WoT Supertest: Type 68 Changes


Type 68 (Japan, Tier-9, HT, techtree, mechanics: automatic hydropneumatic suspension, gun cooling)
Firepower:
Turret 1/2 – J41_Type_68
Gun 1/2 – 105mm_M68_L7
• Armor penetration of 1 (AP) projectile: from 220 to 225 mm
• Armor penetration of 1 (AP) projectile at 500m: from 202 to 204 mm
• Damage 1 (AP) projectile: from 320 to 360
• Damage 2 (APCR) with a projectile: from 320 to 360
• Damage 3 (HE) projectile: from 420 to 440


• Average damage per minute with 1 (AP) projectile: from 2,182 to 2,455
• Average damage per minute 2 (APCR) of a projectile: from 2,182 to 2,455
• Average damage per minute 3 (HP) projectile: from 2,864 to 3,000
• Initial flight speed of 1 (AP) projectile: from 950 to 1,000 m/s
• Initial flight speed of 2 (APCR) projectile: from 1,150 to 1,200 m/s
Turret 2/2 – J41_Type_68
Gun 1/3 – 105mm_M68_L7
• Armor penetration of 1 (AP) projectile: from 220 to 225 mm
• Armor penetration of 1 (AP) projectile at 500m: from 202 to 204 mm
• Damage 1 (AP) projectile: from 320 to 360
• Damage 2 (APCR) projectile: from 320 to 360
• Damage 3 (HE) projectile: from 420 to 440
• Average damage per minute with 1 (AP) projectile: from 2,286 to 2,571
• Average damage per minute 2 (APCR) of a projectile: from 2,286 to 2,571
• Average damage per minute 3 (HP) projectile: from 3,000 to 3,143
• Initial flight speed of 1 (AP) projectile: from 950 to 1,000 m/s
• Initial flight speed of 2 (APCR) projectile: from 1,150 to 1,200 m/s

3 thoughts on “WoT Supertest: Type 68 Changes

    1. What a surprise when things like Skoda T56 and BZ-176 exist.
      These 2 tier 8s can slap harder than most tier 10 TDs =))))))

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