Arms Race Starting Soon on the Global Map! (+ Tier 10 Stat Changes)

From 29 May to 12 June, the Global Map will host a large-scale game event. In this event, the best clan strategists and commanders will compete in planning and tactics, and players will be able to earn Bonds, Gold, unique badges, clan style sets, and Camouflage patterns, as well as a new set of awards.

Also, the best players will be able to exchange bonds for one of the three Tier X vehicles that were previously available as rewards in Campaigns on the Global Map.

How It Works

Similar to the previous events, clans and players will fight for personal and clan Fame Points. Their number will determine the clan’s position and rewards. The strategic component of Arms Race will be similar to Operation “Gambit”: the battlefield will be divided into three fronts that differ in the number of Fame Points that can be earned on each one.

Much will depend on the decisions that clan leaders make: throughout the event, earn strategic bonuses to get an advantage when struggling for positions on the leaderboard. Moreover, clan leaders will have to decide how to use clan Fame Points, since they can be spent on various bonuses that speed up the rate of earning personal and clan Fame Points or provide other strategic advantages. Unlike Operation “Gambit”, during the “Arms Race” event, clans will be able to exchange some of their Fame Points for Research Points. However, in this case, the exchange rate will be lower compared to the full investment.

An important difference between Arms Race and Operation “Gambit” is that bonuses to personal Fame Points will be significantly restricted, thus the struggle for positions on the personal leaderboard will be harder for strong clans and easier for weaker clans.

Moreover, battles within the event will be played in the absolute format, 15 vs. 15 in Tier X vehicles.

Reward System

Unlike previous events, a single reward pool will be available for both East and West. All participants will play within a single theatre of actions and will fight for the same rewards.

Now, the number of players who receive rewards will not be limited to a particular number, but to a percentage of the total number of participants who pass the minimum threshold of Fame Points and battles fought. Thus, if more players participate, more players will receive rewards.

Personal rewards will depend on both the number of Fame Points earned by players and the success of their clan. Players will receive a basic reward for the position achieved, and the clan’s position on the leaderboard will apply a bonus

In addition to the influence upon the rewards of the clan members, clans will receive gold in their Treasuries.

Rewards for Players

  • Bonds: 75% of the players who pass the minimum threshold of Fame Points and experience will receive bonds; the clan’s position will additionally increase the reward.
  • Unique badges to be displayed in battle: For outstanding achievements in the event, 1% of the top players who belong to the clans that also made it into the top 1% of clans on the leaderboard will receive the unique badge Global Map Legend. 10% of the top players (on the personal leaderboard), irrespective of their clan’s achievements, will also receive the unique badge Arms Race Hero.
  • “Lightning” style set: 10% of the best players on the personal leaderboard will receive the unique “Lightning” style set that can be earned only for activities on the Global Map:
  • Three clan digital camouflage patterns, one per nation: 
    • 75% of the best players (on the personal leaderboard) will receive the summer clan digital camouflage (summer).
    • 50% of the best players will also receive the clan digital camouflage (desert).
    • 25% of the best players will also receive the clan digital camouflage (winter), thus receiving a full set of camouflage patterns for one vehicle per nation in the game.
  • Unique awards: A set of medals will be provided as commemorative awards.
  • Vehicles for bonds:
    • Some players will be able to exchange bonds for one of the three Tier X vehicles that were previously available. In this case, all currently available bonds can be used (not just bonds that were earned during the event).
    • The list of available vehicles, as well as the exchange rate, will be provided later in the detailed Rules and Regulations of the Arms Race.
    • This option will be available for a limited time after the end of the event. Players (who are interested in the vehicles) will be able to add the desired vehicle to their collections, while other players will be able to spend their bonds in other ways.
TANKS FOR BONDS

M60


121B


T95E6

Badges for participants of the “Arms Race” event

BADGES

Global Map Legend

Arms Race Hero

Awards

“LIGHTNING” STYLE SET


 


Winner of Arms Race

Top-10 Arms Race

Top-100 Arms Race
Participant of Arms Race Epic Win
CAMOUFLAGE PATTERNS

Clan digital camouflage (summer)


Clan digital camouflage (desert)


Clan digital camouflage (winter)

Note! In the upcoming update, these tanks will improve significantly.

M60

The accuracy of the gun 105 mm Gun M68 is improved from 0.35 to 0.33 m per 100 m.
The accuracy of the gun 105 mm Gun M68 when turning the turret is reduced by 20%.
The aiming time of the gun 105 mm Gun M68 was reduced from 1.8 to 1.6 s.
Armor penetration of round HEAT-T T384E4 is increased from 330 to 350 mm.
The maximum forward speed is increased from 48.3 to 60 km / h.
The maximum backward speed is increased from 20 to 23 km / h.
The power of the Continental AVDS-1790-2 engine is increased from 750 to 950 hp.

T95E6

Engine Continental AOI-1195-5 with a power of 560 hp replaced by a Continental AOI-1195-5A engine with a power of 750 hp.
The aim scatter of the gun from movement and hull turning is reduced by 25%.
The reload time of the gun 120 mm Gun T123E6 is reduced from 9.12 to 8 s.
HP increased from 2000 to 2150.

121B

Engine 12150L7 with a power of 580 hp replaced by the engine 12150L7B with a power of 700 hp
The aim scatter of the 105 mm L7C gun when the turret is rotated is reduced by 17%.
The reload time of the 105 mm L7C gun was reduced from 10.2 to 8.7 s.
The view range is increased from 400 to 420 m.
Armor penetration țof the HEAT M456 round is increased from 330 to 350 mm.