WoT RU 1.28 Common Test: Vehicles Changes Patch Notes

T-54 first prototype

  • The dispersion of the gun due to movement of the T-54 chassis, the first model, has been reduced by 30%;
  • The dispersion of the gun when turning the chassis of the T-54 first model was reduced by 30%;
  • The dispersion of the 100 mm D-10T-K gun when turning the T-54 turret, the first model, was reduced by 17%;

  • The reload time of the 100 mm D-10T-K gun for the T-54 first model turret has been changed from 8 to 7.5 seconds;
  • The armor penetration of the UBR-412 projectile of the 100 mm D-10T-K gun has been changed from 190 to 210 mm;
  • The armor penetration of the UBR-412P projectile of the 100 mm D-10T-K gun has been changed from 247 to 260 mm.

KV-4 KTTS

  • The dispersion of the gun due to the movement of the KV-4 KTTS chassis has been reduced by 23%;
  • The dispersion of the gun from the KV-4 KTTS chassis traverse has been reduced by 23%;
  • The dispersion of the 107 mm M-75K gun when turning the KV-4 KTTS barrel has been reduced by 17%;
  • The aiming time of the 107 mm M-75K gun for the KV-4 KTTS turret has been changed from 2.5 to 2.2 seconds;
  • The view range of the KV-4 KTTS turret has been changed from 350 to 370 m.

M46 Patton KR

  • The dispersion of the gun due to movement of the M46 Patton KR chassis has been reduced by 17%;
  • The dispersion of the gun when turning the M46 Patton KR chassis has been reduced by 17%;
  • Reload time of the 90 mm Gun M3A1 for the M46 Patton KR turret has been changed from 7.4 to 6.4 sec;
  • Aiming time of the 90 mm Gun M3A1 for the M46 Patton KR turret has been changed from 2.2 to 1.9 sec;
  • M46 Patton KR turret view range changed from 390 to 400 m;
  • The armor penetration of the base T33 shell for the 90 mm Gun M3A1 has been changed from 192 to 216 mm;
  • The armor penetration of the special M304 projectile of the 90 mm Gun M3A1 has been changed from 243 to 260 mm.

M-V-Y

  • Reload time of the 105 mm Gun T141 for the MVY JJ turret has been changed from 7.3 to 7.95 sec;
  • The armor penetration of the HEAT-T T298E2 projectile for the 105 mm Gun T141 has been changed from 330 to 320 mm;
  • The armor penetration of the HVAPDS-T T279E2 projectile for the 105 mm Gun T141 has been changed from 274 to 268 mm;
  • Maximum forward speed changed from 50 to 45 km/h.

FSV Scheme A

  • Accuracy of the 75 mm M6 gun in the FSV Scheme A turret has been changed from 0.33 to 0.37 m;
  • Aiming time of the 75 mm M6 gun for the FSV Scheme A turret has been changed from 1.8 to 2.3 sec.

Concept No. 5

  • The dispersion of the gun due to movement of the Concept No. 5 chassis has been increased by 10%;
  • The dispersion of the gun when turning the chassis of Concept No. 5 has been increased by 10%;
  • Dispersion of the 110 mm Medium Velocity Gun in the Concept No. 5 turret has been changed from 0.31 to 0.32 m;
  • Reload time of the 110 mm Medium Velocity Gun for the Concept No. 5 turret has been changed from 9.6 to 10.1 sec;
  • Aiming time of the 110 mm Medium Velocity Gun for the Concept No. 5 turret has been changed from 1.8 to 1.9 sec.

Super Conqueror

  • Reworked armoring of the rangefinder area on the turret (now damage can be dealt);
  • Reload time of the 120 mm Gun L1A1 cannon for the Conqueror “Unorthodox” ABP turret has been changed from 8.7 sec to 9.5 sec.

CS-59

  • Added gas turbine engine mechanics;
  • The dispersion of the gun due to the movement of the CS-59 I chassis has been reduced by 12%;
  • The dispersion of the gun due to the movement of the CS-59 II chassis has been reduced by 13%;
  • The dispersion of the gun when turning the CS-59 I chassis has been reduced by 12%;
  • The dispersion of the gun when turning the CS-59 II chassis has been reduced by 13%;
  • The CS-59 I chassis turning mechanism has been changed (the tank now turns through the center);
  • The CS-59 II chassis turning mechanism has been changed (the tank now turns through the center);
  • The accuracy of the 100 mm armata wz. 58 gun in the CS-59 turret has been changed from 0.4 to 0.36 m;
  • The accuracy of the 100 mm armata wz. 62 gun in the CS-59 turret has been changed from 0.39 to 0.36 m;
  • The accuracy of the 100 mm armata wz. 58 gun in the CS-59M1 turret has been changed from 0.39 to 0.35 m;
  • The accuracy of the 100 mm armata wz. 62 gun in the CS-59M1 turret has been changed from 0.39 to 0.35 m;
  • The accuracy of the 100 mm armata wz. 58 gun when rotating the CS-59 turret has been reduced by 29%;
  • The dispersion of the 100 mm armata wz. 62 gun when turning the CS-59 turret has been reduced by 29%;
  • The dispersion of the 100 mm armata wz. 58 gun when turning the CS-59M1 turret has been reduced by 29%;
  • The dispersion of the 100 mm armata wz. 62 gun when turning the CS-59M1 turret has been reduced by 29%;
  • The dispersion of the 105 mm armata wz. 59 gun when turning the CS-59M1 turret has been reduced by 20%;
  • Reload time of the 100 mm armata wz. 58 gun for the CS-59 turret has been changed from 8.4 to 8.2 sec;
  • Reload time of the 100 mm armata wz. 62 gun for the CS-59 turret has been changed from 8.4 to 8 sec;
  • Reload time of the 100 mm armata wz. 58 gun for the CS-59M1 turret has been changed from 8.1 to 8 sec;
  • Reload time of the 100 mm armata wz. 62 gun for the CS-59M1 turret has been changed from 8.1 to 7.8 sec;
  • The aiming time of the 100 mm armata wz. 58 gun for the CS-59 turret has been changed from 2.5 to 2.1 sec;
  • The aiming time of the 100 mm armata wz. 62 gun for the CS-59 turret has been changed from 2.1 to 2 sec;
  • The aiming time of the 100 mm armata wz. 58 gun for the CS-59M1 turret has been changed from 2.5 to 2 sec;
  • Aiming time of the 100 mm armata wz. 62 gun for the CS-59M1 turret has been changed from 2.1 to 2 sec.

CS-53

  • Added gas turbine engine mechanics;
  • The dispersion of the gun due to the movement of the CS-53 I chassis has been reduced by 9%;
  • The dispersion of the gun due to the movement of the CS-53 II chassis has been reduced by 11%;
  • The dispersion of the gun when turning the CS-53 I chassis has been reduced by 9%;
  • The dispersion of the gun when turning the CS-53 II chassis has been reduced by 11%;
  • The accuracy of the 100 mm armata wz. 49 gun in the CS-53 turret has been changed from 0.4 to 0.38 m;
  • The accuracy of the 100 mm armata wz. 53 gun in the CS-53 turret has been changed from 0.4 to 0.38 m;
  • The accuracy of the 100 mm armata wz. 58 gun in the CS-53 turret has been changed from 0.4 to 0.38 m;
  • The accuracy of the 100 mm armata wz. 49 gun in the CS-53M1 turret has been changed from 0.4 to 0.36 m;
  • The accuracy of the 100 mm armata wz. 53 gun in the CS-53M1 turret has been changed from 0.39 to 0.36 m;
  • The accuracy of the 100 mm armata wz. 58 gun in the CS-53M1 turret has been changed from 0.38 to 0.36 m;
  • Reload time of the 100 mm armata wz. 49 gun for the CS-53 turret has been changed from 12 to 8.6 sec;
  • Reload time of the 100 mm armata wz. 53 gun for the CS-53 turret has been changed from 9.3 to 8.6 sec;
  • Reload time of the 100 mm armata wz. 58 gun for the CS-53 turret has been changed from 8.8 to 8.6 sec;
  • Reload time of the 100 mm armata wz. 49 gun for the CS-53M1 turret has been changed from 11.5 to 8.2 sec;
  • Reload time of the 100 mm armata wz. 53 gun for the CS-53M1 turret has been changed from 9 to 8.2 sec;
  • Reload time of the 100 mm armata wz. 58 gun for the CS-53M1 turret has been changed from 8.6 to 8.2 sec;
  • The aiming time of the 100 mm armata wz. 49 gun for the CS-53 turret has been changed from 2.5 to 2.3 sec;
  • The aiming time of the 100 mm armata wz. 53 gun for the CS-53 turret has been changed from 2.7 to 2.3 sec;
  • The aiming time of the 100 mm armata wz. 58 gun for the CS-53 turret has been changed from 2.7 to 2.3 sec;
  • The aiming time of the 100 mm armata wz. 49 gun for the CS-53M1 turret has been changed from 2.5 to 2.1 sec;
  • The aiming time of the 100 mm armata wz. 53 gun for the CS-53M1 turret has been changed from 2.5 to 2.1 sec;
  • The aiming time of the 100 mm armata wz. 58 gun for the CS-53M1 turret has been changed from 2.5 to 2.1 sec;
  • Durability with CS-53 turret changed from 1,200 to 1,350 HP;
  • Durability with CS-53M1 turret changed from 1,300 to 1,450 HP.

Carro d’assalto P.88

  • The accuracy of the Cannone da 88/47 gun in the P.88 prima variante turret was changed from 0.43 to 0.38 m;
  • The accuracy of the Cannone da 88/47 gun in the P.88 seconda variante turret was changed from 0.4 to 0.36 m;
  • The accuracy of the Cannone da 90/62 gun in the P.88 seconda variante turret was changed from 0.42 to 0.38 m;
  • Reload time of the Cannone da 90/62 gun for the P.88 seconda variante turret has been changed from 9 to 8.4 sec;
  • The aiming time of the Cannone da 88/47 gun for the P.88 prima variante turret has been changed from 2.6 to 2.4 sec;
  • The aiming time of the Cannone da 90/62 gun for the P.88 seconda variante turret has been changed from 2.5 to 2.3 sec;
  • The view range of the P.88 prima variante turret has been changed from 340 to 350 m;
  • The view range of the P.88 seconda variante turret has been changed from 350 to 360 m.

Progetto CC55 mod. 54

  • The aiming time of the Cannone da 105/71 gun for the Progetto CC55 mod. 54 B turret has been changed from 2.5 to 2.3 sec;
  • The aiming time of the Cannone da 105/71 gun for the Progetto CC55 mod. 54 A turret has been changed from 2.7 to 2.5 sec;
  • The aiming time of the Cannone da 105/53 gun for the Progetto CC55 mod. 54 B turret has been changed from 2.5 to 2.3 sec;
  • Reload time of the Cannone da 105/53 gun for the Progetto CC55 mod. 54 A turret has been changed from 13/15/17 sec. to 11.5/14/15 sec.;
  • Reload time of the Cannone da 105/71 gun for the Progetto CC55 mod. 54 A turret has been changed from 13/15/16 sec to 11/14/15 sec;
  • Reload time of the Cannone da 105/71 gun for the Progetto CC55 mod. 54 B turret has been changed from 13/14/16 sec to 11/13/14 sec;
  • Reload time of the Cannone da 105/53 gun for the Progetto CC55 mod. 54 B turret has been changed from 13/14/16 sec to 10.5/13/14 sec;

Progetto C50 mod. 66

  • The accuracy of the Cannone da 105/71 gun in the Progetto C50 tipo 1 turret has been changed from 0.38 to 0.35 m;
  • The accuracy of the Cannone da 120/62 gun in the Progetto C50 tipo 3 turret has been changed from 0.36 to 0.34 m;
  • The accuracy of the Cannone da 105/71 gun in the Progetto C50 tipo 3 turret has been changed from 0.37 to 0.34 m;
  • The aiming time of the Cannone da 120/62 gun for the Progetto C50 tipo 3 turret has been changed from 2.7 to 2.3 sec;
  • The aiming time of the Cannone da 105/76 gun for the Progetto C50 tipo 3 turret has been changed from 3.1 to 2.3 sec;
  • The aiming time of the Cannone da 105/71 gun for the Progetto C50 tipo 3 turret has been changed from 2.4 to 2.3 sec;
  • The AVDS-1790 engine power has been changed from 640 to 700 hp;
  • HS-110 engine power has been changed from 600 to 660 hp;
  • The MB 838 engine power has been changed from 690 to 760 hp.

Rinoceronte

    • Ammunition capacity of the 127 mm OTO Melara gun in the Rinoceronte turret has been changed from 33 to 39;
    • Durability with Rinoceronte turret changed from 2000 to 2300 HP;
    • Weapon reload time changed from 15.7/17/20 to 14/15.7/17 sec.

Fixes and improvements

  • “Bonds. Additional information” screen : the display of the crew instructions icon has been fixed.
  • Subscription. Additional Daily Tasks : Display of reward icons has been fixed.
  • 2D style “Real Steel” : fixed the style display on the tank  XUDES 15/16 .
  • Premium shop. 2D style “Establishment of Czechoslovakia” : historical information has been added to the product card.
  • Special Support. Combat Mission Pop-up : Fixed the lockpick name in the reward description.
  • Game mode “Racing” : 
    • Fixed display of the key icon on the reward screen.
    • The display of the Mistral tank model has been fixed.
    • Fixed the problem with the recalculation of tanks and environment models on the race track.
    • Fixed an issue with the volume of the sound effects for the race track design.
  • Battle Pass: Squad “GOST” : Fixed the issue of audio and video desynchronization when playing videos of final rewards.
  • Game mode “Steel Hunter” : fixed a bug where a player could leave the battle early, but still receive the full amount of rewards for participation.
  • Festive hangar :
    • Fixed an issue where the cat model would disappear when the camera was rotated.
    • The display of days on the October calendar sheet has been corrected.
    • Fixed display of the player’s tank model on the modeler’s table.
  • XCS-63 : fixed display of decals.
  • XMVY : Fixed display of 3D style.

Known issues

  • Incorrect information about the accrual of rewards upon first entry into the game: 1 key and 20 lockpicks were credited to the account. 
  • Incorrect display of the “Expert” icon at 4K screen resolution.
  • When launching the game on devices with low power, the game may freeze briefly at the beginning of the battle.
  • Incorrect display of information about critical damage to the chassis of wheeled tanks.
  • The fire indicator is displayed outside the screen border at a resolution close to 1530×800.
  • Contacts : After deleting a player’s name from the search bar, the next character input will merge with the information text.
  • Container Screen : Incorrect display of the number of lockpicks required to open holiday containers.
  • Festive hangar :
    • Incorrect display of the shadow of the selected tank on the modeler’s table.
    • Incorrect display of cobblestone road in dioramas.
  • Battle Pass : The Collection Book does not show a mark for receiving the “All Roads Lead to Rome” medal (for completing all chapters of Season XI of the game event).
  • Battle Pass: “Red Fury” : Incorrect display of 2D styles applied to tanks.
  • Game mode “Steel Hunter” :
    • The Harbinger tank’s stat panel lacks information about the number of shells and the reload time between shots.
    • Selecting a re-entry point that is very close to a destructible structure may cause the tank to “fall through the textures” and not be able to continue the fight.
    • The pop-up windows of the modules do not correctly display the characteristics of the equipment when installing a new case.
    • Incorrect display of enemy equipment level in battle.
  • Map “Monastery” : possible incorrect display and intersection of environment and appearance models.
  • X121 : incorrect display of the applied 2D style.
  • VIIITST : incorrect display of cartridge case ejection after changing graphics settings.

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