WoT Supertest: Klondike Changes

The map size has been adjusted to better suit the Standard Battle format (from 1400×1400 to 1050×1050) and the number of players.

1)
The southeastern coastal area (squares H7–H9, J7–J8, G8–G9) has been completely redesigned, with added cover and varied terrain to encourage dynamic gameplay for all vehicle classes.

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2)
Rolling terrain and new flora have been added to the center of the map (squares F5–F6, E5–E6) to enhance gameplay for light and maneuverable vehicles.

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3)
New positions for tank destroyers have been added near the capture bases in the southwest and northeast (squares H3–G4 and B7–C7–D7). These will allow players to control the central area of the map and provide support for allied vehicles.

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4)
Additional terrain and vegetation have been added to increase gameplay variety for both offensive and defensive tactics (squares C5–D5, B4–B5, E2–E4, and D2).

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5)
Terrain modifications have been made in squares A8–A0, B8–B0, and K1–K2, J1–J2, H1–H2 to diversify gameplay in the second half of the battle.

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6,
The map size has been adjusted to better suit the Standard Battle format (from 1400×1400 to 1050×1050) and the number of players.

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