Domination: new mission conditions in 9.13

The new mission condition are underlined. And yes, these are for the T-22.

D-1: Team player

Earn at least 250 victory points. Cause at least 3,000 HP of damage to enemy vehicles by shooting or ramming them.

Earn at least 50 victory points. Cause at least 2,000 HP of damage to enemy vehicles by shooting or ramming them.

D-2: Accelerate & Eliminate

Destroy at least 1 enemy vehicle during the first minute of the battle by shooting or ramming it. Destroy at least 1 enemy vehicle by shooting it. Remain unspotted at the moment of its destruction.

Destroy at least 1 enemy vehicle during the first 2 minutes of the battle by shooting or ramming it.

D-3: Set Fire to the Rain

Cause at least 1,000 HP of damage with Combat Reserves. Penetrate enemy vehicles with shots at least 5 times in a row.

Cause at least 1,000 HP of damage with Combat Reserves.

D-4: Flank You Very Much

Destroy at least 2 enemy tank destroyers and at least 2 enemy heavy tanks in one battle by shooting or ramming them.

Cause 2,500 HP of damage to enemy heavy tanks. Cause 2,500 HP of damage to enemy medium tanks.

D-5: Sitting Duck

Destroy at least 4 tracks of enemy vehicles by shooting or ramming them. Shoot and destroy 1 enemy vehicle, having recieved no prior damage to you vehicle.

No changes.

D-6: Just a Shot Away

Cause at least 6.000 HP of damage to enemy vehicles by shooting or ramming them. Do not lose more than 1 of your vehicles in the battle.

No changes.

D-7: Nerves of Steel

Damage recieved and damage blocked by armor must total at least 10,000 HP. Fire at least 5 shots that cause damage to enemy vehicles.

Damage recieved and damage blocked by armor must total at least 8,000 HP. Fire at least 5 shots that cause damage to enemy vehicles.

D-8: Thunder and Lightning

Destroy at least 2 enemy vehicles with Combat Reserves. Earn at least 300 victory points.

Destroy at least 2 enemy vehicles with Combat Reserves. Earn at least 150 victory points.

D-9: Ultimate Survival

Block at least 7,500 HP of damage in the battle. Cause at least 10,000 HP to enemy vehicles by shooting or ramming them.

Damage recieved and damage blocked by armor must total at least 10,000 HP.

D-10: Near, Far, Wherever You Are

Cause at least 3,000 HP of damage to enemy vehicles from a distance of more than 300m by shooting them. Cause at least 3,000 HP of damage to enemy vehicles from a distance of less than 100m by shooting or ramming them.

Cause at least 3,000 HP of damage to enemy vehicles from a distance of more than 200m by shooting them. Cause at least 3,000 HP of damage to enemy vehicles from a distance of less than 150m by shooting or ramming them.

D-11: All Is Fair…

Destroy at least 2 enemy vehicles with Combat Reserves. Destroy at least 8 enemy vehicles of 3 different types by shooting or ramming them.

Destroy at least 2 enemy vehicles with Combat Reserves. Destroy at least 8 enemy vehicles by shooting or ramming them.

D-12: Force to Be Reckoned With

Finish the battle as the top player of both teams by victory points earned. Destroy at least 10 enemy vehicles by shooting or ramming them.

Finish the battle as the top player of both teams by victory points earned. Earn at least 350 victory points.

D-13: Hunting Giants

Destroy at least 5 enemy heavy tanks and 5 medium tanks by shooting or ramming them.

Destroy at least 10 enemy tanks by shooting or ramming them. The vehicles must be of at least 2 different types.

D-14: Critical Acclaim

Damage or destroy enemy vehicles’ modules or injure members of their crew, totaling at least 12 modules and crew members, by shooting them. Cause at least 12,000 HP of damage to enemy vehicles at close range (within the view range of your vehicle) by shooting or ramming them.

No changes.

D-15: Veni, Vidi, Vici

Finish the battle as the top player of both teams by experience and victory points earned. Cause at least 15,000 HP of damage to enemy vehicles by shooting or ramming them.

Finish the battle as the top player of both teams by experience and victory points earned. Cause at least 12,000 HP of damage to enemy vehicles by shooting or ramming them.