Special thanks to MatchyHK for sending this to us.
Maps available:
Random battle (15v15):
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Karelia
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Malinovka
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Himmelsdorf
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Prokorovka
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Ensk
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Lakeville
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Ruinberg
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Mines (also known as Hills)
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Murovanka
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Erlenberg
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Siegfried Line
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Cliff
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Abbey (also known as Monastery)
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Westfield
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Sandriver (Desert)
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El Hallouf
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Airfield
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Fjords
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Redshire
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Steppes
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Fisherman’s Bay
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Mountain Pass
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Arctic Region (Mannerheim Line)
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Live Oaks (North America)
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Tundra
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Overlord
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Paris
- Serene Coast
Grand Battle:
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Nebelburg
Additional information:
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World of Tanks 1.0 is trying to maintain the current hardware requirement (Based on RU server readings).
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Maps are now classified into 4 themes for music and there will be 4 new basic soundtrack and will be put into a different mix in different composition.
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There are a huge number of map changes. Changes such as fixing some silly hiding places or terrain that exists on live servers, especially those located at the border of the map.
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Terrain in general is flatter, but tanks with good gun depression can still abuse them really well.
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Fjords, Erlenburg and Fisherman’s Bay received a massive overhaul.
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Steppes map balance was fixed after the negative feedback received since the Sandbox Test server (North spawn being completely broken is now fixed).
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Live Oaks got a route through the middle of the swamp (a more obvious one at least).
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According to the map developers, the terrain level is kept at the same level of the current maps, but people are feeling the maps become flatter.
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It is harder to jump down from the bridge on the map Westfield.
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Nebelburg is prone to crash during the supertest stage, developers are working on it to make sure it is stable enough to be release to the public.
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If you find some textures that are not rendered properly, you should report them to the forum, as low-res texture (with ultra-settings on texture) can be cause by improper texture rendering settings set by WG.
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Missing maps from the live server (e.g. Swamp, Stalingrad, Pilsen) might not make it into 1.0 release, but they will be added back to the client later (around 6 maps are under rework).
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Double maps aka Winter Himmelsdorf, Winterburg will be removed from the game.
- Bouncing trees when a vehicle is nearby is a bug.