The game servers will be unavailable on Thursday, August 27th, 2015 between 02:00 to 06:00 Pacific (09:00 to 13:00 UTC).
This is to prep for Update 2.1!
2.1 Update Sizes
• Xbox One ~6.8GB
• Xbox 360 ~91MB TitleUpdate + ~369MB Patch
New Features
• All Platforms
• Addition of gun barrel art for Marks of Excellence for tank tiers V and higher:
• These reflect each tank’s Marks of Excellence Medal which can be found in the “Stats” tab.
• One Mark is awarded by averaging more damage and assist damage than the Top 65% of players in that tank
• Two Marks are awarded by averaging more damage and assist damage than the Top 85% of players in that tank.
• Three Marks are awarded by averaging more damage and assist damage than the Top 95% of players in that tank.
• All of your earned Medals can now be viewed per tank in the “Stats” tab
• Players exceeding the spam threshold for Radial Menu messages will have those commands ignored for a penalty period.
• The following maps have been updated and made HD for Xbox One and added back to the game:
• Malinovka
• Malinovka – Rain
• Murovanka
• Steppes
• Cliff
• Cliff – Rain
• Komarin
• Proving Ground maps now have an (X) Retry Mission feature to jump straight back into battle.
Major Changes
• All Platforms
• Radio Module & Radio Range added to Package & Stats view.
• Stationary Camouflage rating added to Tank Details view.
• Tank Hit Points added to Tank Details view.
• Minimum number of players needed for Team Training has been reduced to two.
Tanks
• Tech Tree tanks
• Pz.Kpfw. IV Ausf. A (Tier III German Medium tank)
• Pz.Kpfw. IV Ausf. D (Tier IV German Medium tank)
• Pz. IV updated to Pz. IV Ausf. H (Tier V German Medium tank)
• KV-1S (Tier VI Soviet Heavy tank) changed to KV-1S (Tier V Soviet Heavy tank)
• KV-85 (Tier VI Soviet Heavy tank)
Additional Changes
• All Platforms
• The description for Marks of Excellence has been updated for clarity.
• Improved Log entry text when purchasing Store Bundles.
• Informational bar at the top of the Garage was given a new look.
• Tank icons were re-shot to be bigger and include more detail in the reel and tech tree.
• Xbox One
• Many tanks have had their camouflage tiling and scaling altered to improve visual quality and realism.
• Many tanks are getting additional animated attachment treatment on XBox One.
• Visual improvements to tank fires and explosions.
Bug Fixes
• All Platforms
• Fixed a rare issue where players would load the incorrect assets for a level but still be on the collision for the actual level.
• Tank exhaust no longer toggles when treads are broken or when tank is shooting while tank treads are broken.
• Cleaned up collision meshes on the T-44, Maus, 121, T30, T95, Object 140, T25/2, T32.
• Fixed the burst for the 37mm T16 gun on all M5 Stuart packages that use it. Fires 5 rounds of 1 shell, not one burst of 5 shells.
• Camera controls in the Garage are now disabled when in the Post Battle Results Screen.
• The log entries for Resupply will now show Gold and Silver spent if both are spent.
• Fixed an audio performance issue in all levels.
• Crew audio should now be active in Proving Grounds levels.
• Fixed package downgrade arrows to point down, as they should.
• The T-34-88 gun now uses the correct gun audio.
• The 7,5 cm KwK 42 L/70 gun now uses the correct audio.
• Rain and Thunder audio won’t play during loading screens now.
• Fixed missing audio when panning in the Overview Map.
• Many destructibles now have the correct audio effect.
• The lights in the railyard section of Himmelsdorf – Night now properly cast shadows.
• Fixed users being able to have 4 active Ops if a bundle with an Op is purchased while 3 Ops were active.
• Fixed truncation of the Tier 8 icon when selected in the Post Battle Result Screen.
• Fixed a rare case where the game would become unresponsive when receiving a Celebration while tabbing.
• Assault (Offense) is now properly localized.
• Fixed Russian localization issues on various loading screens.
• “Crew” in the reel is now properly translated in Russian.
• Fixed truncation of the Team Training and Proving Grounds descriptions in the main menu in some languages.
• Fixed collision on certain boulders in Redshire and South Coast.
• “Service Record” is now properly localized in Japanese.
• Fixed Russian language truncation in the tech tree for tank progress.
• Selected Operations will only show in the garage when in multiplayer mode.
• Driving Practice and Target Practice no longer have swapped translations in multiple languages.
• Contextual menu options are now properly localized in Korean.
• Fixed Japanese text in the garage help screens.
• The minimum download research tank warning now correctly references the tank’s name rather than the parent tank.
• The Technical Engineer Celebration screens pop up immediately after the player earns it.
• Fixed that pesky Flying Maus, for now…
• Xbox One
• Art asset fixes to Widepark, Pearl River, Karelia, Redshire, Prokhorovka.
• Players that are invited to a platoon from another server are now correctly directed to that server.
• Fixed Fury barrel art so it’s not obscured by darker camouflage.
• Fixed a number of tank treads that appeared too shiny.
• IS-6 destroyed state now displays the proper texture.
• Corrected Pz.Kpfw. 35 (t) textures to be full resolution.
• Fixed blown out winter camouflage for German tanks.
• Fixed destroyed hull model for the VK 30.01 (P), AMX 13 90, AMX 12t, M24 Chaffee, AMX Chaffee, M6A2E1.
• Fixed destroyed turret model for the AMX 13 75, M24 Chaffee, Tiger I.
• Fixed the textures on the rear of the T30.
• Fixed inscriptions overlapping tank geometry on the T34, T30, M5 Stuart.
• Fixed a number of tanks that were showing the incorrect destroyed track model.
• The AMX Chaffee now has the correct destroyed gun model.
• Fixed wobbly wheels on the T57, M7 Priest, IS-8, SU-85B.
• Fixed floating destroyed turrets on the following tanks: KV4, T-127, PzIII Ausf J
• Fixed a missing texture on a machine gun attached to the T-54.
• Fixed some gun clipping with part of the tank on the IS-8, ST I, T-34-88, Pz.Kpfw. III/IV, Black Prince.
• Adjusted inscription placement on IS-8.
• Fixed turret attachment point on the M48A1 Patton, T2 Medium, 59-16.
• Fixed placement of engine fire FX for the M53/M55.
• Fixed Object 140 turret disappearing when 85 meters away.
• Active Scout Training is now using all HD assets.
• Xbox 360
• Art asset fixes to Ensk, Ensk – War!, Fisherman’s Bay – War!, El Halluf – Rain, Seigfried Line
• Tutorial images are now the correct color in color blind mode.
• Corrected gun animation for the PzV Panther A.W. package.
Enjoy folks!