“Launch One: Railgun”:
From July 15 at 10:00 CEST through July 17 at 23:59 CEST (UTC+2)
Let’s imagine for a moment that the battle characteristics of every vehicle in the game were changed beyond recognition. Now, we’re not just talking about Field Modification with some 3–5% fluctuation up or down—we’re talking about a truly impressive transformation!
For example, what if we doubled the Leopard 1’s aiming speed? Or suddenly increased the proximity spotting distance of all vehicles in battle to 445 meters? What would it be like to play with a damage spread of +/–75% of the standard value?
Sound crazy? We know! This is your opportunity to try out something unusual and extraordinary—something that’s never been seen before in regular Random Battles.
Get ready to experience the classic game mechanics from a different perspective with no risk, no pressure, and no strings attached! Starting July 15, we’re launching Arcade Cabinet, a new experimental platform. Battles will take place according to the standard rules but with unusual battle modifiers that change the classic technical characteristics. There will be a total of three launches taking place over the course of several weeks, each with its own unique theme and gameplay.
No rewards no worth the hassle
There’s a fairly juicy reward of 250 bonds if you complete a fairly easy mission 10 times. The easy missions and the token reward combined make for 350 bonds, which is not bad. Another bit towards a 121B.