WoWS: Changes to Test Ships – Closed Test 12.1

Based on testing results, we’re applying changes to Joshua Humphreys, Pan American cruisers, Illinois, Colossus, and Ravenna. We also fixed a bug affecting concept test platform, Cumberland.

American Super destroyer Joshua Humphreys

  • Shell flight time has been adjusted depending on different firing distances: at long distances, shells will reach their target 15-20% faster than before; at short distances, shell flight time will only change slightly. As an extension of this change, the armor penetration of the ship’s AP shells will also increase slightly (by 10-20 mm, depending on the exact distance).
  • Removed the bonus to the chance to start fires given by the alternative firing mode.

Tier VI-IX Pan-American cruisers

Continue reading “WoWS: Changes to Test Ships – Closed Test 12.1”

WoWS: Improvements to island collision mechanics – Closed testing

In the near future, we will begin testing some improvements aimed at solving the occasional issue of ships getting stuck on or near islands.

The changes being tested involve updating the collision model of islands to exactly match their shorelines as visible from above water. This will put a stop to situations in which a ship passing near an island could get stuck in place and lose the ability to properly maneuver, even when there was no apparent visual contact between the ship and the land.

With the changes implemented, ships that come too close to land will “slip” away from it, thereby helping them to continue moving freely. If, however, a ship crashes bow-first into an island, it will still need to use the reverse gear to break free.

The map “Hotspot” has been updated to test these changes. If successful, we will gradually begin implementing the technique to all maps in the game.

Please note that all information in the development blog is preliminary.

WoWS: Clan Battles: Season 20 – Update 12.1

We’d like to share details about the 20th season of Clan Battles

From February 20 till April 10, the 20th Clan Battles Season “Salamander” will be held in a 7 vs 7 format on Tier X ships.

The following restrictions will apply from the start of the season:

General restrictions

  • No aircraft carriers or submarines
  • No more than two battleships per team
    • After three weeks of the season the limit will change to no more than one battleship per team
  • No more than three mercenaries per Division

Continue reading “WoWS: Clan Battles: Season 20 – Update 12.1”