Category: Hearts of Iron IV
Hearts of Iron IV – Development Diary 53 – 2D Art
Hey people, this weeks topic is about the 2d art, everyone’s favourite yay! Let me start by introducing myself, I’m Mats Virtanen, aka Sideburnout, I´ve done most of the 2d art in the game, from the cover, loading screens, interfaces, icons down to the smallest land battle modifier (only made a handful of the portraits though). I´m a classic forum lurker so I seldom post stuff, but rest assured i read as much as I can, the forum is always a good place to check out if I need references, a good laugh or just inspiration.
So, how do you go about to create the graphical profile of Hearts of Iron 4. First of, get in the mood. Glenn Miller is always a nice start Since the beginning i´ve watched countless documentaries, war movies, series like band of brothers etc. Other ww2 games ofc and the team itself! I love the 30-40ies music and wartime posters so these were a natural inspiration too.
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HoI IV – “World War Wednesday” – The Hungary Games #2
Romania still stands against Daniel 🙂 And a global war has begun! A pretty good episode, overall.
WW2: The Resource War – III: The Engines of War – Extra History
Hearts of Iron IV – Development Diary 52 – Modding
Hi everyone, this weeks diary is going to get really technical! We will be talking modding and improvements we have made for the modders in HOI4. This is also going to be a very long one
When starting out we decided we wanted to make HOI4 our most moddable game yet. That meant not hard coding things (HOI3 had a lot of hard coded logic and references to certain nations). In HOI4 all these things are in soft code, or part of scenario script setups making it a much better platform for cool mods. We have also decided to include the tool we use (more further down), and while it is provided as-is and not really polished compared to the real game its very useful. The game is also much better at letting you know when you have made mistakes and everything that can go wrong will usually let you know with logs etc.
Tools and Getting Started
Getting started with the creation of mods are now easier than ever before!
Using the launchers mod tool will allow you to create an empty mod for the game without any hassle and without even starting the game.
Then starting the game with the “-debug” flag will enable the “modder mode” that adds some extra sanity checks and enabling tools useful for modifying the game.
For example the in game Nudger tool that provides a simple interface to modify the properties of the map.
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HoI IV – “World War Wednesday” – The Hungary Games
This time Italy and Hungary are played – and D9eL makes Hungary extra large.
WW2: The Resource War – 2: Lend-Lease – Extra History
I love those videos. Kudos to the Paradox team!