Wargaming recruiting Game balance designers for WoT PC

The following job opening was recently posted in the careers section of Wargaming’s official website:

Area

Wargaming is looking to hire a Game Balance Designer to join the development team involved in our flagship title, World of Tanks (PC).

Do you believe you are a World of Tanks game mechanics expert, with experience working on a project of the same size? Do you want to leverage your expertise to fine-tune game balance for a title with a multi-million audience? Then we want to hear from you!

We need a result-orientated team player who can speak one language with their colleagues.


What you will do:

  • Tune the battle characteristics of game vehicles
  • Analyze stats and run test battles on dysfunctional vehicles
  • Introduce balance changes into tank features
  • Interact with various development and publishing units
  • Draw up documents

Requirements:

  • Solid experience as a game balance designer on similar-scale projects
  • A committed World of Tanks player (please indicate you in-game nickname, number of battles, and victory rate)
  • Deep understanding of World of Tanks game mechanics
  • Experience working with XML editors
  • Analytical mindset
  • Ability to cope under stress
  • A proactive team player

Desirable:

  • Gaming experience with Wargaming’s other titles
  • Working knowledge of graphic editors (Maya)
  • Gaming experience with various game genres (action, RPG)
  • Knowledge of English

If you’ve got what it takes to fix this one hell of a mess of a game, go right ahead, the future of WoT is counting on you!