WoT EU: New Parental Controls – Protection of Minors


Back in June, we announced the availability of parental controls for all EU/EEA, U.K., and Switzerland residents.

Today, we are pleased to announce the implementation of additional controls and measures put in place to protect your child:

  • Payments and spending limits: you can enable or disable payments that your child can make. If payments are allowed, you can also set a spending limit. These controls apply only to purchases handled by Wargaming.

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WoT Supertest: Object Kust Detailed Stats

Object Kust (USSR, Tier-8, TD, premium mechanics: hydropneumatic suspension activated by button) was released on September 20 for testing at the WoT supertest.

The siege mode is standard like all Swedish TDs by button. This tank changes the gun depression angle, gun accuracy and max. speed.

Siege mode:
• Time to enter siege mode: 2 sec
• Time to exit siege mode: 2 sec
• Tilt speed of hydropneumatic suspension: 7.50
• Engine damage coefficient in siege mode: 2.00
• Switching to mode: (NOT automatic, by button)

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WoT Supertest: Object 265T Detailed Stats

Object 265T (USSR, Tier-9, HT, premium mechanics: 3-round magazine with reverse reloading) was released on September 20 for testing at the WoT supertest.

The vehicle has mechanics: a magazine with reverse reloading.
— If you forgot what it is, let us remind you. The shell that is loaded first will have the fastest reload, and the following ones will take longer to load. For maximum DPM, the entire first loaded magazine is first fired, and then you need to fire only the first loaded shell.

Firepower:
• Average damage: 390/390/530
• Average armor penetration with AP projectile: 242 mm
• Average armor penetration with HEAT projectile: 300 mm
• Average armor penetration with HE shell: 61 mm
• Reload time for the entire magazine: 40.27 sec

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WoT Supertest: Highway Map Changes

Highway

Most of the changes have been made to the western half of the map and are aimed at expanding strategic options for medium tanks there. On top of that, routes leading to (and from) the bases have been improved, plus the terrain in the center has been adjusted to offer better tactical opportunities for light tanks.

  1. Terrain Modification (F6, F7, G6, G7): Elevated terrain features have been added to provide more opportunities for mobile and maneuverable vehicles (light tanks and fast medium tanks) in the central area.

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WoT Supertest: Overlord Map Changes

Overlord

This map’s borders have been moved 200 m inland, removing the heavy tank route along the coast. Additionally, a new path has been created along the right border for light and medium tanks. The route beneath the windmill has been reworked, with improved cliffside geometry and new positions and passages for MTs.

  1. Coastal Route Removal and Water Level Changes: Gameplay space measuring 200 m along the seaside has been removed, and the water level has been raised. The coastal heavy tank route has been completely eliminated. However, the remaining coastal areas can still be used as a safe route for advancing tanks toward the enemy base after securing victory in the HT zone.

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