WoT: Changes to Vehicles in The Release of Version 1.26.1

Several tanks were fully prepared for the release.

FV226 Contradictious (Great Britain, Tier-8, HT, premium, new mechanics: choice of firing mode) Changes relative to iteration 3 of the supertest.
Firepower:
• Gun loading: from 10.55 to 11.51 sec
• Gun rate of fire: from 5.69 to 5.21
• Aiming time: from 1.73 to 2.11 sec
• Accuracy at 100 m: from 0.32 to 0.35

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WoT: Join Babylon Project for Classic Battles and Last Stand!


The Babylon Project begins a new chapter in the Mirium saga. This year, a whole new Last Stand mode is available, with incoming waves of enemies you have to repel. The classic mode, where you go deeper into the phases of subspace, is also here—with several interesting developments to it. As usual, you have a Progression to complete so you can learn the rich story and receive rewards that include the Nergal: a unique Tier VIII Premium heavy that came out from the deep.

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WoT RU 1.30 Common Test: Empire’s Border Balance Changes


Now teams will be able to confidently fight on equal terms on the updated map “Empire’s Border”. 
The main changes affected the central direction and the left flank, where the team from the lower base had a clear advantage before. Minor adjustments were made to other positions – we will tell you about them later. In addition, the location of the tank spawn points was changed to simplify the movement at the beginning of the battle.

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WoT RU 1.30 Common Test: Steppes Morning Atmosphere

Steppes has received a new lighting option: “Early Morning”. It will allow you to take a different look at the familiar map. The soft morning glow will make the landscape more picturesque and change the perception of the surroundings.

The lighting will be randomly selected and will be the same for all players in the same battle.

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WoT RU 1.30 Common Test: Schneider 120 AC Gendarme Detailed Stats & Historical Reference (Autoloader with 6400 Potential Clip Damage)

Schneider 120 AC Gendarme (French, Tier-10, TD, promotional)
Average damage: 400/400/515
Average armor penetration (mm): 257/340/60
Rate of fire (rounds/min): 10,42
Reload (magazine/shell or container/quantity): 67,11/3/16 
Shell Container (s/quantity/quantity): 0,5/8/2

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