24th Supertest of Project CW (Lodestar) – Version 0.0.246.5445

From August 7, 18:00 to August 11, 09:00 (UTC+3) 2025.

1. New Equipment.
• To make gameplay more diverse, we have added new equipment available for all roles. Now you can use 2 pieces of equipment at the same time. You will find them in the “Equipment” tab in the game.

2. Dynamic Camera Effects Settings.
Now you can choose which dynamic camera effects you want to enable, and how strong their intensity will be:
• Linear hit effect is used to determine the strength of camera movement on impact.
• Angular hit effect is used to determine the strength of camera rotation on impact.
• The tilt effect is used to determine the intensity of left-right tilting when turning.

3. Changes to the Damage Log.
A new kill log that will display all damage and their sources.

4. Please Note.
• Please note that 🇩🇪Leo1A1B, 🇺🇸AGDS, and BAT-4M will appear for the last time within this LSP. After LSP #24, these vehicles will return to the garage and remain there awaiting further work until further notice.

5. Additional Content and Graphics.
• We have improved water visual effects in the game to make it look more realistic and immersive.
• Agent Ember received a minor facial skin update.
• The “Moonshot” map has received some general map improvements. We have also added some sand visual effects to the map.
• The “Eden” map has received some general graphical improvements across the entire map: bases D and E, the hangar interior, and tunnels have received visual updates. Some sand dunes and glass domes have also received minor improvements and general polishing.
• New visual effect for bomb explosions in the “Plant & Defuse” mode.
• Agent Hound received minor visual changes.
• Grease and wetness effects: we have removed HUD markers for both of these effects. Additionally, we have removed all movement debuffs when you are in water.

source: https://t.me/cold_war_express/360

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