We are testing a new concept (tentatively called “Radio”) for the detection of enemy ships by planes. The new mechanics are related to the distance between the aircraft and their allied ships.
Please note: this is the first test of the concept, and if it successfully passes, it may be refined further still, and detailed information about how it works will be published later.
Any enemies detected by planes will be displayed for the whole team on the minimap. However, only allies who are within a certain radius of the squadron that is detecting the enemy ship will see the actual model of the ship — as long as does not become detected by the allied ships themselves. This distance can be adjusted individually for different planes.
In addition, a new consumable will also be tested: a reconnaissance aircraft designed for spotting the enemy so that allies can fire. It can be deployed the same way fighters are, but instead of attacking enemy planes, it allows nearby allies to see the enemy ships it detects.
The concept being tested will separate the two main tasks associated with enemy detection: aircraft carriers will still be able to gather information about enemy team movements, but the concentration of fire on the target they detect will be lower.
Source: WoWS devblog
Interesting change.
Although I haven’t played enough the past year to know how it’ll impact things.