WoT: Matchmaker – Where We Are and Where We’re Going

There’s probably no single system in the game that shapes your experience more directly than the matchmaker. It decides who you battle, what you battle, and how balanced that battle feels before the first shot is fired. When it works well, you barely notice it. When it doesn’t, it’s hard to ignore.

That’s why we want to talk about this openly and consistently: what changed in Update 2.0, where things still need improvement, and what we’re working on next.

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Showcase of New Vehicles from the WoT Supertest

From version 2.1.1 until now, quite a large number of vehicles have appeared on the WoT Supertest, and we did not cover many of them. Some of these tanks have already moved to random battle testing in version 2.2.

We want to catch up on the missed content. Starting with the next post, we will publish a separate article for each vehicle, so you can take a closer look at them — including more detailed armor layouts and changes to their stats (if any occurred).

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WoT RU: New Map – “Battle for Moscow”

You can explore the new map and develop tactics for future battles in Arcade mode.

The new “Battle for Moscow” map takes us to the Peremilovskie Heights—one of the key defensive lines of the city in November–December 1941. Here, on the approaches to Yakhroma and Dmitrov, Soviet troops held back the advance of the German invaders, preventing them from securing a foothold near the crossing over the Moscow Canal.

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