WoWS Info – 23rd October 2017

Update 0.6.12 : American Tier VIII destroyer Kidd

Added Repair Party consumable. Healing 83 hit points ship’s hit points per second. Duration 28 seconds. Charges Repair Party I – 2. Charges Repair Party II – 3. Cooldown Repair Party I – 120 second. Cooldown Repair Party II – 80 second.

This consumable will make the ship able to fight more efficiently against other destroyers for control areas and will compensate for its single torpedo launcher.

More Graf Zeppelin info (provided by Horin728 who is in the Facebook group):

All test participants will receive two aircraft carriers – GZ Test I and GZ Test II.

GZ Test I with Flight control: 0-3-2 (3 torpedo bombers and 2 bombers). Torpedo bombers will be equipped exclusively with deep water torpedoes, which can not harm destroyers and cruisers. For bombers you may choose between AP and HE bombs.

GZ Test II with Flight control: 2-0-3 (2 fighters and 3 bombers only with AP bombs). The tier of fighters has been reduced to 7 without changes to their battle performance.

Dispersion ellipse of the AP bombs has been narrowed to 105 х 105 meters; Dispersion ellipse of the HE bombs is unchanged – 120 х 120 meters.

We are pleased to announce new icons for AP-bombs and deep water torpedoes and we hope you enjoy them.

ST, Japanese battleship Ashitaka, tier VII.

Hit points – 59400
plating – 25 mm
belt – 203 – 254 mm
Main battery – 5×2 410 mm
Firing range – 19.9km
HE damage – 6500
AP damage – 12400
Reload time 31 s.
180 degree turn time – 45 s.
maximum dispersion – 227 m
HE initial velocity – 805 m/s
AP initial velocity – 790 m/s
Sigma count – 1.8
Maximum speed – 30 kt
Turning circle radius – 870 m
rudder shift time – 14.9 s
Surface detectability – 16.8 km
air detectability – 13.7 km
Detectability after firing main guns in smoke – 16.9 km.

All stats are listed without crew and upgrade modifiers.

ST, fire extinguishing time

Fires will now be extinguished in 30 seconds instead of 60 on all tiers of destroyers and cruisers, except for Admiral Graf Spee, for which the new number will be 45 seconds. This change is designed to make the low tier gameplay more comfortable for the new players and to reduce the difference between the Repair Party I and Repair Party II consumables.


7 thoughts on “WoWS Info – 23rd October 2017

    1. Yeah….because you know….cruisers are suffering from fires right now….not for BB overpopulation and instacitadels…..yeah….now i feel SAFE…


    1. bloody oath, although that’s not really overly applicable here since the Ashitaka is a sister ship of the Amagi. The Kii on the other hand wasn’t a sistership and should have been used in a line.

      There’s still the Ise, Tosa and No. 13 class ships that can be used but ideally the Kii should have been in that line-up as well


    2. Man I hope they listen to people like you and me who want the line At first I thought that they would add the Ashitaka ahead of the Kii and then make the line going Nagato->Amagi-Kii-> No 13 But they added the freaking Kii as a tier 8 premium which makes this ship pointless I guess I will never see them And on top of that this is an ahistorical Amagi Trunked funnels and incorrect belt armor But who cares…


      1. It seems that they corrected the belt tho I still want to see 2 funnels, it would look like a bigger Kongo And in case you want to know how the tree would look like i think the following
        Nagato tier 7 leads to Amagi (fast BC and as it is now) and Tosa (slower than the Amagi full upgraded but with a what if engine it might do 28kts plus decent belt) Then at tier 9 i guess the Izumo remains althought i think a change in layout would be nice, maybe a Yamato with 410 or if they keep the all front change the 3d turret to fire forward like Nelson On The fast line we might get Owari, sistership to Kii and she might have better armor than the premium and gun soft stats (2.0 sigma? Yes pls) Then Yamato and No13 The main feature are the speed (all over 30kts) and torpedos for close quarters (2×4 on the Owari and maybe even 2×5 on number 13 with Zao torps) Put them a turtle back and you have a new and interesting subline They can snipe well and close in when needed, balanced by low HP (tier X around 90k) and bad concealment


  1. Story of my bloody life. I’m super interested in Kidd, then lose hope when it’s shelved, then leave the game, and now it resurfaces for a possible 6.12 release. Fuck me sideways.


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