WoT: Airshipyard Map Coming to Supertest

The Airshipyard map is still an early prototype that has been significantly reworked.
•The map’s size has been increased from 1,000×1,000 m to 1,100×1,100 m
•The setting has been changed to summer
•The area with hangars (lines 1–3) is almost unchanged
•The center of the map (in lines 6–7) and the direction in lines 8–0 have been heavily redesigned
•Now there’s more space around the bases

1
The western direction with several easily defensible concrete hangars is designed for well-armored vehicles and close-range combat.
2
The central part of the map (lines 6–7) links the western and the eastern directions. Highly variable terrain plus an abundance of shrubs and various other cover favor light tanks.
3
The eastern direction (lines 8–10) features plenty of rock formations and large elevation differences.

Other Screenshots of the Airshipyard map:

14 thoughts on “WoT: Airshipyard Map Coming to Supertest

  1. Is dedicated to release of Hungarian/Swiss branch? Too high mountains. The same way as a release of Outpost and Minotauro branch?

    1. *If* it comes, it should come with the big spring update for 2025 – the one that will bring the new BP season and everything (early March)

  2. WoT needs at least 3 new maps each year. Also, introduce map rotation based on actual seasons.

    Bring some old maps back (Kharkov!!! And the god damn Soundtrack!). We need more winter and desert maps.

    WoT tastes stale, after they stole our maps after 1.0

    1. Can you imagine new and younger playerbase how confused they would be, if there would be 3 new maps each year:D 1 map is now by the amount of all maps ideal IMHO…

Leave a Reply