WoWS: 0.5.3.1 to 0.5.3.2 Data Comparison

Thanks to iku_19

Game Parameters

  • Fighter skillshots now use 4x ammo (instead of 3x) and deal 10x damage (rather than 6x)
  • Bogue now has 18 hangar spaces (was 16)
  • Saipan is removed from the data (Probably cleanup from legacy data, she had two hulls)
  • ATBA.AuraFar.enableCrewSelectedTargetCoeff variable got set to True on Carriers, Battleships, and Cruisers (Secondaries get more accurate when targets are selected)
  • Artillery.AuraFar.enableCrewSelectedTargetCoeff variable got set to True on Destroyers
  • PT’s Sonar is retained, but not used
  • RLS (Radar) is added, but not used on public ships
  • Yuubari’s armor got thicker by 5mm in certain places
  • Katori gets special MM (max T4)
  • Myoko’s STOCK artillery range got reduced to 15.58km (was 16.08km)
  • Mogami’s STOCK artillery range got increased to 14.24km (was 13.70km)
  • ARP Haguro added
  • ARP Haguro Captain added
  • ARP Kirishima (Bear) Captain added
  • Stock modules got their cost reduced to 0 (I don’t know if this will mean that ships will get cheaper or it was just to clean some old data up)
  • Soviet cruisers from T2 to T10
  • New Camouflage

Game Artifacts

  • Soviet Cruisers from T2 to T10, including one premium
  • ARP Haguro
  • ARP Haguro Captain
  • New Camouflage

Game Localization

  • Any accuracy upgrade will now show the dispersion coefficient in the tooltip
  • Arizona text added
  • HMS Campbeltown text added
  • April 1st text data added
    • Map name: Ruinberg in Jacuzzi.
    • Map description: An epic battle of pocketable battleships
    • AP shell: “BANG”
    • HE shell: “Bangbang”
    • Main Battery: “Pewpew”
    • Engine: “Nocknockneo”
    • Hull: “Swooshwhoosh”
    • Fire Control: “Iamassist”
    • Torpedo: “Plopplop”
    • Gamemode Name: “Hocus-pocus”
    • Gamemode Description: “Score points before the enemy team by capturing key areas and destroying their ships” (Domination)
  • Text data for the following port ship parameters: Shell weight, velocity, and ship MM tier

Differences from PT

  • Bogatyr (A+B hull) shot-delay changed to 9 (was 8.57)
  • Bogatyr (C hull), Svetlana, Profintern shot-delay changed to 10 (was 7.5)
  • Kirov shot-delay changed to 15 (was 17)

Notes

  • PJSX7##_Support is a dummy ship to create captains since they require a ship. A new one got introduced with ARP Kirishima (Bear)

3 thoughts on “WoWS: 0.5.3.1 to 0.5.3.2 Data Comparison

  1. So it means the Profintern will take 10s to reload its 130mm?
    Not cool.. 🙁 Ok, its base gun range is fantastic and it can get AFT and BFT (although any range bonus would make the shell flight time too long to be playable), but if the DPM is too low…
    Good think for the MM of the Katori. But I’d give it a Tier 3 only MM 😛

  2. There needs to be a special exception made for the Iowa that allows it to get into t4 battles if a Katori is on the other team :P.

Comments are closed.