WoT 2.1.1 Common Test: 🇯🇵Ashigaru Changes

🇯🇵Ashigaru (Tier X Tank Destroyer, promotional, mechanic: Gun Cooling, visual wheels)
Firepower:
• Reload time: Reduced from 6.81 to 6.52 sec
• Rate of fire: Increased from 8.81 to 9.20 r/min
• Accuracy at 100 m with cooled gun: Reduced from 0.20 to 0.22
• Dispersion from movement (max): Reduced from 0.26 (10.14) to 0.24 (9.60)
• Dispersion from hull traverse (max): Reduced from 0.26 (10.85) to 0.24 (10.01)


• Dispersion from turret traverse (max): Reduced from 0.18 (5.63) to 0.14 (4.38)
• Average damage per minute with Projectile 1 (AP): Increased from 3,437 to 3,589
• Average damage per minute with Projectile 2 (APCR): Increased from 3,437 to 3,589
• Average damage per minute with Projectile 3 (HE): Increased from 4,495 to 4,694
Mobility:
• Forward speed: Increased from 39 to 40 km/h

10 thoughts on “WoT 2.1.1 Common Test: 🇯🇵Ashigaru Changes

  1. I think it will be even more unpleasant to play than the Concept No. 5. The dispersion values ​​of the tub rotation and movement are a nightmare.

    1. The Concept is the best gun on game, i find it very fun and powerful, you can have 3000 – 4000 damage every battle. It must be setting and played not like a normal med, so i can understand that is not a tank for every hands… noobs specially, they need tier 11 hard armour to survive more than 2 min not in red line….

      1. plebs struggle with every tank they get their hands on.

        another tank which i see played miserably is the Strv 103-B, which if played like a med can be a menace. Averaging +60%WR and 4k dpg even without fancy equipment.

        plebs apply same playstyle over and over without improving. either because too old to react properly (wot average player age is 30+), or incapable to learn from previous mistakes. no wonder you see accounts with 40k battles and red stats.

        plebs and tourists have one purpose, and one purpose only: buy tanks, buy gold and keeping the servers running for all of the others. thats why I don’t bother that much. they are an easy target-practice and help boost my stats.

        1. It becomes boring going to the same part of the map if you play heavies etc too fight the same heavies 1 tier higher…

            1. Mr.Smartass go FYS and play like pro in your rigged battles and leave nirmal people to play as they will! 🖕🏼

        2. strv tier 10 and 11 are hulldown monsters with huge dpm,today on great wall map or what the name is i went to heavy and farmed maus and half on hulldown,using turbo for quicker movement and backup in siege mode is awesome choice,bond one excelement

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