WoT – 1.0.1 French HT Changes

Among all the changes flying around in the 1.0.1 previews, here are some small rebalances for some French HTs

BDR G1 B:

  • Reduced movement bloom for the stock suspension by 6%
  • Reduced movement bloom for the improved suspension by 7%
  • Reduced turn bloom for the stock suspension by 6%
  • Reduced turn bloom for the improved suspension by 7%
  • Increased the accuracy of the 90 mm DCA 30 gun in the FCM F1 turret from 0.4 to 0.38
  • Decreased the turret move bloom of the 90 mm DCA 30 gun in the FCM F1 turret by 19%
  • Decreased the reload for the 90 mm DCA 30 gun in the FCM F1 turret from 9.5 seconds to 8.8 seconds
  • Changed the amount of HP with the FCM F4 turret from 600 to 650
  • Changed the amount of HP with the FCM F1 turret from 650 to 700

ARL 44:

  • Reduced the movement and turn bloom for the stock suspension by 13%
  • Reduced the movement and turn bloom for the improved suspension by 14%
  • Decreased the turret move bloom of the 90 mm F3 gun in the ARL 44 turret by 12%
  • Decreased the aim time for the 90 mm F3 gun in the ARL 44 turret from 2.9 seconds to 2.7 seconds
  • Increased the penetration of the Prf. mle. 1940 shot in the 105 mm Canon 13TR from 165 mm to 175 mm

AMX M4 mle. 45:

  • Reduced the movement and turn bloom for the stock suspension by 17%
  • Reduced the movement and turn bloom for the improved suspension by 18%
  • Decreased the turret move bloom of the 105 mm Canon 13TR gun in the ARL 44 turret by 29%
  • Decreased the turret move bloom of the 105 mm Canon 13TR gun in the AMX M4 mle. 45 turret by 25%
  • Decreased the aim time for the 105 mm Canon 13TR in the AMX M4 mle. 45 turret from 2.9 seconds to 2.7 seconds
  • Decreased the aim time for the 90 mm DCA 45 gun in the AMX M4 mle. 45 turret from 2.9 seconds to 2.5 seconds
  • Decreased the aim time for the 105 mm Canon 13TR in the ARL 44 turret from 2.9 seconds to 2.7 seconds
  • Increased the penetration of the Prf. mle. 1940 shot in the 105 mm Canon 13TR from 165 mm to 175 mm 
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28 thoughts on “WoT – 1.0.1 French HT Changes

  1. So they can buff the french mid tier heavies, but they can’t buff the Churchills! Seriously, these guys need to take a look at the mid-tier British heavies… :(

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  2. My experience with the ARL 44.

    1. Load into game.
    2. Meet a KV2.
    3. Die

    None of these changes will really affect my opinion of the ARL.

    Liked by 2 people

  3. why dindt they give The ARL 44 his armor back? it used to have 200mm effective armor at the hull front, but they nerfed it back then down to 150-160mm, with a turret that is even worse.
    Get the armor back up and it will be good again, never understood why they nerfed it in the first place

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    1. It never had 200mm effective. It had about 180-190 effective when angled, useful for coming out of cover at an angle and baiting all these Russian 122mm guns with 175mm pen.

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      1. The ARL’s armor is incredible when well used.

        I love that tank, and i got into #1 rating multiple times with it.

        Like

    2. It won’t ever be back. The initial ARL 44 armor layout was from the ‘second’ guy at the balance-reins, but as far as anyone care, he set the initial gameplay balance of the game. He believed that adjusting away from historicality by 3~10 degrees was important to give tanks ‘character’. That’s why the SD ARL 44 turret front was mostly mantlet and had few flat bits besides mantlet, even though in reality it’s only half mantlet and the other half is flat armor: he deleted the flat bits from the armor model, increased the armor sloping, and overlaid mantlet over turret armor so it could have very effective frontal armor as an otherwise lackluster tier 6 heavy.

      You can also see it in the old T-34-85 SD model. 90mm turret face, sloped to 47 and 53 degrees (and quite unhistorically good at that), creating a tough medium turret with the same ~180mm effective and autobounce zones you saw on the ARL 44–to counterbalance the thin (but well sloped) hull armor. He also very noticeably and unhistorically increased the height of the sloped side armor, meaning it was easy to bait out autobounces on the sides while advancing.

      HD models were meant to fix this, to return them to historical standard, and let the relative real-life compromises design the flavor or character of the tanks. This was a changeover of reins and a different philosophy altogether.

      Murazor, whose Head Could Not Be Further Up His Own Ass, has taken an alternative approach: without regard to anything else, tanks will be buffed, nerfed, and created to absolute standards, regardless of historicality or balancing, to create (unhealthy) gameplay that he deems required.

      If you have any other questions, PM me on Reddit!

      Like

      1. Ahhh, another Murazor fan, I see. I like that they hired somebody to handle balancing when he’s (supposedly) on record as saying that medium tanks should never beat heavies, because that’s how it was in real life (which is, presumably, the entire reason why heavy tanks were almost completely abandoned shortly after ww2, because it’s just not sporting to use something that’s unbeatable).

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  4. BDR is very good HT on his tier, and ARL with 212 pen is insane. We have shit like Churchils, German HT with 145 pen, but they buff tanks with that powerfull gun. They use to trade shit soft stats for that extra pen they got. AMX M4 buff are OK, IMHO. But ARL is now too powerfull, same with BDR.

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    1. well, with the new superheavies and OP stuff like Defender the 90mm DCA 45 on ARL sounds more reasonable. but other than the insane pen, that gun is just crap. horrific dpm (yes, it’s only 1,5k base-dpm!) and aweful gunhandling (0,27 dispersion for moving and traverse plus 3,26 sec aimtime! *foh!*).

      I still would prefer the 105mm with the APCR, that even deals more damage than AP (and 223mm APCR-pen are enough for a tier 6 -you should go and kill tier 8 HTs frontally anyway – not your job).

      Like

  5. The 65 T was not bad with stock turret and 50 100 gun
    Strong turret that could easily bounce anything it faces together with good hull down
    wasnt a very hard grind

    And the 54 is not bad also it seems at least sir foch started to like it now although hated it at the beginning imho it has a nice alpha gun and a frontal armor able to bounce tier 10 heat if not aimed well

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  6. I have 3 marks in my BDR,but some comments are wrong.BDR is not a good tank,and neither it will be after the update.It still has 320 view range,it still is slow as hell,it still is a tall target with an even bigger cupola,and it still has crappy armor.Dont tell me a slight DPM buff,gun handling buff and some extra hitpoints will make it another pre nerfed KV1 at tier 5.I love these changes cause it’s one of my favorite tanks but I think some people are exaggerating a bit.

    Like

  7. if you have 3 marked it you should know how to use its strenght !?
    two hits vs a same tier medium or td and its destroyed how can that be a bad tank

    it has probably one of the best alpha in its tier together with a good pen and gundepression that allone would be worth it
    it has as a heavy almost the double of the hitpoints of same tier tds and 1,5 times of mediums furthermore its armor is very trollish especialy the front hull and if you hide your copoula you have a good chance to avoid hits in the turret also

    peekaboo in city sidescraping hiding copoula and you have the best tank in the tier

    and btw if you dont believe it visit a stats sides like vbaddict this tank was balanced by the bad aiming time now its just op as hell
    wg balancing department is just useless

    Like

    1. For me it’s a pretty good tank,but we have to think about the average Joe,the tank will be useless for most of them since it’s gun is it’s only saving grace.The tank outraded it’s opponents,but lacked the DPM to stay alive for long,the BDR’s biggest weakness(apart from the awful cupola),is it’s inability to fight a 1V2 fight,which can happen at tier 5 fairly often since people rush a lot.Anything more than 1 tank,and it’s dead since that reload was bad before the buff and people just rushed you with their superior DPM,while the lack of any armor didn’t help.

      In general,the tank needs time to work it’s target.Also,sidescraping on the BDR is basically hopeless,since they can shoot you right next to the tracks and do damage,plus that turret is so fat,that by the time you start to go back,they just shoot you in the front of the turret.Happens all the time.

      In addition,it a bad way to compare tanks just because of their ability to kill tanks in 2 shots,3 shots etc etc.The SU100Y has 440 alpha,it can 2 shot all tier 6’s,is it a good tank because of that?NOT at all.It the same with the BDR,it’s gun is the only good thing about the tank,everything else is either bad or mediocre,and that for me,is not a good tank.

      I assume you know this stuff,I just don’t want people to misjudge some tanks.The BDR is a mediocre tank at best,and that is coming from a person who really likes this tank.Nobody will play it just because it got 130 more DPM,slightly better gun handling and 50 more HP.

      Like

  8. just checked vbaddict BDR is already the BEST non premium tier 5 heavy in dealt damage
    even better than one of the preiums (excelsior) so you can say it already was overpowered and now it got a MASSIVE buff
    gg wg

    Like

    1. Guess why the BDR has the most damage done.Because it can do 240 damage with every shot?With a fairly accurate(when the gun wants to hit) 90 mm?Yeah,I think so too.

      That doesn’t say much about the tank,as it is in the 19th place on Win rate(tier 5 in general),with a mediocre(guess not for heavy tanks since only the KV1 surpass it) 49.95.It suffers as well a bit on most stats as well.

      Also,since not a lot of people play the tank,and from my personal experience,a good amount of good players are playing the tank,so that might be the cause of it as well.It took me a while to 3 mark it,while I was playing really good.

      The BDR is just like I said before,a tank that the average joe won’t enjoy/hate,but is a tank that a good player can really work with and get great results.In my opinion,that is the reason of it’s good stats on vBaddict,compared to something like a KV1 which is played 3-4 times as much by much less experienced players.

      Like

  9. man why are you still continue trying to justify this retarded buff?
    is your “favourite” fits your playstyle tank not op enough?
    another broken tank is just what this game need yeah

    Any idea why a good amount of good players playing it?
    Because they know that this tank was already strong if you know how to play the only reason it looks not completely broken in winrate is because if you dont know how to play it it is only mediocre

    and this 19 th winrate why you choosen tier 5 in general? I can tell you because it looks bad but 19 of 53 isnt really bad and if you choose heavy tanks it is on 3. close behind kv 1 and churchill so absolutely no reason to even think of buffing it

    Like

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