 2/3 – FuG 7 removed

Hummel (SPG-6, Tech Tree)

  • Module repair cost: 3 019 → 4 835 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 90 (45) → 170 (128) HP

Suspension 1/2 – Hummel

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.3

Engine 1/3 – Maybach HL 108 TR R removed

Engine 2/3 – Maybach HL 120 TRM 112 R removed

Engine 3/3 – Maybach HL 120 TRM R removed

Engine 1/2 – Maybach HL 120 TRM 112 (Hummel) added

Engine 2/2 – Maybach HL 120 TRM (Hummel) added

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

G.W. Panther (SPG-7, Tech Tree)

  • Module repair cost: 4 600 → 5 830 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 100 (50) → 190 (143) HP

Suspension 1/2 – G.W. Panther

  • Terrain resistance: 1.2/1.4/2.3 → 1.1/1.3/2.1

Engine 1/2 – Maybach HL 110 P30

  • Engine durability (after repair): 120 (100) → 205 (103) HP

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

G.W. Tiger (P) (SPG-8, Tech Tree)

  • Module repair cost: 7 980 → 10 680 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 120 (60) → 210 (158) HP

Suspension 1/2 – G.W. Tiger (P)

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.5/2.5

Turret 1/1 – G.W. Tiger (P)

  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

G.W. Tiger (SPG-9, Tech Tree)

  • Module repair cost: 8 104 → 11 470 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 134 (67) → 230 (173) HP

Suspension 1/2 – G.W. Tiger

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.5/2.5

Turret 1/1 – G.W. Tiger

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Radio 1/3 – FuG 5 removed

Radio 2/3 – FuG 7 removed

G.W. E 100 (SPG-10, Tech Tree)

General

  • Module repair cost: 9 780 → 13 880 credits

Survivability

  • Ammunition rack durability (after repair): 150 (75) → 250 (188) HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

Concealment

  • Concealment penalty on fire: 11.40% → 14.40%

Leave a Reply