This map is located in the Near East region in the city of <redacted>, but was originally designed to be in the Far East. The base layout for Conquest is a kite formation (1 home base for each team and 3 equivalent bases). Currently this map supports the Conquest, Domination, and Plant and Defuse game modes.
Category: World of Tanks: HEAT
What platforms will Cold War (Project CW) be released on?
What’s next for Project CW? – Q&A
Q: What we’re working on for next time?
A: After we’ve gone through all that juicy feedback we’ll identify a bunch of things we’d like to add/improve, and get to work making it happen! Our dev team are extremely talented and BOY do they work fast.
Take a look at some of the areas we’re already working on:
Project CW: Alpha 1 Facts and Figures
What’s Next for Project CW?
Now that the playtest is over you must be itching to know what comes next? Well here we are with the answers!
There’s still a lot we’re not able to share, but we’ve put together a few bits of info that should get your engines running
Feedback Processing
First up, all you lovely people have given us a huge amount of feedback to work from so thank you for that! We received over 20,000 responses to our survey, and thousands more thoughts on Discord. This is going to help massively in shaping Project CW into what we know it can be!
Project CW: Internal Modules of Tanks – Part 1
Alpha Test #1 was very successful (we’ll cover that later) and the team is looking forward to the next test. In the meantime, we decided to launch a new “educational” column, which I call “Hitbox Monday.”
Continue reading “Project CW: Internal Modules of Tanks – Part 1”
Project CW: The End Of Alpha 1
The Alpha 1 playtest has now ended. We’d like to extend a massive thank you to everyone, you’re why we do this.
Please don’t forget to leave your feedback and thoughts over in the feedback survey – this is the best way to make sure your voice is heard!
To keep up to date with all announcements including future playtests.



