Like our vehicle rebalancing efforts, we continue improving your gameplay experience by reworking various maps, making them more comfortable for different vehicle classes. This ongoing work has led to improvements across eight Random Battle locations. The most notable and extensive changes have been made to Mannerheim Line—check them out.
- Shoreline Adjustments: The shape of the shoreline in squares K6 and J7 has been modified to improve the safety of movement for the western team’s firing points and the eastern team’s advancement after winning the direction.
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- Northern Base LT Positioning: The light tank positioning in the middle square D5 has been improved, making it safer and comparable to the western team’s light tanks in square E4. Additionally, a shot has been opened on the western team’s medium tank roll.
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- Defensive Position Weakened: The powerful defense position of the north base blocking access to the enemy’s base has been weakened. Trees near the cliff’s edge in square B8 have been removed, and the “dragon’s teeth” have been partially destroyed to allow a more comfortable move toward the north base along the cliff’s edge.
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Other Changes to Mannerheim Line
Oyster Bay
- Upper HT Sub-Direction Redesigned: Square F6 now has many protected positions at various distances, allowing you to push through and reduce the distance toward enemies.
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- Cave Connection: A cave now connects the upper and central sub-directions in square F6, offering more varied gameplay by allowing direction changes.
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- Shoreline Terrain Reworked: In squares D3, C3, and C4, the terrain has been reworked and cover has been added to improve opportunities for playing and approaching medium tanks.
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Other Changes to Oyster Bay
Outpost
- New Heavy Tank Positions: New positions for heavy tanks have been added in squares B1-B2, C1-C2, and A3-B3, allowing more active movement in this direction.
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- Castle Zone Building: A building has been added in square B3 to block shot lines from the center in the castle zone.
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Other Changes to Outpost
Lakeville
- Flora Removal: Flora in square B1, which made it challenging to detect AT-SPGs, has been removed. It previously provided a significant advantage for the north base team.
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Other Changes to Lakeville
Finally, some minor adjustments have been made to the following locales:
- Studzianki
- Steppes
- Tundra
- Abbey
None of these changes are really needed 🤷🏼♂️
all 3 major map reworks are needed. dont just turn blind eyes on good changes only because you want to complain.
The same people who praising Lesta Russian propaganda on comments that were complaining about no new changes to WG…is now complaining about the new changes……looks like WOT RU Manifesto got into their heads
literally what the fuck are you talking about? mental challenges affecting your ability to read?
I like the changes.
“we continue improving your gameplay experience by reworking various maps”
For those players that ‘only always’ play big heavy high tier slow ‘safe’ Super Heavy Tanks so as they can enjoy ‘not getting shot at’ not getting killed quick’
WG with repeatedly FUCKING around with the Maps are Fucking up the enjoyment foe all other players NOT in Heavy Tanks.
been going on for 8 years making Maps more ‘Comfortable to play’ ~ for just one class of tank Heavies
so fuck you WG you dumb asses
You need a good slap.
Wot meta is heavy tank with large alpha.
Nobody cares about your skill in a light tank or sitting at the back in TD to do two shots all game.
That’s true, because playing a light tank or a TD requires skill….not like the “meta” with big alpha guns on a heavy :D, you 300wn8 RRR Shitclown.