Frontline
Balance changes have been made to the Kraftwerk map. The key changes are described in this article. Some improvements have also been made.
- An additional driveway has been added on the way from Zone A to Zone D.
- Zone B: The resupply circle in square H5 has been moved to a safer area and has been partially covered from enemy fire.
- Zone C: The construction crane in square J9 has been moved to make the area more exposed to fire from the attacking team.
- Zone D: Recesses and covers in squares С1–D1 have been added to improve the positions of the attacking team.
- Zone E: The base circle has been moved to simplify its capturing.
- Line of high-caliber guns: On the border of squares A2 and B2, the shape of the mountain has been changed, and the hill from which it was possible to fire at Gun #2 has been removed.
- In square C8, the shape of the cliff, which allowed for shooting at the side of Gun #4 from the hill under the mountain in square D7, has been changed.
The respawn screen now allows players to filter rental and Premium vehicles on the vehicle panel.
A new access point to the mode has been added (banner in the Garage).
The system messages for communication in battle have been improved.
UI elements have been added and updated for the period after the end of the mode.
The performance of the mode has been increased.
Steel Hunter
The cost and duration of vehicle rental has been changed.
Minor balance changes have been made.
Known Issues
In the Frontline mode, freezes in the game client can be observed near the end of battle.
In the Frontline mode, when attempting to change servers, UI elements in the Garage may be displayed incorrectly.
Fixed Issues and Improvements
When activating the jet boosters, the visual effect of the mechanics is now displayed on the following vehicles:
- Tier VII—BZ-58
- Tier VIII—BZ-166
- Tier IX—BZ-68
- Tier Х—BZ-75
Fixed some UI issues.
Fixed some localization issues.
So further nurfs to already not so good tank basically killing it before release
Actually thanks for that it would be bad to nerf it after poeple grind it
this way everyone will know what they will get
A shitty tank with rocket gimmick
Bruh make up your mind already. Nothing is good for you guys “oh noooo its OP wg” “oh nooo its not OP wg”…the fact that it has unique feature in form of rockets and wont shift meta is good. There is no debate around that, you simpletons have endless pits of complaints.
This is why the game will never be balanced and clearly wg don’t care else they would balance them rather than pump out gimmick after gimmick tanks.
But hey at least 46% players will think the bz will let them dominate on the battle field and 80 euros later discover it won’t lol
Talk about over nerfing a tank line before it comes out.
The tanks already weren’t that good, especially the tier 10.
WHat, they nerf them, wow, the tanks were shit already now if they realease it like this would be more crap ass LUL
congrads WG
eh idiot buy more BZ tanks let them enjoy their new yachts
Thanks for nerfing the tier 10 when it wasnt that stellar to begin with thank you wg proving through time and time again you are fucking idiots