Rebalance of Vehicles in WoT 2.0: France and China

France

Renault FT (LT-1, Tech Tree)

Chassis 1/1 – M26/27

  • Dispersion from movement (max.): 0.38 (7.98) → 0.33 (6.93)
  • Dispersion from hull traverse (max.): 0.38 (23.78) → 0.33 (20.65)

Turret 1/1 – Renault FT Berliet

  • Survivability / Tank HP: 245 → 250 HP
  • View range: 280 → 300 m

Gun 1/2 – 37 mm APX SA18

  • Reload time: 2.50 → 2.20 sec
  • Rate of fire: 24.00 → 27.27 shots/min
  • Accuracy at 100 m: 0.54 → 0.42 m
  • Gun depression: -2 (max. down -2) → -10 (max. down -10) deg
  • Dispersion from turret traverse (max.): 0.14 (4.76) → 0.10 (3.40)
  • Dispersion after shot: 4.00 → 3.50
  • Average damage per minute 1 (AP) shell: 720 → 818 HP/min
  • Average damage per minute 2 (APCR) shell: 720 → 818 HP/min
  • Average damage per minute 3 (HE) shell: 864 → 982 HP/min

Gun 2/2 – 13.2 mm Hotchkiss mle. 1930

  • Aiming time: 2.00 → 1.60 sec
  • Accuracy at 100 m: 0.58 → 0.52 m

Engine 1/1 – Renault

  • Engine power: 39 → 50 HP
  • Specific power: 8.15 → 10.45 HP/t

FCM 36 (LT-2, Tech Tree)

  • Concealment from movement after shot: 2.65% → 3.05%
  • Concealment from stationary after shot: 3.52% → 4.06%
  • Module repair cost: 588 → 640 credits

Chassis 1/2 – FCM 36

  • Terrain resistance: 1.2/1.4/2.6 → 1.1/1.3/2.4
  • Hull traverse speed: 31.29 → 41.72 deg/s
  • Dispersion from movement (max.): 0.32 (7.68) → 0.26 (6.24)
  • Dispersion from hull traverse (max.): 0.32 (10.01) → 0.26 (10.85)

Chassis 2/2 – FCM 36 bis

  • Hull traverse speed: 35.46 → 43.81 deg/s
  • Dispersion from movement (max.): 0.30 (7.20) → 0.24 (5.76)
  • Dispersion from hull traverse (max.): 0.30 (10.64) → 0.24 (10.51)

Turret 1/1 – Tracteur RN.3

  • View range: 280 → 300 m

Gun 1/3 – 37 mm APX SA18 removed

Gun 2/3 – 25 mm Canon Raccourci mle. 1934 removed

Gun 3/3 – 37 mm SA38 removed

Gun 1/2 – 37 mm SA38 (FCM) added

Gun 2/2 – 25 mm Canon Raccourci mle. 1934 (FCM) added

Engine 1/2 – Berliet MDP

  • Engine power: 91 → 110 HP
  • Specific power: 7.38 → 8.92 HP/t

Engine 2/2 – Berliet Ricardo

  • Engine power: 105 → 120 HP
  • Specific power: 8.52 → 9.73 HP/t

AMX 38 (LT-3, Tech Tree)

  • Max forward speed: 25 → 28 km/h
  • Module repair cost: 741 → 941 credits

Chassis 1/2 – AMX 38 1er prototype

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.4/2.5
  • Hull traverse speed: 31.29 → 34.42 deg/s
  • Dispersion from movement (max.): 0.38 (9.50) → 0.24 (6.72)
  • Dispersion from hull traverse (max.): 0.38 (11.89) → 0.24 (8.26)

Chassis 2/2 – AMX 38 série

  • Hull traverse speed: 33.38 → 37.55 deg/s
  • Dispersion from movement (max.): 0.36 (9.00) → 0.20 (5.60)
  • Dispersion from hull traverse (max.): 0.36 (12.02) → 0.20 (7.51)

Turret 1/1 – AMX 38

  • View range: 310 → 320 m

Gun 1/4 – 37 mm SA38 removed

Gun 2/4 – 25 mm Canon Raccourci mle. 1934 removed

Gun 3/4 – 47 mm SA34 removed

Gun 4/4 – 47 mm SA35 removed

Gun 1/2 – 37 mm SA38 (38) added

Gun 2/2 – 47 mm SA35 (38) added

Engine 1/2 – Aster

  • Engine power: 150 → 175 HP
  • Specific power: 9.38 → 10.94 HP/t

Engine 2/2 – Aster M

  • Engine power: 160 → 195 HP
  • Specific power: 9.97 → 12.15 HP/t
  • Engine durability (after repair): 50 (25) → 100 (50) HP

Radio 1/2 – ER 52 removed

AMX 40 (LT-4, Tech Tree)

  • Max forward speed: 50 → 35 km/h
  • Concealment from movement: 9.89% → 13.19%
  • Concealment from movement after shot: 2.57% → 3.43%
  • Module repair cost: 1 530 → 1 970 credits

Chassis 1/2 – AMX 40

  • Terrain resistance: 1.5/1.6/2.7 → 1.4/1.5/2.5
  • Hull traverse speed: 29.20 → 38.59 deg/s
  • Dispersion from movement (max.): 0.32 (16.00) → 0.24 (8.40)
  • Dispersion from hull traverse (max.): 0.32 (9.35) → 0.24 (9.26)

Chassis 2/2 – AMX 40 bis

  • Hull traverse speed: 31.29 → 41.72 deg/s
  • Dispersion from movement (max.): 0.30 (15.00) → 0.20 (7.00)
  • Dispersion from hull traverse (max.): 0.30 (9.39) → 0.20 (8.34)

Turret 1/2 – AMX 40

  • View range: 320 → 330 m

Gun 1/2 – 47 mm SA34 removed

Gun 2/2 – 47 mm SA35 removed

Gun 1/1 – 47 mm SA35 (40) added

Turret 2/2 – Renault-Balland

Gun 1/3 – 47 mm SA34 removed

Gun 2/3 – 47 mm SA35 removed

Gun 3/3 – 75 mm SA32 removed

Gun 1/2 – 47 mm SA35 (40) added

Gun 2/2 – 75 mm SA32 (40) added

Engine 1/2 – Aster

  • Engine power: 150 → 250 HP
  • Specific power: 6.86 → 11.44 HP/t
  • Engine durability (after repair): 50 (25) → 100 (50) HP

Engine 2/2 – Somua LM

  • Engine power: 190 → 280 HP
  • Specific power: 8.69 → 12.81 HP/t
  • Engine durability (after repair): 50 (25) → 135 (68) HP

Radio 1/2 – ER 52 removed

AMX ELC bis (LT-5, Tech Tree)

  • Tank HP repair cost: 2 144 → 2 188 credits
  • Module repair cost: 2 494 → 2 924 credits

Chassis 1/2 – AMX ELC

  • Terrain resistance: 1.3/1.6/2.6 → 1.2/1.4/2.4

Turret 1/1 – AMX ELC bis

  • Survivability / Tank HP: 490 → 500 HP

Gun 1/2 – 75 mm SA44L

  • Penetration 1 (AP) shell: 100 → 110 mm
  • Penetration 1 (AP) shell at 500m: 93 → 99 mm
  • Initial shell velocity 1 (AP) shell: 735 → 835 m/s
  • Initial shell velocity 2 (APCR) shell: 919 → 1 019 m/s
  • Initial shell velocity 3 (HE) shell: 735 → 835 m/s

Engine 1/2 – SOFAM de 150 cv

  • Engine power: 150 → 160 HP
  • Specific power: 22.39 → 23.88 HP/t

Engine 2/2 – SOFAM de 180 cv

  • Engine durability (after repair): 105 (52) → 170 (85) HP

Radio 1/2 – ER 52 removed

AMX 12 t (LT-6, Tech Tree)

  • Tank HP repair cost: 4 083 → 4 712 credits

Chassis 1/2 – AMX 12 t 1er prototype

  • Terrain resistance: 1.0/1.1/2.0 → 0.9/1.0/1.8

Turret 1/1 – AMX 12 t

  • Survivability / Tank HP: 650 → 750 HP

Gun 1/2 – 75 mm SA49

  • Damage 1 (AP) shell: 110 → 115 HP
  • Damage 2 (APCR) shell: 110 → 115 HP
  • Average damage per minute 1 (AP) shell: 1 156 → 1 208 HP/min
  • Average damage per minute 2 (APCR) shell: 1 156 → 1 208 HP/min

Engine 1/2 – AMX B 271

  • Engine power: 290 → 300 HP
  • Specific power: 23.95 → 24.77 HP/t

AMX 13 75 (LT-7, Tech Tree)

  • Tank HP repair cost: 6 885 → 7 695 credits

Chassis 1/2 – AMX 13 Type 1R

  • Terrain resistance: 0.8/0.9/1.6 → 0.7/0.8/1.4

Turret 1/1 – FL 10 Type C

  • Survivability / Tank HP: 850 → 950 HP

Gun 1/2 – 75 mm SA49

  • Full magazine reload time: 11.51 → 12.85 sec
  • Rate of fire: 13.71 → 12.73 shots/min
  • Gun depression: -6 (max. down -8) → -6 (max. down -6) deg
  • Damage 1 (AP) shell: 110 → 125 HP
  • Damage 2 (APCR) shell: 110 → 125 HP
  • Average damage per minute 1 (AP) shell: 1 508 → 1 592 HP/min
  • Average damage per minute 2 (APCR) shell: 1 508 → 1 592 HP/min
  • Average damage per minute 3 (HE) shell: 2 399 → 2 228 HP/min
  • Initial shell velocity 1 (AP) shell: 790 → 930 m/s
  • Initial shell velocity 2 (APCR) shell: 988 → 1 115 m/s
  • Initial shell velocity 3 (HE) shell: 790 → 930 m/s

Engine 1/2 – Baudouin 6F 11 SRY T

  • Engine power: 350 → 360 HP
  • Specific power: 23.61 → 24.28 HP/t

Bat.-Châtillon 12 t (LT-8, Tech Tree)

  • Tank HP repair cost: 9 000 → 10 350 credits

Chassis 1/2 – Batignolles-Châtillon 12 t

  • Terrain resistance: 0.8/0.9/1.6 → 0.7/0.8/1.4

Turret 1/1 – FL 10 Type C

  • Survivability / Tank HP: 1 000 → 1 150 HP

Gun 1/2 – Canon de 75 mm Vo 920 m/s

  • Full magazine reload time: 20.13 → 18.70 sec
  • Rate of fire: 9.18 → 9.72 shots/min
  • Average damage per minute 1 (AP) shell: 1 561 → 1 652 HP/min
  • Average damage per minute 2 (APCR) shell: 1 561 → 1 652 HP/min
  • Average damage per minute 3 (HE) shell: 2 388 → 2 527 HP/min

AMX 13 90 (LT-9, Tech Tree)

  • Max forward speed: 64 → 68 km/h
  • Tank HP repair cost: 12 600 → 14 700 credits

Chassis 1/2 – AMX 13 Type 2R

  • Terrain resistance: 0.9/1.0/1.6 → 0.8/0.9/1.4
  • Dispersion from movement (max.): 0.13 (8.32) → 0.13 (8.84)

Chassis 2/2 – AMX 13 Type 2D

  • Dispersion from movement (max.): 0.12 (7.68) → 0.12 (8.16)

Turret 1/1 – FL 10 Type D

  • Survivability / Tank HP: 1 200 → 1 400 HP

Gun 1/2 – 75 mm CN 75-50

  • Aiming time: 2.21 → 1.92 sec
  • Dispersion after shot: 4.00 → 3.00
  • Penetration 1 (AP) shell: 170 → 190 mm
  • Penetration 1 (AP) shell at 500m: 148 → 172 mm
  • Penetration 2 (APCR) shell: 200 → 221 mm
  • Penetration 2 (APCR) shell at 500m: 176 → 199 mm

Gun 2/2 – 90 mm F3M

  • Full magazine reload time: 22.05 → 21.09 sec
  • Intra-clip reload: 2.21 → 2.50 sec
  • Aiming time: 2.59 → 2.40 sec
  • Rate of fire: 8.37 → 8.39 shots/min
  • Average damage per minute 1 (APCR) shell: 2 009 → 2 014 HP/min
  • Average damage per minute 2 (APCR) shell: 2 009 → 2 014 HP/min
  • Average damage per minute 3 (HE) shell: 2 679 → 2 686 HP/min
  • Initial shell velocity 2 (APCR) shell: 1 163 → 1 320 m/s

Engine 1/2 – Detroit Diesel 6V53T

  • Engine power: 400 → 430 HP
  • Specific power: 26.85 → 28.87 HP/t

Radio 1/2 – SCR 508 removed

AMX 13 105 (LT-10, Tech Tree)

General:

  • Tank HP repair cost: 18 900 → 21 600 credits

Survivability:

  • Survivability / Tank HP: 1 400 → 1 600 HP

Panhard AMD 178B (LT-6, Tech Tree)

  • Tank HP repair cost: 3 990 → 4 364 credits

Chassis 1/2 – Panhard AMD 178

  • Terrain resistance: 1.0/1.1/2.0 → 0.9/1.0/1.8

Turret 1/2 – Panhard AMD 178 CDM

  • Survivability / Tank HP: 610 → 670 HP

Gun 1/1 – 47 mm SA37B amélioré

  • Aiming time: 1.44 → 1.34 sec
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Dispersion from turret traverse (max.): 0.13 (6.37) → 0.11 (5.39)

Shell 1/2 – ODR mle. 1936 (AP) removed

Shell 2/2 – OE mle. 1936 (HE) removed

Shell 1/3 – ODR mle. 1936 (178B) (AP) added

Shell 2/3 – ODR mle. 1937 (178B) (APCR) added

Shell 3/3 – OE mle. 1936 (HE) added

Turret 2/2 – Panhard AMD 178B FL 1

  • Survivability / Tank HP: 640 → 700 HP

Gun 1/3 – 47 mm SA37B amélioré

  • Dispersion from turret traverse (max.): 0.12 (6.26) → 0.10 (5.22)

Shell 1/2 – ODR mle. 1936 (AP) removed

Shell 2/2 – OE mle. 1936 (HE) removed

Shell 1/3 – ODR mle. 1936 (178B) (AP) added

Shell 2/3 – ODR mle. 1937 (178B) (APCR) added

Shell 3/3 – OE mle. 1936 (HE) added

Gun 2/3 – 75 mm Gun M6B removed

Gun 3/3 – 75 mm SA49 (EBR) removed

Gun 2/2 – 75 mm SA49 (178B) added

Radio 1/3 – ER 29 removed

Radio 2/3 – ER 26 ter removed

Hotchkiss EBR (LT-7, Tech Tree)

  • Tank HP repair cost: 6 000 → 6 400 credits

Turret 1/1 – Hotchkiss EBR

  • Survivability / Tank HP: 750 → 800 HP

Gun 1/3 – 75 mm SA49 (EBR)

  • Reload time: 4.12 → 6.60 sec
  • Rate of fire: 14.56 → 9.09 shots/min
  • Dispersion from turret traverse (max.): 0.14 (8.03) → 0.12 (6.88)
  • Penetration 1 (AP) shell: 120 → 144 mm
  • Penetration 1 (AP) shell at 500m: 108 → 115 mm
  • Penetration 2 (APCR) shell: 160 → 182 mm
  • Penetration 2 (APCR) shell at 500m: 136 → 146 mm
  • Damage 1 (AP) shell: 110 → 170 HP
  • Damage 2 (APCR) shell: 110 → 170 HP
  • Damage 3 (HE) shell: 175 → 260 HP
  • Average damage per minute 1 (AP) shell: 1 602 → 1 545 HP/min
  • Average damage per minute 2 (APCR) shell: 1 602 → 1 545 HP/min
  • Average damage per minute 3 (HE) shell: 2 549 → 2 364 HP/min
  • Initial shell velocity 2 (APCR) shell: 988 → 1 150 m/s
  • Initial shell velocity 1 (AP) shell: 790 → 920 m/s
  • Initial shell velocity 3 (HE) shell: 790 → 920 m/s

Gun 2/3 – Canon de 75 mm Vo 920 m/s (EBR) removed

Engine 2/3 – Hotchkiss V6 mle. 49 removed

Radio 1/3 – SCR 508 removed

Radio 2/3 – EM3/R61 removed

Panhard AML Lynx 6×6 (LT-8, Tech Tree)

  • Tank HP repair cost: 8 280 → 9 000 credits
  • Module repair cost: 5 155 → 5 225 credits

Turret 1/1 – Panhard AML Lynx 6×6

  • Survivability / Tank HP: 920 → 1 000 HP

Gun 2/3 – 90 mm D. 921 F1

  • Reload time: 8.50 → 8.23 sec
  • Aiming time: 1.73 → 1.53 sec
  • Rate of fire: 7.06 → 7.29 shots/min
  • Accuracy at 100 m: 0.39 → 0.38 m
  • Dispersion from turret traverse (max.): 0.06 (3.75) → 0.05 (3.13)
  • Penetration 1 (AP) shell: 175 → 182 mm
  • Penetration 1 (AP) shell at 500m: 149 → 146 mm
  • Penetration 2 (HEAT) shell: 207 → 240 mm
  • Average damage per minute 1 (AP) shell: 1 694 → 1 750 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 694 → 1 750 HP/min
  • Average damage per minute 3 (HE) shell: 2 259 → 2 333 HP/min
  • Cost 1 (AP) shell: 350 → 374 credits

Gun 3/3 – 90 mm CN 90 F3 removed

Engine 1/3 – Peugeot PRV V6 F1 removed

Engine 2/3 – Peugeot PRV V6 F2

  • Specific power: 31.67 → 32.50 HP/t

Engine 3/3 – Peugeot PRV V6 F3

  • Specific power: 34.71 → 35.63 HP/t

Radio 1/3 – SCR 508 removed

Radio 2/3 – EM3/R61 removed

Panhard EBR 90 (LT-9, Tech Tree)

  • Tank HP repair cost: 12 075 → 12 600 credits

Turret 1/1 – Panhard EBR 90

  • Survivability / Tank HP: 1 150 → 1 200 HP

Gun 2/2 – 90 mm D. 921

  • Cost 1 (AP) shell: 350 → 374 credits

Radio 1/3 – SCR 508 removed

Radio 2/3 – EM3/R61 removed

Panhard EBR 105 (LT-10, Tech Tree)

General:

  • Tank HP repair cost: 17 550 → 18 900 credits

Survivability:

  • Survivability / Tank HP: 1 300 → 1 400 HP

Bat.-Châtillon 25 t AP (MT-9, Tech Tree)

  • Tank HP repair cost: 14 720 → 15 640 credits

Chassis 1/2 – Batignolles-Châtillon 25 t AP

  • Terrain resistance: 0.9/1.1/2.0 → 0.7/0.9/1.8

Turret 1/1 – Batignolles-Châtillon 25 t AP

  • Survivability / Tank HP: 1 600 → 1 700 HP
  • View range: 380 → 390 m

Gun 1/2 – Canon de 90 mm Vo 930 m/s

  • Full magazine reload time: 29.72 → 28.76 sec
  • Shells in magazine: 6 → 5
  • Rate of fire: 8.30 → 7.56 shots/min
  • Accuracy at 100 m: 0.35 → 0.34 m
  • Penetration 1 (AP) shell: 200 → 227 mm
  • Penetration 1 (AP) shell at 500m: 170 → 215 mm
  • Penetration 2 (HEAT) shell: 250 → 270 mm
  • Damage 1 (AP) shell: 240 → 280 HP
  • Damage 2 (HEAT) shell: 240 → 280 HP
  • Damage 3 (HE) shell: 320 → 370 HP
  • Average damage per minute 1 (AP) shell: 1 993 → 2 117 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 993 → 2 117 HP/min
  • Average damage per minute 3 (HE) shell: 2 657 → 2 798 HP/min

Gun 2/2 – 100 mm SA47

  • Full magazine reload time: 43.14 → 38.35 sec
  • Shells in magazine: 6 → 5
  • Rate of fire: 6.34 → 6.09 shots/min
  • Accuracy at 100 m: 0.35 → 0.34 m
  • Penetration 1 (AP) shell: 232 → 242 mm
  • Penetration 1 (AP) shell at 500m: 205 → 230 mm
  • Penetration 2 (APCR) shell: 263 → 283 mm
  • Penetration 2 (APCR) shell at 500m: 253 → 269 mm
  • Damage 1 (AP) shell: 300 → 360 HP
  • Damage 2 (APCR) shell: 300 → 360 HP
  • Damage 3 (HE) shell: 400 → 440 HP
  • Average damage per minute 1 (AP) shell: 1 902 → 2 192 HP/min
  • Average damage per minute 2 (APCR) shell: 1 902 → 2 192 HP/min
  • Average damage per minute 3 (HE) shell: 2 536 → 2 680 HP/min

Somua S35 (MT-3, Tech Tree)

  • Tank HP repair cost: 800 → 809 credits

Chassis 1/2 – Somua S35

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.4
  • Hull traverse speed: 36.51 → 46.93 deg/s
  • Dispersion from hull traverse (max.): 0.25 (9.13) → 0.25 (11.73)

Chassis 2/2 – Somua S40

  • Hull traverse speed: 39.63 → 52.15 deg/s
  • Dispersion from hull traverse (max.): 0.23 (9.12) → 0.23 (11.99)

Turret 1/2 – APX 1CE

  • Survivability / Tank HP: 425 → 430 HP

Gun 1/2 – 47 mm SA34 removed

Gun 2/2 – 47 mm SA35 removed

Gun 1/1 – 47 mm SA35 (S35) added

Turret 2/2 – ARL 2C

  • Survivability / Tank HP: 445 → 450 HP

Gun 1/3 – 47 mm SA34 removed

Gun 2/3 – 47 mm SA35 removed

Gun 3/3 – 47 mm SA37 removed

Gun 1/2 – 47 mm SA35 (S35) added

Gun 2/2 – 47 mm SA37 (S35) added

Engine 1/3 – Somua V8

  • Engine power: 190 → 240 HP
  • Specific power: 9.36 → 11.83 HP/t

Engine 2/3 – Hispano-Suiza V8 removed

Engine 3/3 – Somua V8 version définitive removed

Engine 2/2 – Somua V8 version définitive (S35) added

Radio 1/4 – ER 28 removed

Radio 2/4 – ER 29 removed

Radio 3/4 – ER 26 ter removed

B1 (HT-4, Tech Tree)

  • Concealment from movement: 3.71% → 3.76%
  • Concealment from movement after shot: 1.07% → 1.09%
  • Tank HP repair cost: 1 806 → 1 915 credits

Chassis 1/2 – B1

  • Terrain resistance: 1.2/1.4/2.4 → 1.1/1.3/2.2

Turret 1/2 – B1 APX 1

  • Survivability / Tank HP: 630 → 670 HP
  • View range: 300 → 320 m

Gun 1/2 – 47 mm SA34 removed

Gun 2/2 – 47 mm SA35 removed

Gun 1/1 – 47 mm SA35 (B1) added

Turret 2/2 – B1 APX 4

  • Survivability / Tank HP: 660 → 700 HP

Gun 1/3 – 47 mm SA34 removed

Gun 2/3 – 47 mm SA35 removed

Gun 3/3 – 47 mm SA37 removed

Gun 1/2 – 47 mm SA35 (B1) added

Gun 2/2 – 47 mm SA37 (B1) added

Engine 1/3 – Renault S6Bis removed

Engine 2/3 – Renault Naeder-FIEUX

  • Engine power: 307 → 380 HP
  • Specific power: 10.38 → 12.84 HP/t

Engine 3/3 – Renault BDR

  • Engine power: 350 → 400 HP
  • Specific power: 11.83 → 13.52 HP/t

Radio 1/3 – ER 51 removed

Radio 2/3 – ER 53 removed

BDR G1 B (HT-5, Tech Tree)

  • Module repair cost: 3 120 → 3 550 credits

Chassis 1/2 – Baudet-Donon-Roussel G1

  • Terrain resistance: 1.4/1.5/2.7 → 1.3/1.4/2.3
  • Hull traverse speed: 22.95 → 31.29 deg/s
  • Dispersion from hull traverse (max.): 0.30 (6.88) → 0.30 (9.39)

Chassis 2/2 – Baudet-Donon-Roussel G1 bis

  • Hull traverse speed: 25.03 → 35.46 deg/s
  • Dispersion from hull traverse (max.): 0.28 (7.01) → 0.28 (9.93)

Turret 1/2 – FCM F4

  • View range: 300 → 320 m

Gun 1/2 – 75 mm SA32 removed

Gun 2/2 – 75 mm SA44 removed

Gun 1/1 – 75 mm SA44 (BDR) added

Turret 2/2 – FCM F1

  • View range: 320 → 330 m

Gun 1/3 – 75 mm SA32 removed

Gun 2/3 – 75 mm SA44 removed

Gun 3/3 – 90 mm DCA 30 removed

Gun 1/2 – 75 mm SA44 (BDR) added

Gun 2/2 – 90 mm DCA 30 (BDR) added

Engine 1/2 – Renault T12

  • Engine power: 350 → 440 HP
  • Specific power: 9.34 → 11.74 HP/t

Engine 2/2 – Renault T14

  • Engine power: 450 → 500 HP
  • Specific power: 11.94 → 13.26 HP/t
  • Engine durability (after repair): 105 (52) → 170 (85) HP

Radio 1/3 – ER 51 removed

Radio 2/3 – ER 53 removed

ARL 44 (HT-6, Tech Tree)

  • Concealment from movement: 2.62% → 2.49%
  • Concealment from movement after shot: 0.59% → 0.56%
  • Concealment from stationary: 5.24% → 4.99%
  • Concealment from stationary after shot: 1.18% → 1.12%
  • Concealment penalty on fire: 5.70% → 13.20%
  • Tank HP repair cost: 4 657 → 4 902 credits

Chassis 1/2 – ARL 44

  • Terrain resistance: 1.5/1.7/3.0 → 1.4/1.6/2.7
  • Hull traverse speed: 18.77 → 28.16 deg/s
  • Dispersion from hull traverse (max.): 0.26 (4.88) → 0.26 (7.32)

Chassis 2/2 – ARL 44 bis

  • Hull traverse speed: 20.86 → 30.25 deg/s
  • Dispersion from hull traverse (max.): 0.24 (5.01) → 0.24 (7.26)

Turret 1/2 – ACL 1

  • Survivability / Tank HP: 900 → 950 HP

Gun 1/2 – 76 mm Gun M1A1 removed

Gun 2/2 – 90 mm DCA 30 removed

Gun 1/1 – 90 mm DCA 30 (ARL) added

Turret 2/2 – ARL 44

  • Survivability / Tank HP: 950 → 1 000 HP

Gun 1/5 – 76 mm Gun M1A1 removed

Gun 2/5 – 90 mm DCA 30 removed

Gun 3/5 – 105 mm Canon 13TR removed

Gun 4/5 – 90 mm F3 removed

Gun 5/5 – 90 mm DCA 45 removed

Gun 1/2 – 90 mm DCA 30 (ARL) added

Gun 2/2 – 90 mm DCA 45 (ARL) added

Engine 1/2 – Maybach HL 230

  • Engine power: 575 → 780 HP
  • Specific power: 12.20 → 16.55 HP/t

Engine 2/2 – Maybach HL 230 P45F

  • Engine power: 750 → 830 HP
  • Specific power: 15.90 → 17.59 HP/t

Radio 1/2 – SCR 508 removed

AMX M4 mle. 45 (HT-7, Tech Tree)

  • Tank HP repair cost: 9 492 → 9 831 credits

Chassis 1/2 – AMX M4 mle. 45

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.5/2.5
  • Hull traverse speed: 22.95 → 37.55 deg/s
  • Dispersion from hull traverse (max.): 0.20 (4.59) → 0.20 (7.51)

Chassis 2/2 – AMX M4 mle. 45 bis

  • Hull traverse speed: 25.03 → 39.63 deg/s
  • Dispersion from hull traverse (max.): 0.18 (4.51) → 0.18 (7.13)

Turret 1/2 – ARL 44

  • Turret armor: 110/30/30 → 180/70/30 mm
  • Survivability / Tank HP: 1 360 → 1 380 HP
  • View range: 330 → 350 m

Gun 1/3 – 90 mm DCA 30

  • Reload time: 7.29 → 7.67 sec
  • Aiming time: 2.21 → 2.30 sec
  • Rate of fire: 8.23 → 7.82 shots/min
  • Accuracy at 100 m: 0.38 → 0.36 m
  • Dispersion from turret traverse (max.): 0.16 (5.34) → 0.14 (4.67)
  • Penetration 1 (AP) shell: 135 → 170 mm
  • Penetration 1 (AP) shell at 500m: 122 → 145 mm
  • Penetration 2 (APCR) shell: 175 → 248 mm
  • Penetration 2 (APCR) shell at 500m: 160 → 224 mm
  • Average damage per minute 1 (AP) shell: 1 976 → 1 877 HP/min
  • Average damage per minute 2 (APCR) shell: 1 976 → 1 877 HP/min
  • Average damage per minute 3 (HE) shell: 2 635 → 2 503 HP/min

Gun 2/3 – 90 mm F3 removed

Gun 3/3 – 105 mm Canon 13TR removed

Turret 2/2 – AMX M4 mle. 45

  • Survivability / Tank HP: 1 400 → 1 450 HP

Gun 1/4 – 90 mm DCA 30

  • Reload time: 7.00 → 7.67 sec
  • Rate of fire: 8.57 → 7.82 shots/min
  • Accuracy at 100 m: 0.38 → 0.36 m
  • Penetration 1 (AP) shell: 135 → 170 mm
  • Penetration 1 (AP) shell at 500m: 122 → 145 mm
  • Penetration 2 (APCR) shell: 175 → 248 mm
  • Penetration 2 (APCR) shell at 500m: 160 → 224 mm
  • Average damage per minute 1 (AP) shell: 2 057 → 1 877 HP/min
  • Average damage per minute 2 (APCR) shell: 2 057 → 1 877 HP/min
  • Average damage per minute 3 (HE) shell: 2 743 → 2 503 HP/min

Gun 2/4 – 90 mm F3 removed

Gun 3/4 – 90 mm DCA 45

  • Reload time: 8.25 → 8.05 sec
  • Rate of fire: 7.28 → 7.45 shots/min
  • Average damage per minute 1 (AP) shell: 1 746 → 1 788 HP/min
  • Average damage per minute 2 (APCR) shell: 1 746 → 1 788 HP/min
  • Average damage per minute 3 (HE) shell: 2 329 → 2 384 HP/min

Gun 4/4 – 105 mm Canon 13TR

  • Damage 2 (APCR) shell: 330 → 300 HP
  • Damage 3 (HE) shell: 360 → 400 HP
  • Average damage per minute 2 (APCR) shell: 2 151 → 1 956 HP/min
  • Average damage per minute 3 (HE) shell: 2 347 → 2 608 HP/min

Engine 1/3 – Maybach HL 230 removed

Engine 2/3 – Maybach HL 230 P45F

  • Engine power: 750 → 820 HP
  • Specific power: 13.65 → 14.93 HP/t

Engine 3/3 – Maybach HL 295 removed

Engine 2/2 – Maybach HL 295 (M4) added

Radio 1/2 – SCR 508 removed

AMX 65 t (HT-8, Tech Tree)

  • Tank HP repair cost: 12 000 → 12 750 credits

Chassis 1/2 – AMX 65 t

  • Hull traverse speed: 26.07 → 29.20 deg/s
  • Dispersion from hull traverse (max.): 0.20 (5.22) → 0.20 (5.84)

Chassis 2/2 – AMX 65 t bis

  • Hull traverse speed: 27.12 → 31.29 deg/s
  • Dispersion from hull traverse (max.): 0.18 (4.88) → 0.18 (5.63)

Turret 1/2 – AMX M4 mle. 49 Modifié

  • Survivability / Tank HP: 1 570 → 1 620 HP
  • View range: 350 → 370 m

Gun 1/2 – 90 mm DCA 45 removed

Gun 2/2 – 100 mm SA47 removed

Gun 1/1 – 100 mm SA47 (65) added

Turret 2/2 – AMX 65 t tourelle classique de 120

  • Survivability / Tank HP: 1 600 → 1 700 HP

Gun 1/3 – 90 mm DCA 45 removed

Gun 2/3 – 100 mm SA47 removed

Gun 3/3 – 120 mm D. 1203

  • Reload time: 11.51 → 12.37 sec
  • Aiming time: 2.40 → 2.21 sec
  • Rate of fire: 5.21 → 4.85 shots/min
  • Dispersion from turret traverse (max.): 0.14 (3.80) → 0.12 (3.25)
  • Damage 1 (AP) shell: 400 → 420 HP
  • Damage 2 (APCR) shell: 400 → 420 HP
  • Damage 3 (HE) shell: 515 → 530 HP
  • Average damage per minute 1 (AP) shell: 2 086 → 2 037 HP/min
  • Average damage per minute 2 (APCR) shell: 2 086 → 2 037 HP/min
  • Average damage per minute 3 (HE) shell: 2 686 → 2 571 HP/min

Gun 1/2 – 100 mm SA47 (65) added

Engine 1/3 – Maybach HL 230 P45F removed

Engine 2/3 – Maybach HL 295 removed

Engine 3/3 – Maybach HL 295 à injection d’essence removed

Engine 1/2 – Maybach HL 295 (65) added

Engine 2/2 – Maybach HL 295 à injection d’essence (65) added

Radio 1/2 – SCR 508 removed

AMX M4 mle. 51 (HT-9, Tech Tree)

  • Max forward speed: 35 → 33 km/h

Chassis 1/2 – AMX M4 mle. 51

  • Terrain resistance: 1.4/1.5/2.5 → 1.3/1.4/2.3
  • Dispersion from movement (max.): 0.18 (6.30) → 0.18 (5.94)

Chassis 2/2 – AMX M4 mle. 52

  • Dispersion from movement (max.): 0.16 (5.60) → 0.16 (5.28)

Turret 1/2 – AMX M4 mle. 51 TCA 120

Gun 1/1 – 120 mm D. 1203 A

  • Reload time: 11.22 → 10.74 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 5.35 → 5.59 shots/min
  • Accuracy at 100 m: 0.34 → 0.33 m
  • Dispersion from turret traverse (max.): 0.12 (3.25) → 0.08 (2.17)
  • Average damage per minute 1 (AP) shell: 2 139 → 2 235 HP/min
  • Average damage per minute 2 (APCR) shell: 2 139 → 2 235 HP/min
  • Average damage per minute 3 (HE) shell: 2 755 → 2 878 HP/min

Turret 2/2 – AMX M4 mle. 52 TCB 120

Gun 2/2 – 127 mm/54 Model 1948

  • Reload time: 12.75 → 13.33 sec
  • Rate of fire: 4.71 → 4.50 shots/min
  • Damage 1 (AP) shell: 470 → 490 HP
  • Damage 2 (APCR) shell: 470 → 490 HP
  • Damage 3 (HE) shell: 610 → 630 HP
  • Average damage per minute 1 (AP) shell: 2 211 → 2 206 HP/min
  • Average damage per minute 2 (APCR) shell: 2 211 → 2 206 HP/min
  • Average damage per minute 3 (HE) shell: 2 870 → 2 836 HP/min
  • Module damage 1 (AP) shell: 178 → 171 HP
  • Module damage 2 (APCR) shell: 178 → 171 HP
  • Module damage 3 (HE) shell: 178 → 171 HP

Engine 1/3 – Maybach HL 230 P45F removed

Engine 2/3 – Maybach HL 295

  • Engine power: 850 → 1 000 HP
  • Specific power: 11.72 → 13.78 HP/t

Engine 3/3 – Maybach HL 295 à injection d essence

  • Engine power: 1 100 → 1 200 HP
  • Specific power: 15.07 → 16.44 HP/t

Radio 1/2 – SCR 508 removed

AMX M4 mle. 54 (HT-10, Tech Tree)

Turret 1/1 – AMX M4 mle. 54 TCB 120

Gun 1/2 – 120 mm D. 1203 B

  • Aiming time: 1.73 → 1.44 sec
  • Accuracy at 100 m: 0.32 → 0.29 m
  • Dispersion from turret traverse (max.): 0.08 (2.67) → 0.06 (2.00)
  • Penetration 2 (APCR) shell: 315 → 325 mm
  • Penetration 2 (APCR) shell at 500m: 285 → 297 mm

AMX 50 100 (HT-8, Tech Tree)

  • Max forward speed: 51 → 55 km/h
  • Tank HP repair cost: 11 200 → 12 800 credits

Chassis 1/2 – AMX M4 mle. 50

  • Terrain resistance: 1.3/1.4/2.3 → 1.2/1.3/2.1
  • Hull traverse speed: 31.29 → 50.06 deg/s
  • Dispersion from movement (max.): 0.24 (12.24) → 0.24 (13.20)
  • Dispersion from hull traverse (max.): 0.24 (7.51) → 0.24 (12.02)

Chassis 2/2 – AMX 50 100

  • Hull traverse speed: 33.38 → 54.24 deg/s
  • Dispersion from movement (max.): 0.22 (11.22) → 0.22 (12.10)
  • Dispersion from hull traverse (max.): 0.22 (7.34) → 0.22 (11.93)

Turret 1/1 – AMX 50 100

  • Survivability / Tank HP: 1 400 → 1 600 HP

Gun 1/3 – 90 mm F3 removed

Gun 2/3 – 90 mm DCA 45 removed

Gun 3/3 – 100 mm SA47 removed

Gun 1/2 – 90 mm DCA 45 (50 100) added

Gun 2/2 – 100 mm SA47 (50 100) added

Engine 1/3 – Maybach HL 230 removed

Engine 2/3 – Maybach HL 230 P45F removed

Engine 3/3 – Maybach HL 295 removed

Engine 1/2 – Maybach HL 230 P45F (50 100) added

Engine 2/2 – Maybach HL 295 (50 100) added

Radio 1/2 – SCR 508 removed

AMX 50 120 (HT-9, Tech Tree)

  • Tank HP repair cost: 15 295 → 16 169 credits

Chassis 1/2 – AMX 50 120

  • Terrain resistance: 1.4/1.5/2.5 → 1.3/1.4/2.3
  • Hull traverse speed: 31.29 → 39.63 deg/s
  • Dispersion from hull traverse (max.): 0.22 (6.88) → 0.22 (8.72)

Chassis 2/2 – AMX 50 120 bis

  • Hull traverse speed: 33.38 → 43.81 deg/s
  • Dispersion from hull traverse (max.): 0.20 (6.68) → 0.20 (8.76)

Turret 1/1 – AMX 50 120

  • Survivability / Tank HP: 1 750 → 1 850 HP

Gun 1/3 – 90 mm DCA 45 removed

Gun 2/3 – 100 mm SA47 removed

Gun 3/3 – 120 mm SA46 removed

Gun 1/2 – 100 mm SA47 (50 120) added

Gun 2/2 – 120 mm SA46 (50 120) added

Engine 1/2 – Maybach HL 295

  • Engine power: 850 → 1 020 HP
  • Specific power: 14.16 → 17.00 HP/t

Engine 2/2 – Saurer

  • Engine power: 1 000 → 1 110 HP
  • Specific power: 16.66 → 18.50 HP/t

Radio 1/2 – SCR 508 removed

AMX 50 B (HT-10, Tech Tree)

Firepower:

  • Gun depression: +11 → +12 deg
  • Dispersion from movement (max.): 0.18 (11.70) → 0.17 (11.05)
  • Dispersion from hull traverse (max.): 0.18 (6.76) → 0.17 (7.45)

Mobility:

  • Engine power: 1 200 → 1 300 HP
  • Specific power: 19.29 → 20.90 HP/t
  • Hull traverse speed: 37.55 → 43.81 deg/s

Somua SAu 40 (TD-4, Tech Tree)

  • Module repair cost: 2 210 → 2 590 credits

Chassis 1/2 – Somua SAu 40

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.5/2.5
  • Hull traverse speed: 29.20 → 37.55 deg/s
  • Dispersion from hull traverse (max.): 0.26 (7.59) → 0.26 (9.76)

Chassis 2/2 – Somua SAu 40 bis

  • Hull traverse speed: 31.29 → 39.63 deg/s
  • Dispersion from hull traverse (max.): 0.24 (7.51) → 0.24 (9.51)

Turret 1/1 – Somua SAu 40

Gun 1/3 – 75 mm APX mle. 1938

  • Reload time: 3.64 → 3.45 sec
  • Aiming time: 1.63 → 1.44 sec
  • Rate of fire: 16.47 → 17.38 shots/min
  • Accuracy at 100 m: 0.43 → 0.35 m
  • Penetration 1 (AP) shell: 68 → 100 mm
  • Penetration 1 (AP) shell at 500m: 60 → 90 mm
  • Penetration 2 (HEAT) shell: 92 → 130 mm
  • Initial shell velocity 1 (AP) shell: 570 → 660 m/s
  • Initial shell velocity 2 (HEAT) shell: 456 → 600 m/s
  • Average damage per minute 1 (AP) shell: 1 812 → 1 912 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 812 → 1 912 HP/min
  • Average damage per minute 3 (HE) shell: 2 882 → 3 042 HP/min

Gun 2/3 – 75 mm AC SA44

  • Aiming time: 1.63 → 1.44 sec
  • Accuracy at 100 m: 0.39 → 0.34 m
  • Penetration 1 (AP) shell: 100 → 115 mm
  • Penetration 1 (AP) shell at 500m: 93 → 100 mm
  • Penetration 2 (APCR) shell: 129 → 160 mm
  • Penetration 2 (APCR) shell at 500m: 110 → 149 mm

Engine 1/2 – Somua S40

  • Engine power: 220 → 330 HP
  • Specific power: 8.86 → 13.30 HP/t

Engine 2/2 – Somua S40 Bis

  • Engine power: 260 → 350 HP
  • Specific power: 10.48 → 14.10 HP/t
  • Engine durability (after repair): 80 (39) → 135 (68) HP

Radio 1/3 – ER 52 removed

Radio 2/3 – ER 53 removed

S35 CA (TD-5, Tech Tree)

  • Tank HP repair cost: 2 485 → 2 890 credits
  • Module repair cost: 1 965 → 2 655 credits

Chassis 1/2 – S35 CA

  • Terrain resistance: 1.5/1.8/3.0 → 1.4/1.6/2.7
  • Hull traverse speed: 27.12 → 34.42 deg/s
  • Dispersion from hull traverse (max.): 0.26 (7.05) → 0.26 (8.95)

Chassis 2/2 – S35 CA bis

  • Hull traverse speed: 29.20 → 36.51 deg/s
  • Dispersion from hull traverse (max.): 0.24 (7.01) → 0.24 (8.76)

Turret 1/1 – S35 CA

  • Survivability / Tank HP: 430 → 500 HP

Engine 1/2 – Somua S40

  • Engine power: 220 → 250 HP
  • Specific power: 10.96 → 12.46 HP/t
  • Engine durability (after repair): 80 (39) → 135 (68) HP

Engine 2/2 – Somua S40 Bis

  • Engine power: 260 → 290 HP
  • Specific power: 12.95 → 14.45 HP/t
  • Engine durability (after repair): 80 (39) → 170 (85) HP

Radio 1/3 – ER 52 removed

Radio 2/3 – ER 53 removed

ARL V39 (TD-6, Tech Tree)

  • Tank HP repair cost: 4 453 → 4 584 credits
  • Module repair cost: 3 215 → 4 025 credits

Chassis 1/2 – ARL V39

  • Terrain resistance: 1.5/1.7/2.8 → 1.4/1.5/2.5
  • Hull traverse speed: 22.95 → 31.29 deg/s
  • Dispersion from movement (max.): 0.24 (10.80) → 0.20 (9.00)
  • Dispersion from hull traverse (max.): 0.24 (5.51) → 0.20 (6.26)

Chassis 2/2 – ARL V39 bis

  • Hull traverse speed: 25.03 → 35.46 deg/s
  • Dispersion from movement (max.): 0.22 (9.90) → 0.18 (8.10)
  • Dispersion from hull traverse (max.): 0.22 (5.51) → 0.18 (6.38)

Turret 1/1 – ARL V39

  • Survivability / Tank HP: 680 → 700 HP

Gun 1/5 – 75 mm APX mle. 1938 removed

Gun 2/5 – 75 mm AC SA44 removed

Gun 3/5 – 105 mm AC mle. 1930 S removed

Gun 4/5 – 90 mm AC canon DCA 30

  • Reload time: 6.81 → 6.71 sec
  • Rate of fire: 8.81 → 8.94 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Penetration 1 (AP) shell: 135 → 165 mm
  • Penetration 1 (AP) shell at 500m: 122 → 150 mm
  • Penetration 2 (APCR) shell: 175 → 220 mm
  • Penetration 2 (APCR) shell at 500m: 160 → 200 mm
  • Average damage per minute 1 (AP) shell: 2 115 → 2 146 HP/min
  • Average damage per minute 2 (APCR) shell: 2 115 → 2 146 HP/min
  • Average damage per minute 3 (HE) shell: 2 821 → 2 861 HP/min

Gun 5/5 – 90 mm AC DCA 45 removed

Gun 2/2 – 90 mm AC DCA 45 (V39) added

Engine 1/2 – Renault T12

  • Engine power: 350 → 440 HP
  • Specific power: 13.15 → 16.53 HP/t
  • Engine durability (after repair): 95 (45) → 170 (85) HP

Engine 2/2 – Renault T14

  • Engine power: 450 → 500 HP
  • Specific power: 16.78 → 18.64 HP/t
  • Engine durability (after repair): 105 (52) → 205 (103) HP

Radio 1/3 – ER 51 removed

Radio 2/3 – ER 53 removed

AMX AC mle. 46 (TD-7, Tech Tree)

  • Equipment removed: Gun Rammer (Class 2)
  • Tank HP repair cost: 6 750 → 7 125 credits

Chassis 1/2 – AMX AC mle. 46

  • Terrain resistance: 1.4/1.6/2.7 → 1.3/1.5/2.5
  • Hull traverse speed: 25.03 → 38.59 deg/s
  • Dispersion from hull traverse (max.): 0.22 (5.51) → 0.22 (8.49)

Chassis 2/2 – AMX AC mle. 47

  • Hull traverse speed: 27.12 → 41.72 deg/s
  • Dispersion from hull traverse (max.): 0.20 (5.42) → 0.20 (8.34)

Turret 1/1 – AMX AC mle. 46

  • Survivability / Tank HP: 900 → 950 HP

Gun 1/3 – 90 mm AC canon DCA 30 removed

Gun 2/3 – 90 mm AC DCA 45

  • Reload time: 6.62 → 21.09 sec
  • Intra-clip reload: -60.00 → 3.00 sec
  • Shells in magazine: -1 → 3
  • Aiming time: 2.21 → 2.49 sec
  • Rate of fire: 9.07 → 6.64 shots/min
  • Ammunition capacity: 80 → 81 shells
  • Accuracy at 100 m: 0.33 → 0.35 m
  • Dispersion from turret traverse (max.): 0.14 (3.80) → 0.10 (2.71)
  • Average damage per minute 1 (AP) shell: 2 177 → 1 595 HP/min
  • Average damage per minute 2 (APCR) shell: 2 177 → 1 595 HP/min
  • Average damage per minute 3 (HE) shell: 2 902 → 2 126 HP/min

Gun 3/3 – 100 mm AC SA47 removed

Gun 2/2 – 100 mm SA47 (AC 46) added

Engine 1/3 – Maybach HL 230 removed

Engine 2/3 – Maybach HL 230 P45F removed

Engine 3/3 – Maybach HL 295 removed

Engine 1/2 – Maybach HL 230 P45F (AC 46) added

Engine 2/2 – Maybach HL 295 (AC 46) added

Radio 1/2 – SCR 508 removed

AMX AC mle. 48 (TD-8, Tech Tree)

  • Tank HP repair cost: 10 350 → 11 700 credits
  • Module repair cost: 6 520 → 7 660 credits

Chassis 1/2 – AMX AC mle. 48

  • Terrain resistance: 1.4/1.5/2.6 → 1.3/1.4/2.4
  • Hull traverse speed: 27.12 → 43.81 deg/s
  • Dispersion from hull traverse (max.): 0.19 (5.15) → 0.19 (8.32)

Chassis 2/2 – AMX AC mle. 49

  • Hull traverse speed: 29.20 → 45.89 deg/s
  • Dispersion from hull traverse (max.): 0.17 (4.96) → 0.17 (7.80)

Turret 1/1 – AMX AC mle. 48

  • Survivability / Tank HP: 1 150 → 1 300 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Gun 1/3 – 90 mm AC DCA 45 removed

Gun 2/3 – 100 mm AC SA47

  • Reload time: 7.67 → 21.09 sec
  • Intra-clip reload: -60.00 → 2.50 sec
  • Shells in magazine: -1 → 3
  • Rate of fire: 7.82 → 6.90 shots/min
  • Accuracy at 100 m: 0.33 → 0.35 m
  • Average damage per minute 1 (AP) shell: 2 347 → 2 070 HP/min
  • Average damage per minute 2 (APCR) shell: 2 347 → 2 070 HP/min
  • Average damage per minute 3 (HE) shell: 3 129 → 2 759 HP/min

Gun 3/3 – 120 mm AC SA46 removed

Gun 2/2 – 120 mm SA46 (AC 48) added

Engine 1/3 – Maybach HL 230 removed

Engine 2/3 – Maybach HL 230 P45F removed

Engine 3/3 – Maybach HL 295 removed

Engine 1/2 – Maybach HL 230 P45F (AC 48) added

Engine 2/2 – Maybach HL 295 (AC 48) added

Radio 1/2 – SCR 508 removed

AMX 50 Foch (TD-9, Tech Tree)

  • Module repair cost: 6 650 → 8 080 credits

Chassis 1/2 – AMX 50 Foch

  • Terrain resistance: 1.4/1.5/2.6 → 1.3/1.4/2.4
  • Hull traverse speed: 27.12 → 33.38 deg/s
  • Dispersion from hull traverse (max.): 0.17 (4.61) → 0.17 (5.67)

Chassis 2/2 – AMX 50 Foch bis

  • Hull traverse speed: 29.20 → 36.51 deg/s
  • Dispersion from hull traverse (max.): 0.15 (4.38) → 0.15 (5.48)

Turret 1/1 – AMX 50 Foch

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Engine 1/2 – Maybach HL 295

  • Engine power: 850 → 970 HP
  • Specific power: 16.94 → 19.33 HP/t

Engine 2/2 – Saurer

  • Engine power: 1 000 → 1 070 HP
  • Specific power: 19.93 → 21.32 HP/t

Radio 1/2 – SCR 508 removed

AMX 50 Foch B (TD-10, Tech Tree)

General:

  • Module repair cost: 8 120 → 9 870 credits

Survivability:

  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

AMX 13 105 AM mle. 50 (SPG-5, Tech Tree)

  • Module repair cost: 3 665 → 4 335 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 80 (40) → 150 (113) HP

Chassis 1/2 – AMX 13 105 AM mle. 49

  • Terrain resistance: 1.2/1.4/2.3 → 1.1/1.3/2.1

Chassis 2/2 – AMX 13 105 AM mle. 55

Radio 1/2 – SCR 508 removed

AMX 13 F3 AM (SPG-6, Tech Tree)

  • Module repair cost: 4 180 → 5 790 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 90 (45) → 170 (128) HP

Chassis 1/2 – AMX 13 F3 AM

  • Terrain resistance: 1.2/1.4/2.3 → 1.1/1.3/2.1

Chassis 2/2 – AMX 13 F3 AM bis

  • Chassis durability (after repair): 90 (70) → 145 (109) HP
  • Chassis repair time: 12.64 → 11.62 sec

Turret 1/1 – AMX 13 F3 AM

Gun 2/2 – Canon de 155 mm de 33 calibres

  • Reload time: 30.58 → 31.64 sec
  • Rate of fire: 1.96 → 1.90 shots/min
  • Accuracy at 100 m: 0.67 → 0.69 m
  • Average damage per minute 1 (HE) shell: 1 236 → 1 195 HP/min
  • Average damage per minute 2 (HE) shell: 1 511 → 1 460 HP/min
  • Average damage per minute 3 (HEAT) shell: 824 → 796 HP/min

Radio 1/2 – SCR 508 removed

Lorraine 155 mle. 50 (SPG-7, Tech Tree)

  • Concealment from movement: 4.22% → 4.28%
  • Concealment from movement after shot: 0.57% → 0.58%
  • Module repair cost: 5 530 → 7 110 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 100 (50) → 190 (143) HP

Chassis 1/2 – Lorraine 155 mle. 50

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.3

Chassis 2/2 – Lorraine 155 mle. 50 bis

  • Chassis durability (after repair): 110 (85) → 180 (135) HP
  • Chassis repair time: 12.19 → 11.70 sec

Radio 1/2 – SCR 508 removed

Lorraine 155 mle. 51 (SPG-8, Tech Tree)

  • Module repair cost: 6 880 → 10 030 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 120 (60) → 210 (158) HP

Chassis 1/2 – Lorraine 155 mle. 51

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.3

Chassis 2/2 – Lorraine 155 mle. 51 bis

  • Chassis durability (after repair): 130 (100) → 220 (165) HP
  • Chassis repair time: 12.44 → 11.70 sec

Turret 1/1 – Lorraine 155 mle. 51 bis

  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Radio 1/2 – SCR 508 removed

Bat.-Châtillon 155 55 (SPG-9, Tech Tree)

  • Module repair cost: 6 854 → 10 670 credits

Hull 1/1 –

  • Ammunition rack durability (after repair): 134 (67) → 230 (173) HP

Chassis 1/2 – Batignolles-Châtillon 155 mle. 55

  • Terrain resistance: 1.3/1.5/2.5 → 1.2/1.4/2.3
  • Chassis durability (after repair): 140 (105) → 220 (165) HP
  • Chassis repair time: 15.52 → 11.70 sec

Chassis 2/2 – Batignolles-Châtillon 155 mle. 56

  • Chassis durability (after repair): 150 (115) → 240 (180) HP
  • Chassis repair time: 12.64 → 11.70 sec

Turret 1/2 – Batignolles-Châtillon 155 mle. 55

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Turret 2/2 – Batignolles-Châtillon 155 mle. 56

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Radio 1/2 – SCR 508 removed

Bat.-Châtillon 155 58 (SPG-10, Tech Tree)

General:

  • Module repair cost: 7 965 → 12 065 credits

Survivability:

  • Ammunition rack durability (after repair): 150 (75) → 250 (188) HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

China

Renault NC-31 (LT-1, Tech Tree)

Turret 1/1 – FT-18

  • Survivability / Tank HP: 235 → 240 HP

Gun 1/2 – 37 mm APX SA18

  • Reload time: 2.50 → 2.00 sec
  • Rate of fire: 24.00 → 30.00 shots/min
  • Accuracy at 100 m: 0.54 → 0.46 m
  • Penetration 1 (AP) shell: 29 → 35 mm
  • Penetration 1 (AP) shell at 500m: 22 → 28 mm
  • Penetration 2 (APCR) shell: 46 → 66 mm
  • Penetration 2 (APCR) shell at 500m: 34 → 54 mm
  • Average damage per minute 1 (AP) shell: 720 → 900 HP/min
  • Average damage per minute 2 (APCR) shell: 720 → 900 HP/min
  • Average damage per minute 3 (HE) shell: 864 → 1 080 HP/min

Engine 1/1 – Renault NC-2

  • Engine power: 75 → 85 HP
  • Specific power: 11.38 → 12.90 HP/t

Vickers Mk. E Type B (LT-2, Tech Tree)

  • Module repair cost: 640 → 745 credits

Chassis 1/2 – Vickers Mk. E Type B

  • Terrain resistance: 1.2/1.3/2.3 → 1.1/1.2/2.1
  • Hull traverse speed: 45.89 → 52.15 deg/s
  • Dispersion from hull traverse (max.): 0.28 (12.85) → 0.28 (14.60)

Chassis 2/2 – T-26-2

  • Hull traverse speed: 50.06 → 56.32 deg/s
  • Dispersion from hull traverse (max.): 0.26 (13.02) → 0.26 (14.64)

Turret 1/2 – Vickers Mk. E

  • View range: 280 → 300 m

Gun 1/1 – 47 mm Vickers QF

  • Reload time: 3.16 → 2.59 sec
  • Aiming time: 2.21 → 2.01 sec
  • Rate of fire: 18.96 → 23.18 shots/min
  • Accuracy at 100 m: 0.46 → 0.41 m
  • Dispersion from turret traverse (max.): 0.14 (3.50) → 0.12 (3.00)
  • Dispersion after shot: 4.00 → 3.50
  • Average damage per minute 1 (AP) shell: 948 → 1 159 HP/min
  • Average damage per minute 2 (APCR) shell: 948 → 1 159 HP/min
  • Average damage per minute 3 (HE) shell: 1 233 → 1 507 HP/min
  • Initial shell velocity 1 (AP) shell: 488 → 700 m/s
  • Initial shell velocity 2 (APCR) shell: 610 → 900 m/s
  • Initial shell velocity 3 (HE) shell: 488 → 600 m/s

Turret 2/2 – Vickers Mk. E Type B

Gun 1/3 – 47 mm Vickers QF

  • Reload time: 3.16 → 2.59 sec
  • Aiming time: 2.01 → 1.92 sec
  • Rate of fire: 18.96 → 23.18 shots/min
  • Accuracy at 100 m: 0.46 → 0.41 m
  • Average damage per minute 1 (AP) shell: 948 → 1 159 HP/min
  • Average damage per minute 2 (APCR) shell: 948 → 1 159 HP/min
  • Average damage per minute 3 (HE) shell: 1 233 → 1 507 HP/min
  • Initial shell velocity 1 (AP) shell: 488 → 700 m/s
  • Initial shell velocity 2 (APCR) shell: 610 → 900 m/s
  • Initial shell velocity 3 (HE) shell: 488 → 600 m/s

Gun 2/3 – 45 mm 20K removed

Engine 1/2 – Armstrong Siddeley V4

  • Engine power: 92 → 105 HP
  • Specific power: 12.07 → 13.78 HP/t

Engine 2/2 – Franklin

  • Engine power: 100 → 115 HP
  • Specific power: 13.62 → 15.66 HP/t
  • Engine durability (after repair): 25 (17) → 65 (33) HP

Type 2597 Chi-Ha (LT-3, Tech Tree)

  • Tank HP repair cost: 643 → 651 credits

Chassis 1/2 – Type 97

  • Terrain resistance: 1.1/1.2/2.1 → 1.0/1.1/1.9
  • Dispersion from movement (max.): 0.26 (10.40) → 0.22 (8.80)

Chassis 2/2 – Type 97-Kai

  • Dispersion from movement (max.): 0.24 (9.60) → 0.20 (8.00)

Turret 1/2 – Type 97

  • Survivability / Tank HP: 405 → 410 HP
  • View range: 310 → 320 m

Gun 1/2 – 57 mm Gun Type 97 removed

Gun 2/2 – 45 mm 20K

  • Reload time: 2.21 → 1.92 sec
  • Rate of fire: 27.21 → 31.29 shots/min
  • Accuracy at 100 m: 0.41 → 0.36 m
  • Penetration 1 (AP) shell: 51 → 65 mm
  • Penetration 1 (AP) shell at 500m: 38 → 47 mm
  • Penetration 2 (APCR) shell: 88 → 108 mm
  • Penetration 2 (APCR) shell at 500m: 66 → 90 mm
  • Average damage per minute 1 (AP) shell: 1 279 → 1 471 HP/min
  • Average damage per minute 2 (APCR) shell: 1 279 → 1 471 HP/min
  • Average damage per minute 3 (HE) shell: 1 687 → 1 940 HP/min

Turret 2/2 – Type 97-Kai

  • Survivability / Tank HP: 425 → 430 HP

Gun 1/3 – 57 mm Gun Type 97 removed

Gun 2/3 – 45 mm 20K

  • Reload time: 2.21 → 1.92 sec
  • Rate of fire: 27.21 → 31.29 shots/min
  • Accuracy at 100 m: 0.40 → 0.36 m
  • Penetration 1 (AP) shell: 51 → 65 mm
  • Penetration 1 (AP) shell at 500m: 38 → 47 mm
  • Penetration 2 (APCR) shell: 88 → 108 mm
  • Penetration 2 (APCR) shell at 500m: 66 → 90 mm
  • Average damage per minute 1 (AP) shell: 1 279 → 1 471 HP/min
  • Average damage per minute 2 (APCR) shell: 1 279 → 1 471 HP/min
  • Average damage per minute 3 (HE) shell: 1 687 → 1 940 HP/min

Gun 3/3 – 47 mm Gun Type 1

  • Accuracy at 100 m: 0.42 → 0.40 m
  • Dispersion from turret traverse (max.): 0.16 (5.01) → 0.14 (4.38)

Engine 1/3 – Mitsubishi Type 97 removed

Engine 2/3 – Type 100 V-12 W

  • Engine power: 200 → 260 HP
  • Specific power: 12.67 → 16.48 HP/t

Engine 3/3 – Type 100 V-12 A

  • Engine power: 240 → 280 HP
  • Specific power: 15.21 → 17.74 HP/t

Radio 1/2 – Type 94 Hei removed

M5A1 Stuart (LT-4, Tech Tree)

Chassis 1/2 – VVSS T36E6

  • Terrain resistance: 0.9/1.0/2.0 → 0.8/0.9/1.8
  • Hull traverse speed: 37.55 → 55.28 deg/s
  • Dispersion from hull traverse (max.): 0.20 (7.51) → 0.20 (11.06)

Chassis 2/2 – VVSS T55E1

  • Hull traverse speed: 39.63 → 57.36 deg/s
  • Dispersion from hull traverse (max.): 0.18 (7.13) → 0.18 (10.33)

Turret 1/2 – M3A3

  • View range: 330 → 340 m

Gun 1/2 – 37 mm M6

  • Reload time: 2.21 → 1.82 sec
  • Rate of fire: 27.21 → 32.94 shots/min
  • Accuracy at 100 m: 0.40 → 0.37 m
  • Dispersion from turret traverse (max.): 0.12 (6.01) → 0.11 (5.51)
  • Penetration 1 (AP) shell: 56 → 70 mm
  • Penetration 1 (AP) shell at 500m: 38 → 50 mm
  • Penetration 2 (APCR) shell: 78 → 115 mm
  • Penetration 2 (APCR) shell at 500m: 66 → 95 mm
  • Damage 1 (AP) shell: 40 → 50 HP
  • Damage 2 (APCR) shell: 40 → 50 HP
  • Damage 3 (HE) shell: 50 → 60 HP
  • Average damage per minute 1 (AP) shell: 1 088 → 1 647 HP/min
  • Average damage per minute 2 (APCR) shell: 1 088 → 1 647 HP/min
  • Average damage per minute 3 (HE) shell: 1 360 → 1 976 HP/min

Gun 2/2 – 47 mm Gun Type 1

  • Reload time: 2.40 → 2.68 sec
  • Rate of fire: 25.03 → 22.35 shots/min
  • Dispersion from turret traverse (max.): 0.14 (7.01) → 0.13 (6.51)
  • Average damage per minute 1 (AP) shell: 1 752 → 1 564 HP/min
  • Average damage per minute 2 (APCR) shell: 1 752 → 1 564 HP/min
  • Average damage per minute 3 (HE) shell: 2 253 → 2 011 HP/min

Turret 2/2 – M5A1

Gun 1/2 – 37 mm M6

  • Reload time: 2.21 → 1.82 sec
  • Rate of fire: 27.21 → 32.94 shots/min
  • Accuracy at 100 m: 0.40 → 0.37 m
  • Penetration 1 (AP) shell: 56 → 70 mm
  • Penetration 1 (AP) shell at 500m: 38 → 50 mm
  • Penetration 2 (APCR) shell: 78 → 115 mm
  • Penetration 2 (APCR) shell at 500m: 66 → 95 mm
  • Damage 1 (AP) shell: 40 → 50 HP
  • Damage 2 (APCR) shell: 40 → 50 HP
  • Damage 3 (HE) shell: 50 → 60 HP
  • Average damage per minute 1 (AP) shell: 1 088 → 1 647 HP/min
  • Average damage per minute 2 (APCR) shell: 1 088 → 1 647 HP/min
  • Average damage per minute 3 (HE) shell: 1 360 → 1 976 HP/min

Gun 2/2 – 47 mm Gun Type 1

  • Reload time: 2.40 → 2.68 sec
  • Rate of fire: 25.03 → 22.35 shots/min
  • Average damage per minute 1 (AP) shell: 1 752 → 1 564 HP/min
  • Average damage per minute 2 (APCR) shell: 1 752 → 1 564 HP/min
  • Average damage per minute 3 (HE) shell: 2 253 → 2 011 HP/min

Engine 1/2 – Twin Cadillac, Series 42

  • Engine power: 296 → 410 HP
  • Specific power: 18.42 → 25.51 HP/t

Engine 2/2 – Continental R-975-C1

  • Engine power: 400 → 440 HP
  • Specific power: 24.91 → 27.40 HP/t

Radio 1/2 – SCR 508 removed

Type T-34 (MT-5, Tech Tree)

  • Tank HP repair cost: 2 403 → 2 647 credits

Chassis 1/2 – Type T-34

  • Terrain resistance: 1.2/1.5/2.3 → 1.1/1.3/2.1
  • Hull traverse speed: 41.72 → 46.93 deg/s
  • Dispersion from hull traverse (max.): 0.24 (10.01) → 0.24 (11.26)

Chassis 2/2 – Type T-34M

  • Hull traverse speed: 43.81 → 49.02 deg/s
  • Dispersion from hull traverse (max.): 0.22 (9.64) → 0.22 (10.78)

Turret 1/2 – Type T-34

  • Survivability / Tank HP: 560 → 620 HP
  • View range: 320 → 340 m

Gun 1/1 – 76 mm F-34

  • Accuracy at 100 m: 0.46 → 0.42 m
  • Dispersion from turret traverse (max.): 0.16 (7.36) → 0.14 (6.44)
  • Penetration 1 (AP) shell: 86 → 110 mm
  • Penetration 1 (AP) shell at 500m: 75 → 98 mm
  • Penetration 2 (APCR) shell: 102 → 160 mm
  • Penetration 2 (APCR) shell at 500m: 92 → 143 mm

Turret 2/2 – Type T-34M

  • Survivability / Tank HP: 590 → 650 HP

Gun 1/2 – 76 mm F-34

  • Aiming time: 2.30 → 2.20 sec
  • Accuracy at 100 m: 0.46 → 0.42 m
  • Penetration 1 (AP) shell: 86 → 110 mm
  • Penetration 1 (AP) shell at 500m: 75 → 98 mm
  • Penetration 2 (APCR) shell: 102 → 160 mm
  • Penetration 2 (APCR) shell at 500m: 92 → 143 mm

Engine 1/2 – V-2

  • Engine power: 480 → 520 HP
  • Specific power: 16.64 → 18.03 HP/t

Engine 2/2 – V-2-34

  • Engine power: 500 → 540 HP
  • Specific power: 17.33 → 18.72 HP/t

Radio 1/2 – 9R removed

59-16 (LT-6, Tech Tree)

  • Tank HP repair cost: 4 224 → 5 043 credits

Chassis 1/2 – 131

  • Terrain resistance: 0.9/1.0/1.8 → 0.8/0.9/1.6
  • Hull traverse speed: 54.24 → 59.45 deg/s
  • Dispersion from hull traverse (max.): 0.15 (8.14) → 0.15 (8.92)

Chassis 2/2 – 131 model 2

  • Hull traverse speed: 56.32 → 62.58 deg/s
  • Dispersion from hull traverse (max.): 0.14 (7.89) → 0.14 (8.76)

Turret 1/2 – 131

  • Survivability / Tank HP: 640 → 760 HP

Gun 1/2 – 57 mm 55-57FGA

  • Reload time: 3.07 → 2.68 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 19.56 → 22.35 shots/min
  • Dispersion from turret traverse (max.): 0.14 (7.01) → 0.12 (6.01)
  • Dispersion after shot: 4.00 → 3.50
  • Average damage per minute 1 (AP) shell: 1 662 → 1 900 HP/min
  • Average damage per minute 2 (APCR) shell: 1 662 → 1 900 HP/min
  • Average damage per minute 3 (HE) shell: 1 858 → 2 123 HP/min

Gun 2/2 – 76 mm 54-76T

  • Reload time: 4.03 → 3.64 sec
  • Aiming time: 2.11 → 2.01 sec
  • Rate of fire: 14.90 → 16.47 shots/min
  • Dispersion from turret traverse (max.): 0.14 (7.01) → 0.12 (6.01)
  • Dispersion after shot: 4.00 → 3.50
  • Average damage per minute 1 (AP) shell: 1 714 → 1 894 HP/min
  • Average damage per minute 2 (APCR) shell: 1 714 → 1 894 HP/min
  • Average damage per minute 3 (HE) shell: 2 459 → 2 717 HP/min

Turret 2/2 – 131-1

  • Survivability / Tank HP: 670 → 800 HP

Gun 1/2 – 57 mm 55-57FGA

  • Reload time: 2.88 → 2.68 sec
  • Aiming time: 2.21 → 1.82 sec
  • Rate of fire: 20.86 → 22.35 shots/min
  • Average damage per minute 1 (AP) shell: 1 773 → 1 900 HP/min
  • Average damage per minute 2 (APCR) shell: 1 773 → 1 900 HP/min
  • Average damage per minute 3 (HE) shell: 1 982 → 2 123 HP/min

Radio 1/3 – 9RM removed

Radio 2/3 – A-220 removed

WZ-131 (LT-7, Tech Tree)

  • Tank HP repair cost: 6 561 → 7 290 credits

Chassis 1/2 – WZ-131

  • Terrain resistance: 0.7/0.8/1.5 → 0.6/0.7/1.3
  • Hull traverse speed: 54.24 → 67.79 deg/s
  • Dispersion from hull traverse (max.): 0.16 (8.68) → 0.16 (10.85)

Chassis 2/2 – WZ-131 model 2

  • Hull traverse speed: 56.32 → 70.92 deg/s
  • Dispersion from hull traverse (max.): 0.14 (7.89) → 0.14 (9.93)

Turret 1/2 – 132A

  • Survivability / Tank HP: 820 → 950 HP

Gun 1/1 – 85 mm 62-85T

  • Reload time: 6.71 → 6.33 sec
  • Aiming time: 2.40 → 1.92 sec
  • Rate of fire: 8.94 → 9.48 shots/min
  • Accuracy at 100 m: 0.35 → 0.34 m
  • Average damage per minute 1 (AP) shell: 1 609 → 1 707 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 609 → 1 707 HP/min
  • Average damage per minute 3 (HE) shell: 2 682 → 2 845 HP/min

Turret 2/2 – 132B

  • Survivability / Tank HP: 900 → 1 000 HP

Gun 1/2 – 85 mm 62-85T

  • Reload time: 6.42 → 6.33 sec
  • Aiming time: 2.40 → 1.82 sec
  • Rate of fire: 9.34 → 9.48 shots/min
  • Accuracy at 100 m: 0.35 → 0.34 m
  • Average damage per minute 1 (AP) shell: 1 681 → 1 707 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 681 → 1 707 HP/min
  • Average damage per minute 3 (HE) shell: 2 802 → 2 845 HP/min

Gun 2/2 – 85 mm 64-85T

  • Aiming time: 2.40 → 1.92 sec

Engine 1/2 – 12150L3

  • Engine power: 450 → 520 HP
  • Specific power: 21.38 → 24.70 HP/t

Radio 1/2 – A-220 removed

WZ-132 (LT-8, Tech Tree)

  • Tank HP repair cost: 9 845 → 11 188 credits

Chassis 1/2 – WZ-131-1

  • Terrain resistance: 0.6/0.7/1.5 → 0.5/0.6/1.3

Chassis 2/2 – WZ-132

  • Dispersion from movement (max.): 0.12 (7.68) → 0.10 (6.40)
  • Dispersion from hull traverse (max.): 0.12 (7.01) → 0.10 (5.84)

Turret 1/2 – WZ-131-1

  • Survivability / Tank HP: 1 000 → 1 180 HP

Gun 1/2 – 85 mm 64-85T removed

Gun 2/2 – 100 mm 59-100TA removed

Gun 1/1 – 85 mm 64-85T (132) added

Turret 2/2 – WZ-132

  • Survivability / Tank HP: 1 100 → 1 250 HP

Gun 1/3 – 85 mm 64-85T removed

Gun 2/3 – 100 mm 59-100TA removed

Gun 3/3 – 100 mm 60-100TA

  • Reload time: 7.48 → 7.19 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 8.02 → 8.34 shots/min
  • Accuracy at 100 m: 0.38 → 0.36 m
  • Average damage per minute 1 (AP) shell: 2 006 → 2 086 HP/min
  • Average damage per minute 2 (APCR) shell: 2 006 → 2 086 HP/min
  • Average damage per minute 3 (HE) shell: 2 648 → 2 754 HP/min

Gun 1/2 – 85 mm 64-85T (132) added

Engine 1/2 – 12150L2

  • Engine power: 550 → 650 HP
  • Specific power: 22.61 → 26.72 HP/t

Radio 1/2 – A-220 removed

WZ-132A (LT-9, Tech Tree)

  • Tank HP repair cost: 13 125 → 15 225 credits

Chassis 1/2 – WZ-132A

  • Terrain resistance: 0.9/1.0/2.0 → 0.8/0.9/1.8
  • Hull traverse speed: 45.89 → 52.15 deg/s
  • Dispersion from hull traverse (max.): 0.15 (6.88) → 0.15 (7.82)

Chassis 2/2 – WZ-132B

  • Hull traverse speed: 47.98 → 55.28 deg/s
  • Dispersion from hull traverse (max.): 0.13 (6.24) → 0.13 (7.19)

Turret 1/1 – WZ-132A

  • Survivability / Tank HP: 1 250 → 1 450 HP

Gun 1/2 – 100 mm 60-100TA

  • Reload time: 7.38 → 6.62 sec
  • Aiming time: 2.01 → 1.92 sec
  • Rate of fire: 8.13 → 9.07 shots/min
  • Accuracy at 100 m: 0.36 → 0.35 m
  • Penetration 1 (AP) shell: 189 → 200 mm
  • Penetration 1 (AP) shell at 500m: 167 → 180 mm
  • Penetration 2 (APCR) shell: 225 → 240 mm
  • Penetration 2 (APCR) shell at 500m: 200 → 215 mm
  • Average damage per minute 1 (AP) shell: 2 032 → 2 267 HP/min
  • Average damage per minute 2 (APCR) shell: 2 032 → 2 267 HP/min
  • Average damage per minute 3 (HE) shell: 2 682 → 2 993 HP/min

Gun 2/2 – 100 mm 62-100TA

  • Reload time: 8.82 → 8.53 sec
  • Aiming time: 2.21 → 1.92 sec
  • Rate of fire: 6.80 → 7.03 shots/min
  • Accuracy at 100 m: 0.40 → 0.36 m
  • Average damage per minute 1 (AP) shell: 2 177 → 2 250 HP/min
  • Average damage per minute 2 (APCR) shell: 2 177 → 2 250 HP/min
  • Average damage per minute 3 (HE) shell: 2 857 → 2 953 HP/min

Radio 1/2 – A-220 removed

WZ-132-1 (LT-10, Tech Tree)

General:

  • Tank HP repair cost: 20 250 → 22 950 credits

Firepower:

  • Reload time: 10.26 → 9.01 sec
  • Rate of fire: 5.85 → 6.66 shots/min
  • Aiming time: 1.92 → 1.73 sec
  • Accuracy at 100 m: 0.40 → 0.36 m
  • Dispersion from movement (max.): 0.14 (9.10) → 0.12 (8.40)
  • Dispersion from hull traverse (max.): 0.14 (7.30) → 0.12 (7.51)
  • Average damage per minute 1 (APCR) shell: 2 281 → 2 596 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 281 → 2 596 HP/min
  • Average damage per minute 3 (HE) shell: 2 807 → 3 196 HP/min

Survivability:

  • Survivability / Tank HP: 1 500 → 1 700 HP

Mobility:

  • Max forward speed: 65 → 70 km/h
  • Hull traverse speed: 52.15 → 62.58 deg/s

Type 58 (MT-6, Tech Tree)

  • Tank HP repair cost: 5 657 → 5 972 credits

Chassis 1/2 – T-34-85

  • Terrain resistance: 1.1/1.3/2.1 → 1.0/1.1/1.9
  • Hull traverse speed: 41.72 → 45.89 deg/s
  • Dispersion from hull traverse (max.): 0.24 (10.01) → 0.24 (11.01)

Chassis 2/2 – Type 58

  • Hull traverse speed: 43.81 → 47.98 deg/s
  • Dispersion from hull traverse (max.): 0.22 (9.64) → 0.22 (10.56)

Turret 1/2 – T-34-85

  • Survivability / Tank HP: 860 → 900 HP

Gun 1/1 – 85 mm S-53

  • Aiming time: 2.21 → 2.11 sec
  • Accuracy at 100 m: 0.40 → 0.35 m
  • Dispersion from turret traverse (max.): 0.14 (6.72) → 0.12 (5.76)
  • Penetration 1 (AP) shell: 126 → 133 mm
  • Penetration 1 (AP) shell at 500m: 110 → 117 mm

Turret 2/2 – Type 58

  • Survivability / Tank HP: 900 → 950 HP

Gun 1/2 – 85 mm S-53

  • Aiming time: 2.21 → 2.01 sec
  • Accuracy at 100 m: 0.40 → 0.35 m
  • Penetration 1 (AP) shell: 126 → 133 mm
  • Penetration 1 (AP) shell at 500m: 110 → 117 mm

Engine 1/3 – V-2-34 removed

Engine 2/3 – Type 102S1 removed

Engine 3/3 – 12150L

  • Engine power: 520 → 580 HP
  • Specific power: 16.00 → 17.85 HP/t

Engine 1/2 – V-2-34 (58) added

Radio 1/2 – 9R removed

T-34-1 (MT-7, Tech Tree)

  • Tank HP repair cost: 8 384 → 9 113 credits

Chassis 1/2 – T-34-1

  • Terrain resistance: 1.1/1.3/2.1 → 1.0/1.1/1.9
  • Hull traverse speed: 41.72 → 50.06 deg/s
  • Dispersion from hull traverse (max.): 0.22 (9.18) → 0.22 (11.01)

Chassis 2/2 – T-34-1 model 2

  • Hull traverse speed: 43.81 → 52.15 deg/s
  • Dispersion from hull traverse (max.): 0.20 (8.76) → 0.20 (10.43)

Turret 1/2 – T-34-1

  • Survivability / Tank HP: 1 050 → 1 180 HP

Gun 1/2 – 85 mm S-53 removed

Gun 2/2 – 85 mm 56-85JT removed

Gun 1/1 – 85 mm 56-85JT (34-1) added

Turret 2/2 – T-34-1 model 2

  • Survivability / Tank HP: 1 150 → 1 250 HP

Gun 1/3 – 85 mm S-53 removed

Gun 2/3 – 85 mm 56-85JT removed

Gun 3/3 – 100 mm 44-100JT removed

Gun 1/2 – 85 mm 56-85JT (34-1) added

Gun 2/2 – 100 mm 44-100JT (34-1) added

Engine 1/3 – Type 102S

  • Engine power: 480 → 530 HP
  • Specific power: 14.77 → 16.30 HP/t

Engine 2/3 – Type 102S1 removed

Engine 3/3 – 12150L removed

Engine 2/2 – 12150L (34-1) added

Radio 1/2 – A-220 removed

T-34-2 (MT-8, Tech Tree)

  • Concealment from movement after shot: 2.81% → 2.55%
  • Concealment from stationary after shot: 3.75% → 3.41%
  • Tank HP repair cost: 12 530 → 13 873 credits
  • Module repair cost: 5 745 → 5 841 credits

Chassis 1/2 – T-34-2

  • Terrain resistance: 0.9/1.1/2.2 → 0.8/0.9/1.8
  • Hull traverse speed: 45.89 → 56.32 deg/s
  • Dispersion from movement (max.): 0.20 (11.20) → 0.16 (8.96)
  • Dispersion from hull traverse (max.): 0.20 (9.18) → 0.16 (9.01)

Chassis 2/2 – T-34-2 model 2

  • Hull traverse speed: 47.98 → 58.41 deg/s
  • Dispersion from movement (max.): 0.18 (10.08) → 0.16 (8.96)
  • Dispersion from hull traverse (max.): 0.18 (8.64) → 0.16 (9.35)

Turret 1/2 – T-34-2

  • Survivability / Tank HP: 1 300 → 1 480 HP

Gun 1/2 – 85 mm S-53 removed

Gun 2/2 – 85 mm 56-85JT removed

Gun 1/1 – 100 mm 44-100JT added

Turret 2/2 – T-34-2 model 2

  • Survivability / Tank HP: 1 400 → 1 550 HP

Gun 1/5 – 85 mm S-53 removed

Gun 2/5 – 85 mm 56-85JT removed

Gun 3/5 – 100 mm 44-100JT

  • Reload time: 8.72 → 7.38 sec
  • Aiming time: 2.59 → 2.01 sec
  • Rate of fire: 6.88 → 8.13 shots/min
  • Accuracy at 100 m: 0.38 → 0.35 m
  • Dispersion from turret traverse (max.): 0.12 (5.76) → 0.10 (4.80)
  • Penetration 1 (AP) shell: 175 → 190 mm
  • Penetration 1 (AP) shell at 500m: 155 → 168 mm
  • Penetration 2 (APCR) shell: 235 → 247 mm
  • Penetration 2 (APCR) shell at 500m: 208 → 218 mm
  • Average damage per minute 1 (AP) shell: 1 719 → 2 032 HP/min
  • Average damage per minute 2 (APCR) shell: 1 719 → 2 032 HP/min
  • Average damage per minute 3 (HE) shell: 2 269 → 2 682 HP/min

Gun 4/5 – 122 mm 371-122JTX

  • Reload time: 11.51 → 11.31 sec
  • Aiming time: 2.78 → 2.30 sec
  • Rate of fire: 5.21 → 5.30 shots/min
  • Accuracy at 100 m: 0.41 → 0.36 m
  • Damage 1 (AP) shell: 360 → 390 HP
  • Damage 2 (HEAT) shell: 360 → 390 HP
  • Average damage per minute 1 (AP) shell: 1 877 → 2 068 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 877 → 2 068 HP/min
  • Average damage per minute 3 (HE) shell: 2 764 → 2 811 HP/min
  • Initial shell velocity 1 (AP) shell: 800 → 900 m/s
  • Initial shell velocity 2 (HEAT) shell: 640 → 900 m/s
  • Initial shell velocity 3 (HE) shell: 800 → 900 m/s

Gun 5/5 – 100 mm 59-100T

  • Reload time: 8.15 → 6.52 sec
  • Aiming time: 2.68 → 1.73 sec
  • Rate of fire: 7.36 → 9.20 shots/min
  • Accuracy at 100 m: 0.37 → 0.34 m
  • Dispersion from turret traverse (max.): 0.12 (5.76) → 0.10 (4.80)
  • Penetration 1 (AP) shell: 181 → 219 mm
  • Penetration 1 (AP) shell at 500m: 160 → 200 mm
  • Penetration 2 (APCR) shell: 241 → 254 mm
  • Penetration 2 (APCR) shell at 500m: 213 → 235 mm
  • Average damage per minute 1 (AP) shell: 1 841 → 2 301 HP/min
  • Average damage per minute 2 (APCR) shell: 1 841 → 2 301 HP/min
  • Average damage per minute 3 (HE) shell: 2 430 → 3 037 HP/min

Engine 1/3 – Type 102S1

  • Engine power: 500 → 580 HP
  • Specific power: 14.71 → 16.97 HP/t

Engine 2/3 – 12150L removed

Engine 3/3 – 12150LS

  • Engine power: 580 → 630 HP
  • Specific power: 17.06 → 18.43 HP/t

Radio 1/2 – A-220 removed

WZ-120 (MT-9, Tech Tree)

  • Tank HP repair cost: 17 395 → 17 892 credits

Chassis 1/2 – WZ-120

  • Terrain resistance: 0.9/1.0/2.0 → 0.8/0.9/1.8
  • Hull traverse speed: 45.89 → 55.28 deg/s
  • Dispersion from movement (max.): 0.16 (9.60) → 0.14 (8.40)
  • Dispersion from hull traverse (max.): 0.16 (7.34) → 0.14 (7.74)

Chassis 2/2 – WZ-120 model 3

  • Hull traverse speed: 47.98 → 57.36 deg/s
  • Dispersion from hull traverse (max.): 0.14 (6.72) → 0.14 (8.03)

Turret 1/2 – WZ-120

  • Survivability / Tank HP: 1 650 → 1 720 HP

Gun 1/2 – 100 mm 59-100T removed

Gun 2/2 – 100 mm 60-100T removed

Gun 1/1 – 100 mm 59-100T (120) added

Turret 2/2 – WZ-120-1

  • Survivability / Tank HP: 1 750 → 1 800 HP

Gun 1/4 – 100 mm 59-100T removed

Gun 2/4 – 100 mm 60-100T removed

Gun 3/4 – 100 mm 62-100T removed

Gun 4/4 – 122 mm 60-122T removed

Gun 1/2 – 100 mm 59-100T (120) added

Gun 2/2 – 122 mm 60-122T (120) added

Engine 1/3 – 12150L removed

Engine 2/3 – 12150LS removed

Engine 3/3 – 12150LT removed

Engine 1/2 – 12150L (120) added

Engine 2/2 – 12150LT (120) added

Radio 1/2 – A-220 removed

121 (MT-10, Tech Tree)

Firepower:

  • Reload time: 9.20 → 9.01 sec
  • Rate of fire: 6.52 → 6.66 shots/min
  • Aiming time: 2.40 → 2.21 sec
  • Average damage per minute 1 (AP) shell: 2 868 → 2 929 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 868 → 2 929 HP/min
  • Average damage per minute 3 (HE) shell: 3 455 → 3 528 HP/min

IS-2 (HT-7, Tech Tree)

  • Tank HP repair cost: 7 997 → 8 434 credits

Chassis 1/2 – IS-2 early

  • Terrain resistance: 1.1/1.2/2.4 → 1.0/1.1/2.2
  • Hull traverse speed: 37.55 → 43.81 deg/s
  • Dispersion from hull traverse (max.): 0.25 (9.39) → 0.25 (10.95)

Chassis 2/2 – IS-2 late

  • Hull traverse speed: 39.63 → 45.89 deg/s
  • Dispersion from hull traverse (max.): 0.23 (9.12) → 0.23 (10.56)

Turret 1/2 – IS-2 early

  • Survivability / Tank HP: 1 230 → 1 280 HP

Gun 1/3 – 100 mm 44-100JT removed

Gun 2/3 – 122 mm 37-122JT removed

Gun 1/2 – 100 mm 44-100JT (IS-2) added

Turret 2/2 – IS-2 late

  • Survivability / Tank HP: 1 280 → 1 350 HP

Gun 1/3 – 100 mm 44-100JT removed

Gun 2/3 – 122 mm 37-122JT removed

Gun 1/2 – 100 mm 44-100JT (IS-2) added

Engine 1/3 – V-2-10

  • Engine power: 520 → 600 HP
  • Specific power: 11.29 → 13.03 HP/t

Engine 2/3 – 12150L removed

Engine 3/3 – 12150LS removed

Engine 2/2 – 12150LS (IS-2) added

Radio 1/3 – 9R removed

Radio 2/3 – 9RM removed

110 (HT-8, Tech Tree)

  • Max forward speed: 40 → 47 km/h
  • Tank HP repair cost: 11 594 → 12 716 credits

Chassis 1/2 – 110

  • Terrain resistance: 1.1/1.2/2.4 → 1.0/1.1/2.2
  • Hull traverse speed: 29.20 → 33.38 deg/s
  • Dispersion from movement (max.): 0.20 (8.00) → 0.20 (9.40)
  • Dispersion from hull traverse (max.): 0.20 (5.84) → 0.20 (6.68)

Chassis 2/2 – 110-1

  • Hull traverse speed: 31.29 → 35.46 deg/s
  • Dispersion from movement (max.): 0.18 (7.20) → 0.18 (8.46)
  • Dispersion from hull traverse (max.): 0.18 (5.63) → 0.18 (6.38)

Turret 1/2 – 110

  • Turret armor: 130/90/90 → 200/90/90 mm
  • Survivability / Tank HP: 1 450 → 1 620 HP
  • View range: 350 → 370 m

Gun 1/2 – 122 mm 37-122JT removed

Gun 2/2 – 122 mm D-25T removed

Gun 1/1 – 122 mm D-25T (110) added

Turret 2/2 – T-10

  • Survivability / Tank HP: 1 550 → 1 700 HP
  • Aiming circle horizontal speed: 27.12 → 31.29 deg/s

Gun 1/3 – 122 mm 37-122JT removed

Gun 2/3 – 122 mm D-25T removed

Gun 3/3 – 100 mm 62-100T

  • Aiming time: 2.21 → 2.01 sec
  • Dispersion from turret traverse (max.): 0.10 (2.71) → 0.08 (2.50)
  • Penetration 1 (AP) shell: 215 → 227 mm
  • Penetration 1 (AP) shell at 500m: 185 → 208 mm

Gun 1/2 – 122 mm D-25T (110) added

Engine 1/2 – 12150L

  • Engine power: 520 → 670 HP
  • Specific power: 10.30 → 13.28 HP/t

Engine 2/2 – 12150LS

  • Engine power: 580 → 700 HP
  • Specific power: 11.49 → 13.87 HP/t

Radio 1/2 – A-220 removed

WZ-111 model 1-4 (HT-9, Tech Tree)

  • Tank HP repair cost: 16 548 → 16 996 credits

Chassis 1/2 – WZ-111

  • Terrain resistance: 1.0/1.1/2.2 → 0.9/1.0/2.0
  • Hull traverse speed: 27.12 → 34.42 deg/s
  • Dispersion from hull traverse (max.): 0.20 (5.42) → 0.20 (6.88)

Chassis 2/2 – WZ-111 model 4

  • Hull traverse speed: 29.20 → 36.51 deg/s
  • Dispersion from hull traverse (max.): 0.18 (5.26) → 0.18 (6.57)

Turret 1/2 – IS-3

  • Survivability / Tank HP: 1 750 → 1 800 HP

Gun 1/2 – 122 mm D-25T removed

Gun 2/2 – 100 mm 62-100T removed

Gun 1/1 – 122 mm D-25T (111 4) added

Turret 2/2 – WZ-111

  • Survivability / Tank HP: 1 850 → 1 900 HP

Gun 1/3 – 122 mm D-25T removed

Gun 2/3 – 100 mm 62-100T removed

Gun 3/3 – 130 mm 59-130T

  • Gun depression: -5 (max. down -5) → -6 (max. down -6) deg

Gun 1/2 – 122 mm D-25T (111 4) added

Engine 1/3 – 12150L removed

Engine 2/3 – 12150LS removed

Engine 3/3 – 12150LT

  • Engine power: 600 → 650 HP
  • Specific power: 13.33 → 14.44 HP/t

Engine 1/2 – 12150L (111 4) added

Radio 1/2 – A-220 removed

WZ-111 model 5A (HT-10, Tech Tree)

Mobility:

  • Engine power: 750 → 850 HP
  • Specific power: 15.00 → 17.00 HP/t

BZ-58 (HT-7, Tech Tree)

  • Concealment from movement: 4.05% → 4.10%
  • Concealment from movement after shot: 0.89% → 0.90%
  • Tank HP repair cost: 8 000 → 8 320 credits

Chassis 1/2 – BZ-58

  • Terrain resistance: 1.1/1.7/2.6 → 1.1/1.4/2.3

Turret 1/2 – BZ-58

  • Survivability / Tank HP: 1 150 → 1 240 HP

Gun 1/2 – 85 mm Type 58

  • Reload time: 7.19 → 6.71 sec
  • Rate of fire: 8.34 → 8.94 shots/min
  • Dispersion from turret traverse (max.): 0.16 (6.34) → 0.14 (5.55)
  • Penetration 1 (AP) shell: 165 → 173 mm
  • Penetration 1 (AP) shell at 500m: 140 → 156 mm
  • Average damage per minute 1 (AP) shell: 1 836 → 1 967 HP/min
  • Average damage per minute 2 (APCR) shell: 1 836 → 1 967 HP/min
  • Average damage per minute 3 (HE) shell: 2 336 → 2 503 HP/min

Gun 2/2 – 100 mm Type 59M

  • Reload time: 12.46 → 11.98 sec
  • Rate of fire: 4.81 → 5.01 shots/min
  • Average damage per minute 1 (AP) shell: 1 540 → 1 602 HP/min
  • Average damage per minute 2 (APCR) shell: 1 540 → 1 602 HP/min
  • Average damage per minute 3 (HE) shell: 2 022 → 2 103 HP/min

Turret 2/2 – BZ-58-1

  • Survivability / Tank HP: 1 250 → 1 300 HP

Gun 1/2 – 85 mm Type 58

  • Dispersion from turret traverse (max.): 0.16 (4.67) → 0.13 (3.80)
  • Penetration 1 (AP) shell: 165 → 173 mm
  • Penetration 1 (AP) shell at 500m: 140 → 156 mm

Engine 1/3 – NORINCO 12150LM

  • Engine power: 600 (1 500 with boost) → 660 (1 650 with boost) HP
  • Specific power: 11.64 (29.09 with boost) → 12.80 (32.00 with boost) HP/t

Engine 2/3 – V-2-54SCG-2 removed

Radio 1/2 – 9RM removed

BZ-166 (HT-8, Tech Tree)

  • Tank HP repair cost: 11 250 → 12 375 credits

Chassis 1/2 – BZ-166

  • Terrain resistance: 1.1/1.7/2.5 → 1.0/1.4/2.1

Turret 1/2 – BZ-166

  • Survivability / Tank HP: 1 450 → 1 560 HP
  • View range: 330 → 350 m

Gun 1/1 – 122 mm Type-59-2

  • Reload time: 15.34 → 13.81 sec
  • Aiming time: 3.07 → 2.78 sec
  • Rate of fire: 3.91 → 4.35 shots/min
  • Accuracy at 100 m: 0.42 → 0.40 m
  • Dispersion from turret traverse (max.): 0.16 (4.34) → 0.14 (3.80)
  • Average damage per minute 1 (AP) shell: 1 643 → 1 825 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 643 → 1 825 HP/min
  • Average damage per minute 3 (HE) shell: 2 151 → 2 390 HP/min

Turret 2/2 – BZ-166-1

  • Survivability / Tank HP: 1 500 → 1 650 HP
  • View range: 350 → 360 m

Gun 1/1 – 122 mm Type-59-2

  • Reload time: 14.86 → 13.42 sec
  • Aiming time: 2.88 → 2.68 sec
  • Rate of fire: 4.04 → 4.47 shots/min
  • Accuracy at 100 m: 0.42 → 0.40 m
  • Dispersion from turret traverse (max.): 0.16 (4.01) → 0.14 (3.50)
  • Average damage per minute 1 (AP) shell: 1 696 → 1 877 HP/min
  • Average damage per minute 2 (HEAT) shell: 1 696 → 1 877 HP/min
  • Average damage per minute 3 (HE) shell: 2 221 → 2 459 HP/min

Engine 1/2 – V-2-54SCR

  • Engine power: 550 (1 375 with boost) → 720 (1 800 with boost) HP
  • Specific power: 10.38 (25.94 with boost) → 13.58 (33.96 with boost) HP/t

Radio 1/2 – A-220 removed

BZ-68 (HT-9, Tech Tree)

  • Tank HP repair cost: 17 100 → 18 000 credits

Chassis 1/2 – BZ-68

  • Terrain resistance: 1.1/1.4/2.3 → 1.0/1.1/1.9

Turret 1/2 – BZ-68

  • Survivability / Tank HP: 1 800 → 1 900 HP

Gun 1/1 – 130 mm M-65 Type 70

  • Reload time: 15.34 → 15.05 sec
  • Aiming time: 3.07 → 2.97 sec
  • Rate of fire: 3.91 → 3.99 shots/min
  • Dispersion from turret traverse (max.): 0.16 (4.01) → 0.12 (3.00)
  • Dispersion after shot: 3.50 → 4.00
  • Average damage per minute 1 (AP) shell: 2 073 → 2 113 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 073 → 2 113 HP/min
  • Average damage per minute 3 (HE) shell: 2 581 → 2 631 HP/min

Turret 2/2 – BZ-68-1

  • Survivability / Tank HP: 1 900 → 2 000 HP

Gun 1/1 – 130 mm M-65 Type 70

  • Dispersion from turret traverse (max.): 0.16 (4.01) → 0.12 (3.00)
  • Dispersion after shot: 3.50 → 4.00

Engine 1/2 – 12150LTM

  • Engine power: 600 (1 500 with boost) → 720 (1 800 with boost) HP
  • Specific power: 10.05 (25.11 with boost) → 12.06 (30.14 with boost) HP/t

Radio 1/2 – A-220 removed

SU-76G FT (TD-4, Tech Tree)

Chassis 1/2 – SU-76G FT

  • Terrain resistance: 1.3/1.5/2.3 → 1.1/1.3/2.1

Turret 1/1 – SU-76G FT

  • View range: 300 → 310 m

Gun 1/3 – 57 mm ZiS-2 removed

Gun 2/3 – 76 mm ZiS-3 removed

Gun 1/2 – 57 mm ZiS-2 (76G) added

Radio 1/2 – 9RM removed

60G FT (TD-5, Tech Tree)

Chassis 1/2 – 60G FT

  • Terrain resistance: 1.2/1.6/2.3 → 1.1/1.4/2.1
  • Hull traverse speed: 34.42 → 41.72 deg/s
  • Dispersion from movement (max.): 0.28 (12.60) → 0.22 (9.90)
  • Dispersion from hull traverse (max.): 0.28 (9.64) → 0.22 (9.18)

Chassis 2/2 – 60G FT model 3

  • Hull traverse speed: 36.51 → 43.81 deg/s
  • Dispersion from hull traverse (max.): 0.22 (8.03) → 0.22 (9.64)

Turret 1/1 – 60G FT

Gun 1/2 – 85 mm 56-85TG FT

  • Aiming time: 2.21 → 1.82 sec
  • Accuracy at 100 m: 0.41 → 0.35 m

Gun 2/2 – 85 mm 62-85TG FT

  • Reload time: 4.60 → 5.47 sec
  • Rate of fire: 13.04 → 10.98 shots/min
  • Damage 1 (AP) shell: 180 → 200 HP
  • Damage 2 (HEAT) shell: 180 → 200 HP
  • Damage 3 (HE) shell: 300 → 320 HP
  • Average damage per minute 1 (AP) shell: 2 347 → 2 196 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 347 → 2 196 HP/min
  • Average damage per minute 3 (HE) shell: 3 911 → 3 513 HP/min

Engine 1/2 – 12150L1

  • Engine power: 350 → 420 HP
  • Specific power: 13.32 → 15.98 HP/t

Radio 1/2 – 9RM removed

WZ-131G FT (TD-6, Tech Tree)

Chassis 1/2 – WZ-131G FT

  • Terrain resistance: 1.2/1.6/2.3 → 1.1/1.4/2.1
  • Dispersion from movement (max.): 0.25 (12.50) → 0.22 (11.00)
  • Dispersion from hull traverse (max.): 0.25 (10.43) → 0.22 (9.18)

Turret 1/1 – WZ-131G FT

Gun 1/2 – 85 mm 62-85TG FT

  • Reload time: 4.60 → 5.08 sec
  • Rate of fire: 13.04 → 11.81 shots/min
  • Penetration 1 (AP) shell: 145 → 159 mm
  • Penetration 1 (AP) shell at 500m: 135 → 150 mm
  • Penetration 2 (HEAT) shell: 220 → 230 mm
  • Damage 1 (AP) shell: 180 → 200 HP
  • Damage 2 (HEAT) shell: 180 → 200 HP
  • Damage 3 (HE) shell: 300 → 320 HP
  • Average damage per minute 1 (AP) shell: 2 347 → 2 362 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 347 → 2 362 HP/min
  • Average damage per minute 3 (HE) shell: 3 911 → 3 778 HP/min
  • Initial shell velocity 1 (AP) shell: 793 → 860 m/s
  • Initial shell velocity 2 (HEAT) shell: 793 → 860 m/s
  • Initial shell velocity 3 (HE) shell: 793 → 860 m/s

Engine 1/2 – 12150L1G

  • Engine power: 300 → 400 HP
  • Specific power: 14.79 → 19.72 HP/t
  • Engine durability (after repair): 105 (52) → 170 (85) HP

Radio 1/2 – 9RM removed

T-34-2G FT (TD-7, Tech Tree)

  • Tank HP repair cost: 6 000 → 6 750 credits

Chassis 1/2 – T-34-2G FT

  • Terrain resistance: 1.1/1.5/2.1 → 1.2/1.6/2.3
  • Hull traverse speed: 36.51 → 38.59 deg/s
  • Dispersion from movement (max.): 0.25 (12.50) → 0.21 (10.50)
  • Dispersion from hull traverse (max.): 0.25 (9.13) → 0.21 (8.10)

Turret 1/1 – T-34-2G FT

  • Survivability / Tank HP: 800 → 900 HP

Gun 1/3 – 100 mm 59-100TG FT removed

Gun 2/3 – 100 mm 60-100TG FT removed

Gun 1/2 – 100 mm 59-100TG FT (34-2G) added

Radio 1/2 – 9RM removed

WZ-111-1G FT (TD-8, Tech Tree)

  • Tank HP repair cost: 11 250 → 11 700 credits
  • Module repair cost: 7 930 → 9 070 credits

Chassis 1/2 – WZ-111-1G FT

  • Terrain resistance: 1.3/1.8/2.9 → 1.1/1.4/2.3
  • Hull traverse speed: 22.95 → 28.16 deg/s
  • Dispersion from hull traverse (max.): 0.23 (5.28) → 0.23 (6.48)

Chassis 2/2 – WZ-111-1G FT model 2

  • Hull traverse speed: 26.07 → 31.29 deg/s
  • Dispersion from hull traverse (max.): 0.24 (6.26) → 0.24 (7.51)

Turret 1/1 – WZ-111-1G FT

  • Survivability / Tank HP: 1 250 → 1 300 HP
  • Turret traverse mechanism durability (after repair): 100 (50) → 155 (78) HP

Gun 1/3 – 122 mm D-25TG FT removed

Gun 2/3 – 122 mm 60-122TG FT

  • Reload time: 11.60 → 11.12 sec
  • Aiming time: 2.78 → 2.49 sec
  • Rate of fire: 5.17 → 5.39 shots/min
  • Average damage per minute 1 (AP) shell: 2 276 → 2 374 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 276 → 2 374 HP/min
  • Average damage per minute 3 (HE) shell: 2 741 → 2 859 HP/min

Engine 1/2 – 12150LSG

  • Engine power: 550 → 650 HP
  • Specific power: 12.22 → 14.44 HP/t

Radio 1/2 – A-220 removed

WZ-111G FT (TD-9, Tech Tree)

  • Module repair cost: 8 510 → 9 940 credits

Turret 1/1 – WZ-111G FT

  • Turret traverse mechanism durability (after repair): 100 (50) → 170 (85) HP

Gun 1/2 – 130 mm 59-130JG FT

  • Reload time: 12.90 → 11.89 sec
  • Aiming time: 2.40 → 2.21 sec
  • Rate of fire: 4.65 → 5.05 shots/min
  • Average damage per minute 1 (AP) shell: 2 606 → 2 826 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 606 → 2 826 HP/min
  • Average damage per minute 3 (HE) shell: 3 071 → 3 331 HP/min

Gun 2/2 – 152 mm 59-152JG FT

  • Reload time: 16.78 → 18.22 sec
  • Rate of fire: 3.58 → 3.29 shots/min
  • Dispersion from turret traverse (max.): 0.06 (1.63) → 0.10 (2.71)
  • Penetration 2 (HEAT) shell: 395 → 350 mm
  • Average damage per minute 1 (AP) shell: 2 682 → 2 470 HP/min
  • Average damage per minute 2 (HEAT) shell: 2 682 → 2 470 HP/min
  • Average damage per minute 3 (HE) shell: 3 934 → 3 623 HP/min

Engine 1/2 – 12150LSG

  • Engine power: 550 → 650 HP
  • Specific power: 11.00 → 13.00 HP/t

Radio 1/2 – A-220 removed

WZ-113G FT (TD-10, Tech Tree)

General:

  • Module repair cost: 8 630 → 10 380 credits

Survivability:

  • Turret traverse mechanism durability (after repair): 100 (50) → 185 (93) HP

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