Source: EU Portal
Exploring new maps is always very exciting. Fresh locations allow you to take a different look at the gameplay of various vehicles and experience battles in the most unusual corners of the world. But creating new maps for World of Tanks is a long and complex process, and we need your help to make them as good as they can be.
Update 1.13 will introduce a new mode to World of Tanks—Recon Mission. This experimental mode will be launched in separate Stages, with the first Stage kicking off on July 5. Recon Mission will become an open collaboration platform where we’ll work together with you to improve and refine new maps that may be added to Random Battles in the future. Let’s see how it works.
Recon Mission Stage 1
July 5, 13:00 CEST (UTC+2) through July 16, 01:59 CEST (UTC+2)
3 Stages, 9 New Maps
To enter the mode, select Recon Mission via the mode selector in your Garage and click the Battle! button.
This summer, we will launch three Recon Mission Stages, each lasting 10 days. In each Stage, you can explore 3 new maps in the late stages of development. After playing 20 battles in Recon Mission, you’ll be able to vote for the map you like the most and the least in each Stage.
You can leave detailed feedback about each map in the special questionnaire shown below, and this will greatly help us improve and finalize these locales. Before you can share your opinions in the questionnaire about a specific map, you’ll need to play at least 6 battles on the locale. You can only give feedback about the maps of the current Stage, but you’ll have the opportunity to change your mind and share a different opinion in the questionnaire before the end of each Stage.
Your Feedback Is Crucial!
All maps in Recon Mission are pre-release prototypes designed for Random Battles. The gameplay experience on these maps is almost finalized, but the visuals may undergo further changes before release. Your feedback and the statistics we obtain will help us understand what balance adjustments and other final refinements are needed. The maps that are the most popular with the community will be prioritized for addition to the Random Battles map pool in future updates. In the widget below, you can see a short description of the first three maps available in the first Stage. The remaining maps will be announced later, so stay tuned!
General Rules and Matchmaking
- Battles in Recon Mission will follow the rules of Standard Battles with several changes.
- Battles will take place in Tier VIII–X vehicles.
- Personal and clan missions will not be available, but you can complete other battle missions, including Daily Missions.
- The battle economy will be the same as in Random Battles.
- You will be able to earn bonds, progressive customization decals, Mastery Badges, and Marks of Excellence.
- The statistics of all Recon Mission battles will be counted in the statistics of Random Battles. Session statistics will not include Recon Mission battles.
You will be able to earn Battle Pass Points in the following ways:
Position in the Post-Battle Ranking | Victory | Defeat/Draw |
---|---|---|
Top 3 by XP earned | 7 | 5 |
Top 10 by XP earned | 5 | 3 |
Progression System and Rewards
Each Recon Mission Stage will have a separate progression system, consisting of 50 battles and its own set of rewards. After playing a certain number of battles, you will receive in-game goodies such as a cool all-season camo, Personal Reserves, and other prizes. After completing a series of 50 battles, you will also earn a special medal.
Number of Battles | Reward |
---|---|
5 | 3 Personal Reserves: +50% to Combat XP for 1 hour |
10 | 3 Personal Reserves: +300% to Crew XP for 1 hour |
15 | 3 Personal Reserves: +300% to Free XP for 1 hour |
20 | 1 day of WoT Premium Account |
30 | 20 Vent Purge Directives Unique camo |
40 | 20 Stabilizer Greasing directives 1 day of WoT Premium Account |
50 | 20 Orderly Ammo Rack directives Exclusive medal 1 day of WoT Premium Account |
Each Stage will feature a unique medal and a new camo that you can apply to any vehicle in your Garage.
1st stage Explorer |
2nd stage Colonist |
3rd stage Cartographer |
the only problem I see is that it’s gonna be counted towards the random battles statistics.. I somehow dislike that fact…
your feedback is crucial…..really WG?
Your “russian” feedback is crucial… now pass me the vodka.
somewhere in Minsk
Grow up twat. They left Belarus years ago.
They’ve been handing out a lot of directives lately. I would rather see something that lasts more than one battle like paint, camo, 2d style, decals, etc. Bonds are always good, too.