Source: EU Portal
The first Common Test for Update 1.10.1 is now available, Commanders!
Dog Tags, a very special feature from last year’s Tank Festival, will be making their return. We’re also continuing to rebalance and adjust the characteristics of several popular high-tier medium tanks. Plus, you’ll have the opportunity to complete reworked Daily Missions and experience Season 2 of Ranked Battles 2020–2021. Read up on the first Common Test to learn what the update will bring to the battlefield!
Customize Your Dog Tags!
Do you remember Dog Tags from last year’s Tank Festival? Dog Tags served as your unique signature on the battlefield and had a purely aesthetic purpose: to entertain players and taunt defeated adversaries.
After the Festival, we took a break to study your feedback and reflect on the future of this mechanic. We’re now ready to bring Dog Tags back to life and re-introduce them into the game on a permanent basis but in a slightly revamped format. Join the Common Test and be the first to try out this updated feature!
Dog Tags will now be your personal “business cards” on the battlefield. The updated Dog Tags will consist of three elements:
- Your nickname (clan name)
- Background
- Engraving
The engraving is the most important part as it displays the main information that your defeated enemies will see. To unlock this element, you must accomplish certain conditions. There will be 3 engraving categories, each of which is designed to show your supremacy over your rivals:
- Skill engravings highlight your prowess in comparison to other commanders. To unlock them, you need to place in the Hall of Fame. Be sure to improve your results every month to unlock higher levels of Skill engravings.
- Dedication engravings highlight your personal battle stats. They indicate the number of battles, victories, vehicles destroyed, or other impressive achievements.
- Triumph engravings highlight outstanding results in a single battle. These elements will be unlocked after a battle during which a certain condition was met, such as dealing record damage or winning a battle alone against a significant number of enemies, when playing in Random Battles in vehicles of Tier VIII or higher.
Dog Tags will have several levels available for each of these categories. Upon achieving a certain level, the color of the engraving will change. Thanks to this, your Dog Tags will become a truly unique mark of glory that makes you instantly recognizable on the battlefield.
More details about this feature will be published in a dedicated article at a later date, so stay tuned!
High-Tier Medium Tank Rebalancing
We’re continuing our systematic work on adjusting the characteristics of vehicles. This time, we’ll be revising the battle parameters of several German, Chinese, and Soviet high-tier medium tanks.
In particular, we’re going to change the following tanks:
- German:
- Chinese:
- Soviet:
The E 50 and E 50 Ausf. M will receive more durable turrets with strengthened frontal armor. In addition, the E 50’s 10.5 cm gun will have increased armor penetration when firing standard shells, while the 8.8 cm gun will have increased alpha damage. The Panther II and Panther 8,8 will also boast more serious alpha damage when firing with the 8.8 cm gun.
We’re also adjusting the effectiveness of another popular German vehicle, the Leopard Prototyp A, after reviewing statistics from the Update 1.10 release. Here’s a list of changes this tank will undergo:
- aiming time: from 1.9 to 2 seconds
- gun dispersion during hull traverse: from 0.16 to 0.2
- gun dispersion during turret traverse: from 0.1 to 0.12
Chinese high-tier medium tanks will become more effective in close combat thanks to improved guns and increased survivability. The 121 will have increased engine power, shell velocity, and armor penetration with standard shells. The vehicle’s armor will also be strengthened, and its HP will increase from 1,950 to 2,050.
The WZ-120 will feel more comfortable in close combat. In addition to an increased HP pool, forward speed, and shell velocity, the reload time and gun dispersion during turret traverse will be reduced.
Similar changes await two other Chinese medium tanks, the T-34-1 and the T-34-2. Both vehicles will have their reload time and aiming time reduced, while their HP will be increased. The T-34-1’s 100 mm gun will receive improved accuracy, and the T-34-2’s 122 mm gun will feature a slight decrease from 390 to 360 in alpha damage, but thanks to a reduced reload time, its DPM will increase from 1,560 to 1,800.
As for the Object 140, its gun depression angle will increase from -6 to -7 degrees. The upper glacis plate will also be strengthened to increase its survivability and make it more effective in battles.
Take these rebalanced mediums for a spin and share your feedback!
Season 2 of Ranked Battles 2020—2021: What’s New?
The most competitive mode in World of Tanks is returning to the game with an exciting new Season! It will be available to all Commanders during the first Common Test with several changes:
- We added a special progressive decal—Rank Level. By achieving certain level conditions in Ranked Battles, your decal’s level automatically increases and its appearance will change.
- The coefficients of the “teamkiller” status have been revised. Now a player who systematically stuns allied vehicles will gain the “teamkiller” status faster.
- We improved the mode’s interfaces.
Get ready to experience intense battles in one of the most competitive modes in World of Tanks!
Improvements to Equipment 2.0
We’ve been studying your feedback on the revised Equipment system and making slight improvements to this fundamental feature along the way. During the first iteration of the Common Test, you’ll be able to try out the following refinements to Equipment 2.0:
- The vehicle configuration screen interface has been improved. It now displays shell prices and improved indicators for different ammo types.
- We implemented “drag and drop” as a way to change the order of shells in the ammo rack.
- Other interface improvements and bug fixes were made.
Map Adjustments
In Update 1.10.1, we’ve slightly reworked four maps to address some balance issues: Berlin, Westfield, Ruinberg, and Erlenberg. You can interact with the maps below to see what has changed.
Berlin
We’re still studying your feedback on this new locale and we’ve already detected some areas where we see room for improvement. During the Common Test, you’ll be able to experience battles with slight balance changes that level the playing field for both teams and make the game more fair and balanced:
- The locations of some building debris have been changed.
- The area below has been redesigned for easier gameplay and to provide more space for tactical maneuvers.
- The terrain has been slightly leveled.
- The armature that was blocking the view has been removed, the walls replaced to increase the safety of the position, and the window expanded to increase the view of the area below.
- An extra firing position was added, to even out the teams’ chances.
- Adjustments were made to this area.
Keep exploring Berlin, hone your skills, and share your feedback on these changes!
Westfield
- A number of minor changes have been made in the area below to make the game more balanced.
Erlenberg
- The center area has been reworked to grant vehicles more room for positioning and tactical maneuvers.
- The river crossing has been made more convenient for the upper team.
Ruinberg
A number of minor changes have been made to make the game more balanced and reduce the influence of the upper team.
- Added niches in the block near the square for the lower team. This will allow players to hold this area longer.
- Removed embankments in the areas below to weaken the position.
Encounter Battle has been added for the following Random Battle maps:
- Karelia
- Studzianki
- Westfield
- Pilsen
In addition, the logic of map object destruction has been revised for the “transport” category: cars, trucks, tractors, buses, helicopters, and planes. All these objects will fully absorb only HE and HEAT shells; the rest of shell types will just have their armor penetration decreased on collision with them.
Daily Missions Rework
With the release of Update 1.8, we introduced a new set of regular Daily Missions for Random Battles. We’ve been closely monitoring the statistics of their completion while tracking your feedback on this feature.
After carefully analyzing the data obtained, we came to the conclusion that the rewards for these missions were not valuable enough for most players, so we decided to increase them. The difficulty of these missions has also been increased to reflect the new, more valuable rewards. You will earn more useful in-game items while also getting an additional opportunity to hone your tanking skills by performing more challenging and engaging tasks.
The prizes for completing Bonus Missions will also become better and more valuable. In addition to bonds, credits, and other goodies, we’ve added Training Booklets, blueprint fragments, and crew skins to the reward pool. By the way, completing Daily Missions is currently the only way to get crew skins and customize your crew members!
There will also be an increase in the variety of Epic Rewards that you receive for completing 45 standard, Premium, or Bonus missions. In addition to days of WoT Premium Account and bonds, you can now get your hands on a Personal Training Manual and items of new Equipment, including:
- Turbocharger
- Improved Hardening
- Improved Aiming
These prizes are worth fighting for! By diligently completing Daily Missions, you will be one step closer to earning truly valuable items.
German mediums got the lamest and most pointless buffs possible
Trollgaming is removing the Sideskirts of E-50M. GG WG thanks for the other buffs..