Wheeled vehicles…

All you need to know about WG balancing:

MKA (tier 2 light, premium): view range 320 m.
Panhard EBR 75 (Wheeled, tier 8 tech tree ): view range 310 m.

https://pp.userapi.com/c846218/v846218880/fe9d5/-3MPGvtnk_o.jpg

50 thoughts on “Wheeled vehicles…

  1. Wew. Didn\’t know WG was giving work to people who failed elementary. I think I should apply.

  2. just a great…FAIL.
    GJ wg…gj…-,-…after A LOT of players told you thats WRONG…

        1. That you shouldn\’t expect preliminary stats to make it to the live server?

  3. Keep giving them feedback! If this continues, we could get it to have 350-ish view range.

  4. I might be missing a point here, but… wheeled vehicles are planned to have shit viewrange to enforce active scouting.

    1. not bad viewrange is what makes you to scout actively. You cannot scout if youre outspoted.
      What can make you to scout likethis is a bad gun, with lowpen
      Remember why normal LTs dont scout like WG wanted?? because they simply can sit and snipe. If they try to spot likethis in current maps, are simply outspoted and in mostly cases DIE. Now their guns allow them to snipe or fight enemy frontally especially due to p2w goldammo.

      1. Guns have nothing to do with scouting. Maps do though. We don\’t have that many good maps for scouts and normal LTs are performing there fine. These wheeled abominations are completely pointless, WG needs to completely change the entire premise of these vehicles.

      2. \”You cannot scout if youre outspoted\”

        you dont know camo rating so you cant say that

    2. They are planned to encourage suiscouting, relying on speed to avoid shells isn\’t a thing in tier 10 with russian laser guns.

  5. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

    1. Maybe, just maybe, WG wants wheeled vehicles to be \”real\” spotters on maps that are useless for lights, on the contrary, city maps will be even bigger problem for wheeled ones than lights…

  6. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  7. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  8. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  9. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  10. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  11. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  12. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  13. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  14. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  15. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  16. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  17. I\’m not against variety or wheeled vehicles per se, but these will just be annoying suicide scouts. Sadly they will displace actual scouts from battles. Example: Panhard on Malinovka is going to be spotted and die before it ever makes it too the other side.

  18. what are the other parameters of both as they compare to tanks on the same level. as i understand it the panhard has some serious advantages in other places. You make one spec THE whole context like a bunch of 12 year olds.

    1. It doesn\’t have any serious advantages over LTs that will make it viable, just like the current LTs don\’t have any advantages that make them viable over mediums.

    2. Like the advantage of having a 2 shot autoloader that reloads in 10 seconds, right?

      Or the advantage of having regular camo + tier 1 view range.

  19. Bad article from my perspective as it is just bashing.

    You can\’t give such tank with this mobility, speed and camo a 390m base viewrange. So its a useless comparison with this Tier 2 tank.

    I have to say that I dont like such useless articles at all.

    You could better tell the story about the \”Alas Mission\” that promissed a full crew 100% + 1 perk, but gave you just 1 commander. WG didnt fix it for 4 weeks, didnt gave any statement, but after the mission ended 2 days ago they come up with an excuse that this was a UI-bug.

    Why not telling such more interessting stories?

    1. They can give it whatever they want, it won\’t work when 2/3 of the map rotation are corridors.

  20. Thats funny. Look at TKS 20mm, it has 290m viewrange, more than tanks like Tetrarch, T2 light, L-60 etc. Don\’t question WG, WoT is since a long time in a arms race, new tanks get better and better while the old rust. It all started with the buff of Maus.

  21. I know crazy right not like we have Dicker max on tier 6 with 400m or FCMPak with 400m

    Btw. the Cruiser also has 320m or the quite old Pz. II D
    Than are the wheeled Vehicles completely in the Testphase and the Viewrange can still go up. So before something hits a Public test I won\’t get my pitchforks out

  22. they havent even started testing them yet…. remember the original nerf to lights….

  23. which became reality, cause no light tank can scout now the WZ-132-1 had 425m veiwrange on the first 9.18 iteration, they will most likely do the same here, first give us really good things that we LOVE and think will make them good and then just go in the next iteration and say NO that would make them able to fight and we can\’t have lightly armored tanks to be able to hold a candle to medium tanks which they never could not even in the first 9.18 test

  24. They told you from day one that view range would be the weakest aspect about the wheeled tanks. So IDK why you are surprised. They are playing with the idea about an active scout that uses speed to spot, not view range. And again… you act like the 310 is final. It\’s on ST, not live.

  25. I am wondering: what happens to this \”new\” scout when it hit one of those small (invisible) bumps in terrain while going 100 KPH? does it go airborne? does it stay glued to the ground glued by magical pixie dust?

  26. it needs 340-350. when it has binocs, bros in arms, situational and recon it should have at least 440 view range.

  27. 310m view range is more than good on these tanks, because they have a huge speed advantage that will make them get into any position before any tank by 30-60 sec at least, what I am saying is giving them the same view range as normal lights will break the game specially in open maps.

    In my opinion WG forcing them to active spotting is the right choice.

    1. Too bad they won\’t be able to scout effectively. How are they going to get to a spotting distance?

        1. It\’s 85km/h, not 100.

          I wanna see you people defending WG complaining about how those shit tanks will suiscout because they have crap viewrange.

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