This map has undergone a revision of both its layout and visual style (crusader castle ruins have been added), and has been extended by 100 m seawards with a small peninsula added.
- A huge cave is a place for well-armored vehicles to deal with each other, without being bothered by arty or sniper TDs.
- The dunes in the center of the map provide a lot of hull-down and sidescraping positions for maneuverable machines.
- Sniping positions on both sides of the map allow for limited base control and enemy advance containment.
- Along the entire middle part of the map, new positions and gameplay opportunities have been created for fast vehicles.
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